Difference between revisions of "Crux"
From Sega Retro
m (Text replacement - "| tseries= |" to "|") |
|||
(One intermediate revision by the same user not shown) | |||
Line 1: | Line 1: | ||
{{CompanyBob | {{CompanyBob | ||
| logo= | | logo= | ||
− | |||
| founded=1984{{ref|http://gdri.smspower.org/wiki/index.php/Crux}} | | founded=1984{{ref|http://gdri.smspower.org/wiki/index.php/Crux}} | ||
| defunct=1985 | | defunct=1985 | ||
Line 14: | Line 13: | ||
==Softography== | ==Softography== | ||
{{CompanyHistoryAll|Crux}} | {{CompanyHistoryAll|Crux}} | ||
+ | [[Category:Use CompanyHistoryAll template]] | ||
===[[Kyugo arcade hardware]]=== | ===[[Kyugo arcade hardware]]=== | ||
*''[[Repulse]]'' (1985) | *''[[Repulse]]'' (1985) |
Latest revision as of 16:30, 6 September 2023
This short article is in need of work. You can help Sega Retro by adding to it.
Crux Co., Ltd. (株式会社クラックス) was a short-lived Japanese arcade game developer, founded by Takeshi Tozu (戸津猛) (who previously founded Orca, Whiteboard, and the later Santos[1]), most notable for employing a number of future Toaplan staff.
Company
Crux was founded shortly after the 1984 bankruptcy of developer Orca, and only developed a total of three arcade games (with one left unreleased) before going bankrupt themselves within a year.[1] The chief programmer of Gyrodine and two other employees soon departed to Toa Kikaku where they would establish the development division Toaplan; renowned composer Tatsuya Uemura was invited as well, but did not migrate until development on Gyrodine had been completed.[1]
Softography
Kyugo arcade hardware
- Repulse (1985)