Difference between revisions of "Prime Selection Vol. 1"
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| developer=[[Sega]] | | developer=[[Sega]] | ||
| system=[[Sega Saturn]] | | system=[[Sega Saturn]] | ||
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| genre=Demo disc | | genre=Demo disc | ||
| sounddriver= | | sounddriver= | ||
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| players=1 | | players=1 | ||
| releases={{releasesSat | | releases={{releasesSat | ||
− | | sat_date_jp=1995 | + | | sat_date_jp=1995 |
| sat_code_jp=610-6033 | | sat_code_jp=610-6033 | ||
}} | }} | ||
− | |||
− | |||
}} | }} | ||
− | {{ | + | {{stub}}'''''{{PAGENAME}}''''' (プライムセレクションVol.1) is a demo disc for the [[Sega Saturn]], released exclusively in Japan. It is seemingly a somewhat little known release, and as such is difficult to come by. |
− | The disc contains 5 video previews for Saturn games and a | + | The disc contains 5 video previews for Saturn games and a single level playable demo of the first level of ''[[Clockwork Knight: Pepperouchau no Daibouken Gekan]]''. |
− | The demo of Clockwork Knight | + | The demo of ''Clockwork Knight: Pepperouchau no Daibouken Gekan'' has a burn/compile date of 20 days prior to that of the Japanese retail release of the game, and as such there are a few object/enemy differences seen within the demo, among other small differences. |
==Contents== | ==Contents== | ||
{{multicol| | {{multicol| | ||
− | |||
− | |||
===Videos=== | ===Videos=== | ||
*''[[Gakkou no Kwaidan]]'' | *''[[Gakkou no Kwaidan]]'' | ||
*''[[Riglord Saga]]'' | *''[[Riglord Saga]]'' | ||
*''[[Shining Wisdom]]'' | *''[[Shining Wisdom]]'' | ||
− | *''[[Magic Knight Rayearth]]'' | + | *''[[Magic Knight Rayearth (Saturn)|Mahou Kishi Rayearth]]'' |
*''[[World Advanced Daisenryaku: Koutetsu no Senpuu]]'' | *''[[World Advanced Daisenryaku: Koutetsu no Senpuu]]'' | ||
+ | ===Playable demo=== | ||
+ | *''[[Clockwork Knight: Pepperouchau no Daibouken Gekan]]'' | ||
}} | }} | ||
− | + | ==Clockwork Knight 2 Demo Differences== | |
+ | ===Title Screen=== | ||
+ | * Copyright date text different, and has a black outline, matching other previously discovered pre-release footage of the game. | ||
+ | * The "Options" menu is unselectable. | ||
+ | |||
+ | ===Kid's Room 1 - Main Path=== | ||
+ | * No character support message shown. | ||
+ | * Loading screen has the "LOADING" text missing. | ||
+ | * "Katchin' " enemies have Green pencils and not Red. | ||
+ | * Egg gives a single coin instead of a bronze key. | ||
+ | * "Pierron" enemies are in a formation of only 3 rather than 5, and are spaced out much further, making the 1-UP bonus via the egg impossible to do. | ||
+ | * Another "Perrion" is hiding in the background and jumps out at you. | ||
+ | * Just before the pit of death after the first turn of the level, there is a "Katchin' " enemy. Very easy to fall onto from above. | ||
+ | * After using the wind-up stairs to walk on the climbing frame, an extra "Katchin' " enemy is placed above the first "Tick" enemy, right before the floating platforms you can jump over to. | ||
+ | * Some of the "Katchin' " enemies are closer to the edge than in the final,making getting hit easier. | ||
+ | * There is an additional "Tick" enemy on the final yellow bar of the climbing frame. | ||
+ | * Jumping off of the climbing frame there are only 4 pocket watches at first, but then rest on the way down are the same. | ||
+ | * After the wind-up stairs, there is usually an egg with a bronze key, but this has been replaced with a "Katchin' " enemy. | ||
+ | * After the first wind up platforms with the Invincibility hidden in the egg, there are usually a row of 5 "Pierron", but in this version there are only 3, making the 1-UP bonus via the tree impossible to do. | ||
+ | * The "Katchin' " enemy underneath the second set of wind up platforms does not instantly die when the platforms are wound, but does die when the platforms fall back inwards. | ||
+ | * The egg underneath the second set of wind up platforms gives you a bronze key instead of a silver key. | ||
+ | * After using the second set of wind-up stairs to walk on the second climbing frame, "Katchin' " enemies are noticed to be closer to the edge again, making getting hit easier. | ||
+ | * "Tick" enemy on second yellow bar of climbing frame. | ||
+ | * "Tick" enemy on third yellow bar of climbing frame. | ||
+ | * On the first jump to the left, there are usually 5 pocket watches and 1 coin. There is an additional pocket watch in this version. | ||
+ | * After the wind-up stairs, there is a "Pierron" | ||
+ | |||
+ | ===Kid's Room 1 - Lower Path=== | ||
+ | * Secret route to room with pencils on the left hand side not accessible. | ||
+ | * Extra "Katchin' " after the one by the bottomless pit when travelling rightward. | ||
+ | * Egg towards the right hand end of lower path usually has Gold Key inside, but it is Silver in this version. | ||
+ | |||
+ | === Kid's Room 1 - Alternate Path (Via box on floating platforms)=== | ||
+ | * "Katchin' " enemies have Green pencils and not Red. | ||
+ | * "Pierron" closer to doorway making it easier to accidentally get hit. | ||
+ | * Extra "Katchin' " enemy on top of box to leave the area. | ||
+ | * Hidden path leading to Le Bon race usually has 5 coins to collect.This remains the same, but a 1-UP is placed at the end of the path. | ||
+ | * Le Bon race not accessible. | ||
+ | |||
+ | ===Kid's Room 2 - Demo Screen=== | ||
+ | * Loading screen has the text "LOADING" missing. | ||
+ | * Complete lack of "Heatman" enemies. | ||
+ | * 2 "Katchin' " in place of first "Heatman" enemy. | ||
+ | * No playing card. | ||
+ | * First and second "Katchin' "' at the falling toy section closer to the left than usual. | ||
+ | * Graphical glitching as the player turns towards the camera after falling toy section. | ||
+ | |||
+ | ==Physical scans== | ||
+ | {{Scanbox | ||
+ | | console=Saturn | ||
+ | | region=JP | ||
+ | | front= | ||
+ | | back= | ||
+ | | square=yes | ||
+ | | disc=PrimeSelection Disc.jpg | ||
+ | }} | ||
+ | |||
+ | ==Technical information== | ||
+ | {{mainArticle|{{PAGENAME}}/Technical information}} | ||
+ | ===ROM dump status=== | ||
+ | {{romtable| | ||
+ | {{rom|SAT|sha1=|md5=|crc32=|size=233,732,352|date=1995-06-15|source=CD-ROM (JP)|comments=610-6033 V1.002|quality=|prototype=}} | ||
+ | }} | ||
+ | |||
+ | ==References== | ||
+ | <references/> |
Revision as of 06:19, 4 November 2023
Prime Selection Vol. 1 | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
System(s): Sega Saturn | ||||||||||
Publisher: Sega | ||||||||||
Developer: Sega | ||||||||||
Genre: Demo disc | ||||||||||
Number of players: 1 | ||||||||||
|
This short article is in need of work. You can help Sega Retro by adding to it.
Prime Selection Vol. 1 (プライムセレクションVol.1) is a demo disc for the Sega Saturn, released exclusively in Japan. It is seemingly a somewhat little known release, and as such is difficult to come by.
The disc contains 5 video previews for Saturn games and a single level playable demo of the first level of Clockwork Knight: Pepperouchau no Daibouken Gekan.
The demo of Clockwork Knight: Pepperouchau no Daibouken Gekan has a burn/compile date of 20 days prior to that of the Japanese retail release of the game, and as such there are a few object/enemy differences seen within the demo, among other small differences.
Contents
Contents
Videos
- Gakkou no Kwaidan
- Riglord Saga
- Shining Wisdom
- Mahou Kishi Rayearth
- World Advanced Daisenryaku: Koutetsu no Senpuu
Playable demo
Clockwork Knight 2 Demo Differences
Title Screen
- Copyright date text different, and has a black outline, matching other previously discovered pre-release footage of the game.
- The "Options" menu is unselectable.
Kid's Room 1 - Main Path
- No character support message shown.
- Loading screen has the "LOADING" text missing.
- "Katchin' " enemies have Green pencils and not Red.
- Egg gives a single coin instead of a bronze key.
- "Pierron" enemies are in a formation of only 3 rather than 5, and are spaced out much further, making the 1-UP bonus via the egg impossible to do.
- Another "Perrion" is hiding in the background and jumps out at you.
- Just before the pit of death after the first turn of the level, there is a "Katchin' " enemy. Very easy to fall onto from above.
- After using the wind-up stairs to walk on the climbing frame, an extra "Katchin' " enemy is placed above the first "Tick" enemy, right before the floating platforms you can jump over to.
- Some of the "Katchin' " enemies are closer to the edge than in the final,making getting hit easier.
- There is an additional "Tick" enemy on the final yellow bar of the climbing frame.
- Jumping off of the climbing frame there are only 4 pocket watches at first, but then rest on the way down are the same.
- After the wind-up stairs, there is usually an egg with a bronze key, but this has been replaced with a "Katchin' " enemy.
- After the first wind up platforms with the Invincibility hidden in the egg, there are usually a row of 5 "Pierron", but in this version there are only 3, making the 1-UP bonus via the tree impossible to do.
- The "Katchin' " enemy underneath the second set of wind up platforms does not instantly die when the platforms are wound, but does die when the platforms fall back inwards.
- The egg underneath the second set of wind up platforms gives you a bronze key instead of a silver key.
- After using the second set of wind-up stairs to walk on the second climbing frame, "Katchin' " enemies are noticed to be closer to the edge again, making getting hit easier.
- "Tick" enemy on second yellow bar of climbing frame.
- "Tick" enemy on third yellow bar of climbing frame.
- On the first jump to the left, there are usually 5 pocket watches and 1 coin. There is an additional pocket watch in this version.
- After the wind-up stairs, there is a "Pierron"
Kid's Room 1 - Lower Path
- Secret route to room with pencils on the left hand side not accessible.
- Extra "Katchin' " after the one by the bottomless pit when travelling rightward.
- Egg towards the right hand end of lower path usually has Gold Key inside, but it is Silver in this version.
Kid's Room 1 - Alternate Path (Via box on floating platforms)
- "Katchin' " enemies have Green pencils and not Red.
- "Pierron" closer to doorway making it easier to accidentally get hit.
- Extra "Katchin' " enemy on top of box to leave the area.
- Hidden path leading to Le Bon race usually has 5 coins to collect.This remains the same, but a 1-UP is placed at the end of the path.
- Le Bon race not accessible.
Kid's Room 2 - Demo Screen
- Loading screen has the text "LOADING" missing.
- Complete lack of "Heatman" enemies.
- 2 "Katchin' " in place of first "Heatman" enemy.
- No playing card.
- First and second "Katchin' "' at the falling toy section closer to the left than usual.
- Graphical glitching as the player turns towards the camera after falling toy section.
Physical scans
Technical information
- Main article: Prime Selection Vol. 1/Technical information.
ROM dump status
System | Hash | Size | Build Date | Source | Comments | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
? |
|
233,732,352 | 1995-06-15 | CD-ROM (JP) | 610-6033 V1.002 |