Difference between revisions of "Sunset Entertainment"

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| headquarters=[[wikipedia:Dana Point, California|24681 La Plaza, Suite 340, Dana Point, California 92629, United States]]{{ref|https://web.archive.org/web/20230604065503/http://robertgiampa.com/resume}}{{ref|https://www.allbiz.com/business/sunset-entertainment-inc_9g-949-443-5348}}
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| headquarters=[[wikipedia:Dana Point, California|24681 La Plaza, Suite 340, Dana Point, California 92629, United States]]{{ref|https://web.archive.org/web/20230604065503/http://robertgiampa.com/resume}}{{ref|https://archive.is/zVRpf|https://www.allbiz.com/business/sunset-entertainment-inc_9g-949-443-5348}}
 
}}{{stub}}'''{{PAGENAME}}''', also known as '''Sunset Studio'''{{ref|https://www.linkedin.com/in/brian-vanderhulst-a9bb901/details/experience/}}, was an American video game development company which specialized in proprietary cross-platform 3D engine technology.{{ref|https://web.archive.org/web/20010401123308/http://www.sunset-entertainment.com:80/}} The studio's games were generally published by the Western branch of [[Konami]].
 
}}{{stub}}'''{{PAGENAME}}''', also known as '''Sunset Studio'''{{ref|https://www.linkedin.com/in/brian-vanderhulst-a9bb901/details/experience/}}, was an American video game development company which specialized in proprietary cross-platform 3D engine technology.{{ref|https://web.archive.org/web/20010401123308/http://www.sunset-entertainment.com:80/}} The studio's games were generally published by the Western branch of [[Konami]].
  

Latest revision as of 03:20, 12 September 2023


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Sunset Entertainment, also known as Sunset Studio[4], was an American video game development company which specialized in proprietary cross-platform 3D engine technology.[5] The studio's games were generally published by the Western branch of Konami.

Softography

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References