Difference between revisions of "F-15 Strike Eagle II/Hidden content"
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| desc=While not released in Japan, code exists to remove the ™ symbol from the introductory [[Sega]] logo if the game detects it is being played on a Japanese system. This only occurs in the PAL version of the game, as the NTSC-U version is region locked. | | desc=While not released in Japan, code exists to remove the ™ symbol from the introductory [[Sega]] logo if the game detects it is being played on a Japanese system. This only occurs in the PAL version of the game, as the NTSC-U version is region locked. | ||
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+ | ==Add re-supply option== | ||
+ | {{HiddenContent | ||
+ | | image1=F15StrikeEagleII MD US ReSupply.png | ||
+ | | desc=On the credits screen (Options -> See Credits) press {{up}} {{left}} {{down}} {{right}} {{up}} {{right}} {{down}} {{left}} {{up}}. You should hear a jingle, and now during play, pause, press {{C}} and you should see a "re-supply" option, which will boost weapons, fuel and decoys back to their maximum values. | ||
+ | }} | ||
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==References== | ==References== |
Latest revision as of 09:57, 31 January 2024
- Back to: F-15 Strike Eagle II.
Sega logo ™ symbol
While not released in Japan, code exists to remove the ™ symbol from the introductory Sega logo if the game detects it is being played on a Japanese system. This only occurs in the PAL version of the game, as the NTSC-U version is region locked.
Add re-supply option
On the credits screen (Options -> See Credits) press . You should hear a jingle, and now during play, pause, press and you should see a "re-supply" option, which will boost weapons, fuel and decoys back to their maximum values.
References
F-15 Strike Eagle II | |
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Main page | Comparisons | Hidden content | Magazine articles | Video coverage | Reception | Region coding | Technical information | Bootlegs
Prototypes: 1992-07-13
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