Difference between revisions of "Zool/Hidden content"
From Sega Retro
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| noimage=yes | | noimage=yes | ||
| desc=During gameplay, press {{hold|{{start}}|{{down}} {{up}} {{left}} {{left}}}}. | | desc=During gameplay, press {{hold|{{start}}|{{down}} {{up}} {{left}} {{left}}}}. | ||
+ | }} | ||
+ | |||
+ | ==[[Software reset]]== | ||
+ | {{HiddenContent | ||
+ | | noimage=yes | ||
+ | | desc=''Zool'' is one of the few Mega Drive games to implement a software reset. At any point during gameplay, {{A}}+{{B}}+{{C}}+{{start}} will return to the title screen. | ||
}} | }} | ||
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| image1=Zool MD, Free Movement.png | | image1=Zool MD, Free Movement.png | ||
| desc=During gameplay, press {{hold|{{start}}|{{A}} {{B}} {{right}} {{A}} {{C}} {{A}} {{down}} {{A}} {{B}} {{right}} {{A}}}} (ABRACADABRA), and the player can move Zool around with the D-Pad. The effect will be disabled if Zool touches an object, and he cannot fly through solid walls. | | desc=During gameplay, press {{hold|{{start}}|{{A}} {{B}} {{right}} {{A}} {{C}} {{A}} {{down}} {{A}} {{B}} {{right}} {{A}}}} (ABRACADABRA), and the player can move Zool around with the D-Pad. The effect will be disabled if Zool touches an object, and he cannot fly through solid walls. | ||
+ | }} | ||
+ | |||
+ | ==Level select== | ||
+ | {{HiddenContent | ||
+ | | image1=Zool MD US LevelSelect.png | ||
+ | | desc=During gameplay, press {{hold|{{start}}|{{C}} {{right}} {{A}} {{B}} {{B}} {{A}} {{left}} {{left}} {{A}} {{down}}}} (CRAB BALLAD). Once you let go of {{start}}, the game will still be paused, but the number of bonuses (the C number) will have changed (defaulting to 110). Now, {{up}} and {{down}} changes the world (denoted by the first digit) and {{left}} and {{right}} changes the level (denoted by the second digit). Once chosen, perform a [[software reset]] (see above) to return to the title screen, and when you start a new game, you will begin on the chosen level. | ||
}} | }} | ||
Revision as of 16:53, 28 January 2024
- Back to: Zool.
Clean pause
During gameplay, press HOLD START .
Software reset
Zool is one of the few Mega Drive games to implement a software reset. At any point during gameplay, +++ START will return to the title screen.
Free movement
During gameplay, press HOLD START (ABRACADABRA), and the player can move Zool around with the D-Pad. The effect will be disabled if Zool touches an object, and he cannot fly through solid walls.
Level select
During gameplay, press HOLD START (CRAB BALLAD). Once you let go of START , the game will still be paused, but the number of bonuses (the C number) will have changed (defaulting to 110). Now, and changes the world (denoted by the first digit) and and changes the level (denoted by the second digit). Once chosen, perform a software reset (see above) to return to the title screen, and when you start a new game, you will begin on the chosen level.
References
Zool | |
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Main page | Comparisons | Maps | Hidden content | Bugs | Magazine articles | Video coverage | Reception | Region coding | Technical information | Bootlegs |