Difference between revisions of "Open Production"
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Revision as of 04:17, 12 September 2023
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Open Production | ||
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Founded: 1992-05-20[1] | ||
Defunct: 1998[1] | ||
Headquarters:
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Open Production (열림 기획), commonly known as Open Corp., was a South Korean video game developer and later an affiliated company of closely-related publisher Daou Infosys[1], which almost exclusively produced games for the MSX, Sega Master System, and Nintendo Family Computer.[1] All of Open Production's released titles were published under Daou's Jaem Jaem Club label.
Contents
Company
Founded on May 20, 1992 by Kim Eul Suk[1], Open Production largely consisted of programmers from the recently-closed Zemina, and of freelancer developers such as Koo Eunjoong, Lee Sanghun, Lee Kyuhwan and Lee Sangyoun.[1] The following year, the Open Production became a second party developer for publisher Daou Infosys, and would go on to produce a number of games for the company.[1]
While Daou Infosys' internal developed team focused on the production of licensed games, Open Production instead focused on the creation of original intellectual property.
In late 1993, Open Production formally merged into computer game developer Namu.[1]
Softography
Master System
- Toto World 3 (1993) (as Open Corp.)
- Jang Pung II (1993) (as Open Corp.)
- Samgukji III: Cheonha Jaengpae (1994) (as Open Corp.)
- Twin Mouse (1994) (as Open Corp.)
- Jang Pung 3 (1994) (as Open Corp.)
- 4 Pak All Action (1995) (as Open Corp.)
- Dallyeora Pigu-Wang (1995) (as Open Corp.)
- Dinosaurs (unreleased)
Mega Drive
- Jang Pung 3 (1994) (as Open Corp.)
- EXP (unreleased)
Game Gear
- Jang Pung II (1993) (as Open Corp.)
- Bubble Bobble (1994) (as Open Corp.)
Logos
External links
- Open Production by Sam Derboo at Hardcore Gaming 101
- Open Production at Game Developer Research Institute