Difference between revisions of "Gorkamorka"
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− | | date=2000-10{{ | + | | date={{MissedRelease|DC|2000-10{{magref|odmus|9|73}}{{magref|tat|66|68}}}} |
+ | {{MissedRelease|DC|2000-11{{magref|odmus|8|70}}}} | ||
+ | {{MissedRelease|DC|2001-03{{magref|tat|71|68}}}} | ||
+ | {{MissedRelease|DC|2001-05{{magref|tat|73|52}}{{magref|gw|2000-12-11|23}}}} | ||
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− | '''''Gorkamorka''''' is an unreleased [[Sega Dreamcast]] game based on the [[Games Workshop]] [[wikipedia:Gorkamorka|tabletop game of the same name]]. A Windows port was also planned, only to be cancelled at the same time. | + | {{sub-stub}}'''''Gorkamorka''''' is an unreleased [[Sega Dreamcast]] game based on the [[Games Workshop]] [[wikipedia:Gorkamorka|tabletop game of the same name]]. A Windows port was also planned, only to be cancelled at the same time. |
− | On the Dreamcast, ''Gorkamorka'' was a vehicluar combat game, in which two people work together to beat up to fifteen other racers (making thirty-two players in total). In North America at least, it was due to have online play{{ | + | On the Dreamcast, ''Gorkamorka'' was a vehicluar combat game, in which two people work together to beat up to fifteen other racers (making thirty-two players in total). In North America at least, it was due to have online play{{magref|egm|137|34}} , with a hope for Dreamcast and PC players to compete against each other. |
''Gorkamorka'' appeared at [[E3 2000]] and was slated for an October/November release in North America later in the year, before being quietly cancelled for unknown reasons. It is not known if the game was planned to be released in other regions. | ''Gorkamorka'' appeared at [[E3 2000]] and was slated for an October/November release in North America later in the year, before being quietly cancelled for unknown reasons. It is not known if the game was planned to be released in other regions. | ||
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==Magazine articles== | ==Magazine articles== | ||
{{mainArticle|{{PAGENAME}}/Magazine articles}} | {{mainArticle|{{PAGENAME}}/Magazine articles}} | ||
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+ | ==Promotional material== | ||
+ | {{ratings|DC}} | ||
+ | {{gallery| | ||
+ | {{gitem|SpecOpsII DC US Manual.pdf|page=24|US advertisement from ''[[Spec Ops II: Omega Squad]]'' manual}} | ||
+ | }} | ||
==References== | ==References== |
Latest revision as of 19:52, 15 September 2023
Gorkamorka |
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System(s): Sega Dreamcast |
Publisher: Ripcord Games |
Developer: Realtime Associates |
Licensor: Games Workshop |
Planned release date(s): 2000-10[1][2], 2000-11[3], 2001-03[4], 2001-05[5][6] |
Genre: Action |
Number of players: 1-32 |
This teeny-tiny article needs some work. You can help us by expanding it.
Gorkamorka is an unreleased Sega Dreamcast game based on the Games Workshop tabletop game of the same name. A Windows port was also planned, only to be cancelled at the same time.
On the Dreamcast, Gorkamorka was a vehicluar combat game, in which two people work together to beat up to fifteen other racers (making thirty-two players in total). In North America at least, it was due to have online play[7] , with a hope for Dreamcast and PC players to compete against each other.
Gorkamorka appeared at E3 2000 and was slated for an October/November release in North America later in the year, before being quietly cancelled for unknown reasons. It is not known if the game was planned to be released in other regions.
Magazine articles
- Main article: Gorkamorka/Magazine articles.
Promotional material
Sega Retro Average | |||||||||
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91 | |
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Based on 1 review |
References
- ↑ Official Dreamcast Magazine, "December 2000" (US; 2000-10-31), page 73
- ↑ Tips & Tricks, "Volume VII, Issue 9: August 2000" (US; 2000-0x-xx), page 68
- ↑ Official Dreamcast Magazine, "November 2000" (US; 2000-10-03), page 70
- ↑ Tips & Tricks, "Volume VIII, Issue 1: January 2001" (US; 200x-xx-xx), page 68
- ↑ Tips & Tricks, "March 2001" (US; 2001-xx-xx), page 52
- ↑ GameWEEK, "December 11, 2000" (US; 2000-12-11), page 23
- ↑ Electronic Gaming Monthly, "December 2000" (US; 2000-10-30), page 34
- ↑ Entsiklopediya igr dlya Dreamcast, "Izdaniye chetvertoye, dopolnennoye" (RU; 2002-xx-xx), page 87