Difference between revisions of "B-Bomb"

From Sega Retro

m (Text replacement - "==Magazine articles== <gallery>" to "==Magazine articles== Category:Split magazine articles<gallery>")
 
(10 intermediate revisions by 4 users not shown)
Line 1: Line 1:
 
{{UnreleasedBob
 
{{UnreleasedBob
| bobscreen=
+
| bobscreen=BBomb MD US title.png
 
| title=
 
| title=
 
| publisher=[[Sega]]
 
| publisher=[[Sega]]
 
| developer=[[Sega of America]]
 
| developer=[[Sega of America]]
 
| development=
 
| development=
| date=Early 1993
+
| date={{MissedRelease|MD|Early 1993}}
 +
{{MissedRelease|MD|1994-01{{magref|mega|1|28}}}}
 
| system=[[Sega Mega Drive]]
 
| system=[[Sega Mega Drive]]
 
| genre=
 
| genre=
Line 13: Line 14:
 
| sounddriver=
 
| sounddriver=
 
}}
 
}}
{{sub-stub}}'''''B-Bomb''''' is an unreleased [[Sega Mega Drive]] game developed by [[Sega of America]]. It showed up at [[Summer CES 1992]] but was cancelled for unknown reasons.
+
{{sub-stub}}'''''{{PAGENAME}}''''' is an unreleased [[Sega Mega Drive]] game developed by [[Sega of America]]. Despite active press coverage and an appearance at [[Summer CES 1992]], it was ultimately cancelled for unknown reasons, although artwork from the project was later reused for further [[Sega Technical Institute]] projects.
  
[[Tom Payne]] is known to have worked on this project as an artist, with some of his artwork being recycled from the scrapped ''[[Sonic the Hedgehog 2 (16-bit)|Sonic the Hedgehog 2]]'' level, "Genocide City Zone" (also known as "Cyber City Zone"). Assets were later recycled ''again'' and used in "The Machine" level of ''[[Sonic the Hedgehog Spinball]]''.
+
==History==
 +
[[Sega Technical Institute]]'s [[Tom Payne]] is known to have worked on this project as an artist, with some of ''B-Bomb'''s artwork being recycled from the scrapped ''[[Sonic the Hedgehog 2 (16-bit)|Sonic 2]]'' stage, [[sonic:Genocide City Zone|Genocide City Zone]]. Later, assets from ''B-Bomb'' itself were recycled for use in the ''[[Sonic Spinball]]'' stage [[sonic:The Machine|The Machine]], with this artwork actually reaching store shelves.
  
 
==Magazine articles==
 
==Magazine articles==
[[Category:Split magazine articles]]<gallery>
+
{{mainArticle|{{PAGENAME}}/Magazine articles}}
MegaPlay US 11.pdf|page=27|Preview ''[[Mega Play (magazine)|Mega Play]]'' #11 (1992-08)
+
 
SegaVisions US 09.pdf|page=15|Preview in ''[[Sega Visions]]'' #9 (1992-08)
+
==Production credits==
GamePro US 039.pdf|page=26|Preview in ''GamePro'' #39 (1992-10)
+
{{creditstable|
</gallery>
+
*'''Artist:''' [[Tom Payne]]
 +
| console=MD
 +
}}
 +
 
 +
==References==
 +
<references/>
 +
 
 +
{{BBombOmni}}

Latest revision as of 03:31, 11 September 2023

BBomb MD US title.png

B-Bomb
System(s): Sega Mega Drive
Publisher: Sega
Developer: Sega of America
Planned release date(s): Early 1993, 1994-01[1]
Number of players: 1

This teeny-tiny article needs some work. You can help us by expanding it.


B-Bomb is an unreleased Sega Mega Drive game developed by Sega of America. Despite active press coverage and an appearance at Summer CES 1992, it was ultimately cancelled for unknown reasons, although artwork from the project was later reused for further Sega Technical Institute projects.

History

Sega Technical Institute's Tom Payne is known to have worked on this project as an artist, with some of B-Bomb's artwork being recycled from the scrapped Sonic 2 stage, Genocide City Zone. Later, assets from B-Bomb itself were recycled for use in the Sonic Spinball stage The Machine, with this artwork actually reaching store shelves.

Magazine articles

Main article: B-Bomb/Magazine articles.

Production credits


References


B-Bomb

BBomb MD US title.png

Main page | Development | Magazine articles


No results