Difference between revisions of "Pier Solar and the Great Architects"
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'''''Pier Solar and the Great Architects''''' is an independently developed [[Sega Mega Drive]] game, released worldwide in December 2010 by [[WaterMelon]], a group of developers from the Mega Drive homebrew and research scene. It is a turn-based RPG, and, at 8 megabytes (64 megabits) in size means it is currently the second largest Sega Mega Drive game available. It is the first internationally commercially released Mega Drive game since 2002's ''[[Mega Games 10]]'' (not counting [[Super Fighter Team]]'s releases, which have all been translations of games released in the 1990s). | '''''Pier Solar and the Great Architects''''' is an independently developed [[Sega Mega Drive]] game, released worldwide in December 2010 by [[WaterMelon]], a group of developers from the Mega Drive homebrew and research scene. It is a turn-based RPG, and, at 8 megabytes (64 megabits) in size means it is currently the second largest Sega Mega Drive game available. It is the first internationally commercially released Mega Drive game since 2002's ''[[Mega Games 10]]'' (not counting [[Super Fighter Team]]'s releases, which have all been translations of games released in the 1990s). | ||
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Revision as of 14:27, 8 May 2012
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Pier Solar and the Great Architects | |||||
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System(s): Sega Mega Drive | |||||
Publisher: WaterMelon | |||||
Developer: WaterMelon | |||||
Genre: RPG | |||||
Number of players: 1 | |||||
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Pier Solar and the Great Architects is an independently developed Sega Mega Drive game, released worldwide in December 2010 by WaterMelon, a group of developers from the Mega Drive homebrew and research scene. It is a turn-based RPG, and, at 8 megabytes (64 megabits) in size means it is currently the second largest Sega Mega Drive game available. It is the first internationally commercially released Mega Drive game since 2002's Mega Games 10 (not counting Super Fighter Team's releases, which have all been translations of games released in the 1990s).
The game ships for $35 USD and has a clamshell case with a choice of three cover arts which resemble those used by Sega in Japan, North America and Europe towards the end of the Mega Drive's lifespan. Also included is a 24-page full colour instruction manual and a "MEGA Soundtrack Booster CD", containing the game's soundtrack, which, if the player has a Sega Mega CD attached, can be used as an alternate source of the game's music during gameplay (however it is not a standalone Mega CD game). 500 "Posterity Packs" were also sold, with buyers receiving their names in the game's credits and instruction booklet.
For the pre-order, each region received three different languages:
- USA: English, Spanish, Portuguese
- Europe: English, French, German
- Japan: English, French, Spanish (a Japanese translation was in progress, but abandoned due to lack of enough people; in the end only the manual was translated)
Reprints only have English, French, and German.
To everyone's total and complete misfortune, he developers have taken as many steps as possible that have prevented any dumping, and unfortunately, because the cartridge uses flash memory to save costs, there is no way to know whether or not the game modifies itself, meaning a specifically good dump may never happen.