Difference between revisions of "Citadel"
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{{sub-stub}}'''''Citadel''''' is an unreleased [[Sega Mega Drive]] game by [[Origin Systems]]. It did not get past the initial design stage. | {{sub-stub}}'''''Citadel''''' is an unreleased [[Sega Mega Drive]] game by [[Origin Systems]]. It did not get past the initial design stage. | ||
− | ==Design | + | ==History== |
+ | While the [[Mega Drive]] version was left unreleased, the project eventually evolved into the highly-influential [[IBM PC]] game ''[[wikipedia:System Shock|System Shock]]''.{{ref|https://web.archive.org/web/20201112002824/https://www.eurogamer.net/articles/2014-12-07-origin-systems-unmade-games-and-rejected-ideas}} | ||
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+ | ==Design documents== | ||
<gallery> | <gallery> | ||
Citadel MD Doc1.png | Citadel MD Doc1.png |
Latest revision as of 18:29, 12 September 2023
Citadel |
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System(s): Sega Mega Drive |
Developer: Origin Systems |
Planned release date(s): 1994-09 |
Number of players: 1 |
State before cancellation: Early in development |
This teeny-tiny article needs some work. You can help us by expanding it.
Citadel is an unreleased Sega Mega Drive game by Origin Systems. It did not get past the initial design stage.
History
While the Mega Drive version was left unreleased, the project eventually evolved into the highly-influential IBM PC game System Shock.[1]
Design documents
References
- ↑ https://www.eurogamer.net/articles/2014-12-07-origin-systems-unmade-games-and-rejected-ideas (Wayback Machine: 2020-11-12 00:28)