Difference between revisions of "Ford Racing Full Blown"
From Sega Retro
m (Black Squirrel moved page Ford Racing: Full Blown to Ford Racing Full Blown) |
m (Text replacement - "system= |" to "system=Arcade |") |
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| developer=[[Razorworks]], [[The Bitmap Brothers]] | | developer=[[Razorworks]], [[The Bitmap Brothers]] | ||
| licensor=[[Ford]], [[Empire Interactive]] | | licensor=[[Ford]], [[Empire Interactive]] | ||
− | | system= | + | | system=Arcade |
| sounddriver= | | sounddriver= | ||
| peripherals= | | peripherals= |
Revision as of 17:25, 29 July 2023
Ford Racing Full Blown | |||||||||
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System(s): Arcade | |||||||||
Publisher: Sega Amusements Europe | |||||||||
Developer: Razorworks, The Bitmap Brothers | |||||||||
Licensor: Ford, Empire Interactive | |||||||||
Genre: Racing | |||||||||
Number of players: 1-2 | |||||||||
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Ford Racing Full Blown is a racing game released by Sega in 2006. The game is an arcade port of the 2005 console and PC title Ford Racing 3 (developed by Empire Interactive's development team, Razorworks) but with some adjustments made for arcade play.
Contents
Production credits
Razorworks
- Production: Kevin Bezant, Steve Hart
- Design: Terry Watts
- Art: James Morris, Dan Zelcs, Matt Nightingale, Mika Valimaa, Simon Davies, Gavin Clark, Steven Crow, Marco Segers, Paul Amesbury, Andy Debus, Kam Chana, Rick Nath
- Programmers: Todd Gibbs, Dave Proctor, Dave Lomas, Jeff Sheard, Graham Blackwood, Konstantios Pataridis, Dan Clarke, Mark Petty, Ioannis Venetsanopoulos, Jason Turner