Difference between revisions of "Shadow of the Beast/Region coding"
From Sega Retro
m (Text replacement - "{{back\|(.*)}}" to "{{back}}") |
|||
Line 18: | Line 18: | ||
| pal_image=SotB Title.png | | pal_image=SotB Title.png | ||
| ntscj_state=unoptimised | | ntscj_state=unoptimised | ||
+ | | ntscj_desc=Music and speed is too fast. | ||
| ntscu_state=unoptimised | | ntscu_state=unoptimised | ||
+ | | ntscu_desc=Music and speed is too fast. | ||
| pal_state=partial | | pal_state=partial | ||
+ | | pal_speed=yes | ||
| pal_music=yes | | pal_music=yes | ||
| pal_fullscreen=no | | pal_fullscreen=no |
Revision as of 00:05, 22 December 2023
- Back to: Shadow of the Beast.
NTSC-J ROM
NTSC-J console |
---|
Works as expected. |
NTSC-U console |
---|
Works as expected. |
PAL console |
---|
Partially optimised.
|
NTSC-U/PAL ROM
NTSC-J console |
---|
Unoptimised.
Music and speed is too fast. |
NTSC-U console |
---|
Unoptimised.
Music and speed is too fast. |
PAL console |
---|
Partially optimised.
|
Shadow of the Beast | |
---|---|
Main page | Comparisons | Maps | Hidden content | Magazine articles | Video coverage | Reception | Promotional material | Region coding | Technical information | Bootlegs |