Difference between revisions of "Casino Games"
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| developer=[[Compile]] | | developer=[[Compile]] | ||
| system=[[Sega Master System]] | | system=[[Sega Master System]] | ||
− | + | | sounddriver= | |
− | | sounddriver= | + | | peripherals=[[FM Sound Unit]] |
− | | peripherals= | ||
| players=1 | | players=1 | ||
− | | genre= | + | | genre=Family{{fileref|CasinoGames SMS EU Box NoR.jpg}} |
− | | releases={{ | + | | releases={{releasesSMS |
− | | sms_date_eu=1989-11 | + | | sms_date_us=1989-09{{magref|ce|8.06|13}} |
− | | | + | | sms_rrp_us=46.99{{magref|gamepro|7|48}} |
+ | | sms_code_us=7021 | ||
+ | | sms_date_eu=1989-11{{fileref|BristolEveningPost UK 1989-11-30 Page 83.jpg}}{{magref|cvg|95|125}} | ||
| sms_code_eu=7021 | | sms_code_eu=7021 | ||
− | | | + | | sms_date_uk=1989-11{{magref|cvg|95|125}} |
− | | | + | | sms_code_uk=7021 |
+ | | sms_rrp_uk=24.95{{magref|cvg|95|125}}{{magref|cvg|97|36}} | ||
+ | | sms_date_au=19xx | ||
+ | | sms_rrp_au=69.95{{magref|mz|5|48}} | ||
+ | | sms_date_cz=199x | ||
+ | | sms_code_cz=7021 | ||
+ | }} | ||
+ | | savetype={{SaveType | ||
+ | |SMS|password | ||
+ | }} | ||
+ | }} | ||
+ | '''''{{PAGENAME}}''''' is a [[Sega Master System]] game released in 1989. | ||
+ | |||
+ | ==Gameplay== | ||
+ | {{ScreenThumb|Casino Games SMS, Information.png|width=200|Information}} | ||
+ | The game is a collection containing three card games, a slot machine game, and a pinball table. All games are for a single player. | ||
+ | |||
+ | In all games, {{2}} confirms selections and {{1}} cancels or goes back. | ||
+ | |||
+ | Upon starting the game, the player chooses a salutation (Mr. or Ms.) and enters a name. The player is given $500 that can be gambled in the card games and the slot machine. After winning at least $1,000, the player can get a password ("account number") from the information counter to continue the game at a later time with the same winnings. The game ends if the player runs out of money. | ||
+ | |||
+ | ===Card games=== | ||
+ | The player can exit a card game by pressing {{1}} when the game is asking for a bet (or an ante). | ||
+ | |||
+ | ====Poker==== | ||
+ | {{ScreenThumb|Casino Games SMS, Poker.png|width=200|Poker}} | ||
+ | This is a game of draw poker against a single opponent. The goal is to have a better hand than the other player. The player chooses the opponent before starting the game. Each game has an "ante," which is the amount of money required to enter the game, separate from any money spent betting on the outcome. | ||
+ | |||
+ | At the start of the game, each player is given a hand of five cards. The player can choose to Bet (wager money that the player's hand is better than the opponent's), Pass (allow the opponent to choose whether to bet, pass, or fold), or Fold (forfeit and lose any money bet on the hand). If a player chooses to bet, the other player can choose to Call (match the opponent's bet), Raise (increase the money wagered), or Fold. | ||
+ | |||
+ | The betting strategy involves raising the bet when the player has a strong hand and either bluffing (raising the bet in the hopes that the opponent will fold rather than risk more money) or folding on a weak hand. The game shows the opponent's portrait, which changes expression depending on the hand they are holding. Weaker players have facial expressions that give away whether they are holding a good or a bad hand, but better players will bluff by raising more and looking confident even when holding a bad hand. | ||
+ | |||
+ | After the initial betting, the player can choose to change up to four cards (by pressing {{2}} to select them, then {{1}} to draw new cards). The player is then again given the choice to Bet, Pass, or Fold. If both players call each other's bets, both players show their hands and the game determines the winner. | ||
+ | |||
+ | =====Hands===== | ||
+ | The value of the hands is listed in increasing order, with the lower hands beating the hands above them. If both players have the same type of hand, the player with the higher cards wins. If neither player has a set, the player with the highest value card wins (with the Ace having the highest value). | ||
+ | {| class="prettytable" | ||
+ | ! Set !! Description | ||
+ | |- | ||
+ | | One Pair || Two cards with the same number value. | ||
+ | |- | ||
+ | | Two Pairs || Two sets of pairs. | ||
+ | |- | ||
+ | | Three of a Kind || Three cards with the same number value. | ||
+ | |- | ||
+ | | Straight || Five cards in numerical order (but not in the same suit). | ||
+ | |- | ||
+ | | Flush || Five cards in the same suit (but not in numerical order). | ||
+ | |- | ||
+ | | Full House || A combination of One Pair and Three of a Kind. | ||
+ | |- | ||
+ | | Four of a Kind || Four cards with the same number value. | ||
+ | |- | ||
+ | | Straight Flush || Five cards in numerical order and in the same suit. | ||
+ | |- | ||
+ | | Royal Flush || An Ace, King, Queen, Jack, and 10 in the same suit. | ||
+ | |} | ||
+ | |||
+ | =====Characters===== | ||
+ | These characters can be chosen as opponents. They increase in difficulty. | ||
+ | {{InfoTable| | ||
+ | {{InfoRow | ||
+ | | title=Nancy | ||
+ | | sprite={{sprite | Casino Games SMS, Characters.png | 2 | crop_width=48 | crop_height=64 | crop_x=0 | crop_y=0}} | ||
+ | | desc= | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Janet | ||
+ | | sprite={{sprite | Casino Games SMS, Characters.png | 2 | crop_width=48 | crop_height=64 | crop_x=48 | crop_y=0}} | ||
+ | | desc= | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Dick | ||
+ | | sprite={{sprite | Casino Games SMS, Characters.png | 2 | crop_width=48 | crop_height=64 | crop_x=96 | crop_y=0}} | ||
+ | | desc= | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Charley | ||
+ | | sprite={{sprite | Casino Games SMS, Characters.png | 2 | crop_width=48 | crop_height=64 | crop_x=144 | crop_y=0}} | ||
+ | | desc= | ||
}} | }} | ||
}} | }} | ||
− | |||
− | == | + | ====Blackjack==== |
− | {{ | + | {{ScreenThumb|Casino Games SMS, Blackjack.png|width=200|Blackjack}} |
− | | | + | The goal of blackjack is to get as close to 21 as possible without going over, while the dealer tries to do the same. The player can bet any amount from $10 and $100 on a single hand. |
− | | | + | |
− | + | Numbered cards are worth their face value. Face cards (Jack, Queen, and King) are worth 10 points. Aces are worth 11 points, unless that would cause the player to "bust" (exceed 21), in which case they are worth 1 point. | |
− | + | ||
− | + | On each hand, the dealer deals out two cards for the player and two cards for herself. The point value of the cards is shown below them. If the player's cards add up to 21, the player wins the hand automatically (which is called a "natural" if it happens on the initial deal). Otherwise, the player can choose to Hit (be dealt another card) or Stand (accept the total value and compare cards with the dealer). One of the dealer's cards is shown to the player (while the other is face down). The player can continue hitting until busting. If the player is dealt two cards of the same value, the player can choose to split the hand and take hits on each one; however, this requires doubling the bet. If the first two cards add up to 9, 10, or 11, the player can choose to double the bet, in which case the player is dealt one more card and stands. If the dealer is showing an Ace, the player can choose "insurance," which is a bet for half of the player's bet that the dealer has 21. | |
− | | | + | |
− | | | + | The dealer always hits when her cards are worth 16 or less and always stands if she has 17 or more. |
− | + | ||
− | | | + | ====Baccarat==== |
− | + | {{ScreenThumb|Casino Games SMS, Baccarat.png|width=200|Baccarat}} | |
− | | | + | The goal of baccarat is to get as close to 9 as possible, while the dealer tries to do the same. The player can bet any amount from $10 and $100 on a single hand. |
− | | | + | |
− | | | + | Numbered cards are worth their face value. Face cards (Jack, Queen, and King) are worth zero points. Aces are worth 1 point. Hands are valued modulo 10 (or in other words, only by looking at the lowest digit of their total). For example, if the player is holding a 3 and a 9, which add up to 12, the hand is worth 2 points. Thus, a hand in baccarat can only possibly be worth between 0 and 9 points. |
− | | | + | |
− | | | + | On each hand, the dealer deals out two cards for the player and two cards for herself. If either player has a total of 8 or 9 (a "natural"), both players stand and play the cards that they have. If the player has a total of 6 or 7, the player stands. If the player's total is 5 or less, the player draws a third card. The dealer draws an extra card for herself depending on the value of her and the player's cards. Neither player ever draws more than one additional card. Each hand plays out automatically with no interaction from the player aside from setting the bet. |
− | | | + | |
− | | | + | ===Slot machine=== |
+ | {{ScreenThumb|Casino Games SMS, Slot Machine.png|width=200|Slot machine}} | ||
+ | This is a fruit slot machine. The player pulls a lever and three reels spin until coming to a stop; the player must line up three pieces of fruit or other symbols to win. There are five machines with different token values ($1, $5, $25, $50, $100), with increasing costs to play but also potential winnings. | ||
+ | |||
+ | Each reel has three visible lines. The player can insert a token with {{2}} and pull the lever (after inserting a token) with {{1}}. On each pull, the player can bet as many as 9 tokens, up to 3 tokens for each line. The line highlights with a color when a bet has been made on it (blue for 1 bet, green for 2, and magenta for 3). After pulling the lever, the player can stop a reel (from left to right) by pressing {{2}} or wait for it to come to a stop normally. | ||
+ | |||
+ | The player can exit the game by pressing {{1}} when there are no tokens inserted into the machine. | ||
+ | |||
+ | ====Points==== | ||
+ | Points are awarded for the following combinations: | ||
+ | {| class="prettytable" | ||
+ | ! Symbols !! Tokens won | ||
+ | |- | ||
+ | | 3 Lucky Sevens || 50 | ||
+ | |- | ||
+ | | 3 Bars || 30 | ||
+ | |- | ||
+ | | 3 Bells || 20 | ||
+ | |- | ||
+ | | 3 Plums || 15 | ||
+ | |- | ||
+ | | 3 Tomatoes || 10 | ||
+ | |- | ||
+ | | 3 Cherries || 6 | ||
+ | |- | ||
+ | | 2 Cherries || 4 | ||
+ | |- | ||
+ | | 1 Cherry || 2 | ||
+ | |} | ||
+ | |||
+ | The tokens won is multiplied by the token value of the machine (so the number of tokens won for getting 3 Lucky Sevens is $50 for the $1 machine but $5,000 for the $100 machine) and by the number of bets made on the winning row. | ||
+ | |||
+ | ===Pinball=== | ||
+ | {{ScreenThumb|Casino Games SMS, Pinball.png|width=200|Pinball}} | ||
+ | This is a video pinball game with a single table. There is no betting involved, so the player instead plays for points. Points are awarded for hitting bumpers and drop targets on the table. Before starting the game, the player can choose the angle of the table (Gentle, Middle, or Steep). The ball moves faster on steeper tables. The optimal timing for hitting the ball with the flippers is also different for each table angle. | ||
+ | |||
+ | The launcher moves up and down repeatedly; the player can launch the ball by pressing {{1}}. Launching it when the launcher is further away from the ball launches it harder. Once the ball is in play, the player controls the left flippers with {{left}} and the right flippers with {{2}}. There are two sets of flippers. The player can bump the table with {{1}}. Bumping the table too much causes the game to tilt, which causes the player to lose the ball. | ||
+ | |||
+ | ==Magazine articles== | ||
+ | {{mainArticle|{{PAGENAME}}/Magazine articles}} | ||
+ | |||
+ | ==Promotional material== | ||
+ | {{gallery | ||
+ | |{{galleryPrintAd | ||
+ | |cvg|97|36 | ||
+ | |cvg|98|115 | ||
+ | }} | ||
+ | |{{galleryPrintAd | ||
+ | |gvg|7|2-3 | ||
+ | |gvg|8|2-3 | ||
+ | }} | ||
+ | |{{galleryPrintAd | ||
+ | |cvg|100|56 | ||
+ | |ace|30|70 | ||
+ | |ace|31|64 | ||
+ | }} | ||
+ | |{{galleryPrintAd | ||
+ | |cvg|101|102 | ||
+ | |ace|32|12 | ||
}} | }} | ||
+ | |{{gitem | ||
+ | |Enisof a.s offer.png|Print advert in Excalibur (CZ) #12 (1992-09-01) | ||
+ | }} | ||
+ | }} | ||
+ | |||
+ | ==Physical scans== | ||
+ | {{ratings|SMS}} | ||
{{Scanbox | {{Scanbox | ||
| console=Master System | | console=Master System | ||
Line 52: | Line 196: | ||
}}{{Scanbox | }}{{Scanbox | ||
| console=Master System | | console=Master System | ||
− | | region=EU | + | | region=EU (Sega®) |
| cover=CasinoGames SMS EU Box R.jpg | | cover=CasinoGames SMS EU Box R.jpg | ||
| cart=CasinoGames SMS EU Cart.jpg | | cart=CasinoGames SMS EU Cart.jpg | ||
}}{{Scanbox | }}{{Scanbox | ||
| console=Master System | | console=Master System | ||
− | | region=AU | + | | region=CZ/SK ([[ITO CS]]) |
− | | cover= | + | | cover=CasinoGames SMS EU Box NoR.jpg |
− | | cart= | + | | cart=CasinoGames SMS EU Cart.jpg |
+ | | manual=CasinoGames SMS CZ Manual.pdf | ||
+ | }}{{Scanbox | ||
+ | | console=Master System | ||
+ | | region=AU (Not for rental) | ||
+ | | front=CasinoGames SMS AU norental cover.jpg | ||
+ | | back=CasinoGames SMS AU norental back.jpg | ||
+ | | spinemissing=yes | ||
+ | | cart=CasinoGames SMS AU Cart.jpg | ||
+ | }}{{Scanbox | ||
+ | | console=Master System | ||
+ | | region=AU (NIAL sticker) | ||
+ | | cover=CasinoGames SMS AU nial cover.jpg | ||
+ | | cart=CasinoGames SMS AU Cart.jpg | ||
+ | }} | ||
+ | |||
+ | ==Technical information== | ||
+ | ===ROM dump status=== | ||
+ | {{romtable| | ||
+ | {{rom|SMS|sha1=8353B86965A87C724B95BB768D00DC84EEADCE96|md5=EC16428B908A2C0036B799E55614BE3D|crc32=3CFF6E80|size=256kB|date= |source=Cartridge (EU/US)|comments=|quality=|prototype=}} | ||
}} | }} | ||
+ | |||
+ | ==References== | ||
+ | <references/> | ||
+ | |||
+ | {{CasinoGamesOmni}} |
Revision as of 13:11, 18 April 2024
Casino Games | ||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
System(s): Sega Master System | ||||||||||||||||||||||||||||||
Publisher: Sega | ||||||||||||||||||||||||||||||
Developer: Compile | ||||||||||||||||||||||||||||||
Peripherals supported: FM Sound Unit | ||||||||||||||||||||||||||||||
Genre: Family[1] | ||||||||||||||||||||||||||||||
Number of players: 1 | ||||||||||||||||||||||||||||||
|
Casino Games is a Sega Master System game released in 1989.
Contents
Gameplay
The game is a collection containing three card games, a slot machine game, and a pinball table. All games are for a single player.
In all games, confirms selections and cancels or goes back.
Upon starting the game, the player chooses a salutation (Mr. or Ms.) and enters a name. The player is given $500 that can be gambled in the card games and the slot machine. After winning at least $1,000, the player can get a password ("account number") from the information counter to continue the game at a later time with the same winnings. The game ends if the player runs out of money.
Card games
The player can exit a card game by pressing when the game is asking for a bet (or an ante).
Poker
This is a game of draw poker against a single opponent. The goal is to have a better hand than the other player. The player chooses the opponent before starting the game. Each game has an "ante," which is the amount of money required to enter the game, separate from any money spent betting on the outcome.
At the start of the game, each player is given a hand of five cards. The player can choose to Bet (wager money that the player's hand is better than the opponent's), Pass (allow the opponent to choose whether to bet, pass, or fold), or Fold (forfeit and lose any money bet on the hand). If a player chooses to bet, the other player can choose to Call (match the opponent's bet), Raise (increase the money wagered), or Fold.
The betting strategy involves raising the bet when the player has a strong hand and either bluffing (raising the bet in the hopes that the opponent will fold rather than risk more money) or folding on a weak hand. The game shows the opponent's portrait, which changes expression depending on the hand they are holding. Weaker players have facial expressions that give away whether they are holding a good or a bad hand, but better players will bluff by raising more and looking confident even when holding a bad hand.
After the initial betting, the player can choose to change up to four cards (by pressing to select them, then to draw new cards). The player is then again given the choice to Bet, Pass, or Fold. If both players call each other's bets, both players show their hands and the game determines the winner.
Hands
The value of the hands is listed in increasing order, with the lower hands beating the hands above them. If both players have the same type of hand, the player with the higher cards wins. If neither player has a set, the player with the highest value card wins (with the Ace having the highest value).
Set | Description |
---|---|
One Pair | Two cards with the same number value. |
Two Pairs | Two sets of pairs. |
Three of a Kind | Three cards with the same number value. |
Straight | Five cards in numerical order (but not in the same suit). |
Flush | Five cards in the same suit (but not in numerical order). |
Full House | A combination of One Pair and Three of a Kind. |
Four of a Kind | Four cards with the same number value. |
Straight Flush | Five cards in numerical order and in the same suit. |
Royal Flush | An Ace, King, Queen, Jack, and 10 in the same suit. |
Characters
These characters can be chosen as opponents. They increase in difficulty.
Nancy | |
---|---|
Janet | |
Dick | |
Charley | |
Blackjack
The goal of blackjack is to get as close to 21 as possible without going over, while the dealer tries to do the same. The player can bet any amount from $10 and $100 on a single hand.
Numbered cards are worth their face value. Face cards (Jack, Queen, and King) are worth 10 points. Aces are worth 11 points, unless that would cause the player to "bust" (exceed 21), in which case they are worth 1 point.
On each hand, the dealer deals out two cards for the player and two cards for herself. The point value of the cards is shown below them. If the player's cards add up to 21, the player wins the hand automatically (which is called a "natural" if it happens on the initial deal). Otherwise, the player can choose to Hit (be dealt another card) or Stand (accept the total value and compare cards with the dealer). One of the dealer's cards is shown to the player (while the other is face down). The player can continue hitting until busting. If the player is dealt two cards of the same value, the player can choose to split the hand and take hits on each one; however, this requires doubling the bet. If the first two cards add up to 9, 10, or 11, the player can choose to double the bet, in which case the player is dealt one more card and stands. If the dealer is showing an Ace, the player can choose "insurance," which is a bet for half of the player's bet that the dealer has 21.
The dealer always hits when her cards are worth 16 or less and always stands if she has 17 or more.
Baccarat
The goal of baccarat is to get as close to 9 as possible, while the dealer tries to do the same. The player can bet any amount from $10 and $100 on a single hand.
Numbered cards are worth their face value. Face cards (Jack, Queen, and King) are worth zero points. Aces are worth 1 point. Hands are valued modulo 10 (or in other words, only by looking at the lowest digit of their total). For example, if the player is holding a 3 and a 9, which add up to 12, the hand is worth 2 points. Thus, a hand in baccarat can only possibly be worth between 0 and 9 points.
On each hand, the dealer deals out two cards for the player and two cards for herself. If either player has a total of 8 or 9 (a "natural"), both players stand and play the cards that they have. If the player has a total of 6 or 7, the player stands. If the player's total is 5 or less, the player draws a third card. The dealer draws an extra card for herself depending on the value of her and the player's cards. Neither player ever draws more than one additional card. Each hand plays out automatically with no interaction from the player aside from setting the bet.
Slot machine
This is a fruit slot machine. The player pulls a lever and three reels spin until coming to a stop; the player must line up three pieces of fruit or other symbols to win. There are five machines with different token values ($1, $5, $25, $50, $100), with increasing costs to play but also potential winnings.
Each reel has three visible lines. The player can insert a token with and pull the lever (after inserting a token) with . On each pull, the player can bet as many as 9 tokens, up to 3 tokens for each line. The line highlights with a color when a bet has been made on it (blue for 1 bet, green for 2, and magenta for 3). After pulling the lever, the player can stop a reel (from left to right) by pressing or wait for it to come to a stop normally.
The player can exit the game by pressing when there are no tokens inserted into the machine.
Points
Points are awarded for the following combinations:
Symbols | Tokens won |
---|---|
3 Lucky Sevens | 50 |
3 Bars | 30 |
3 Bells | 20 |
3 Plums | 15 |
3 Tomatoes | 10 |
3 Cherries | 6 |
2 Cherries | 4 |
1 Cherry | 2 |
The tokens won is multiplied by the token value of the machine (so the number of tokens won for getting 3 Lucky Sevens is $50 for the $1 machine but $5,000 for the $100 machine) and by the number of bets made on the winning row.
Pinball
This is a video pinball game with a single table. There is no betting involved, so the player instead plays for points. Points are awarded for hitting bumpers and drop targets on the table. Before starting the game, the player can choose the angle of the table (Gentle, Middle, or Steep). The ball moves faster on steeper tables. The optimal timing for hitting the ball with the flippers is also different for each table angle.
The launcher moves up and down repeatedly; the player can launch the ball by pressing . Launching it when the launcher is further away from the ball launches it harder. Once the ball is in play, the player controls the left flippers with and the right flippers with . There are two sets of flippers. The player can bump the table with . Bumping the table too much causes the game to tilt, which causes the player to lose the ball.
Magazine articles
- Main article: Casino Games/Magazine articles.
Promotional material
also published in:
- Computer & Video Games (UK) #98: "January 1990" (1989-12-16)[8]
also published in:
- Guida Video Giochi (IT) #8: "Febbraio 1990" (1990-xx-xx)[9]
Physical scans
Sega Retro Average | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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|
55 | |
---|---|
Based on 15 reviews |
Master System, CZ/SK (ITO CS) |
---|
Technical information
ROM dump status
System | Hash | Size | Build Date | Source | Comments | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
? |
|
256kB | Cartridge (EU/US) |
References
- ↑ File:CasinoGames SMS EU Box NoR.jpg
- ↑ Computer Entertainer, "September 1989" (US; 1989-09-18), page 13
- ↑ GamePro, "February 1990" (US; 19xx-xx-xx), page 48
- ↑ File:BristolEveningPost UK 1989-11-30 Page 83.jpg
- ↑ 5.0 5.1 5.2 Computer & Video Games, "October 1989" (UK; 1989-09-16), page 125
- ↑ Computer & Video Games, "December 1989" (UK; 1989-11-16), page 36
- ↑ 7.0 7.1 Megazone, "June 1990" (AU; 1990-0x-xx), page 48
- ↑ Computer & Video Games, "January 1990" (UK; 1989-12-16), page 115
- ↑ Guida Video Giochi, "Febbraio 1990" (IT; 1990-xx-xx), page 2
- ↑ ACE, "March 1990" (UK; 1990-02-01), page 70
- ↑ ACE, "April 1990" (UK; 1990-03-xx), page 64
- ↑ ACE, "May 1990" (UK; 1990-04-xx), page 12
- ↑ Aktueller Software Markt, "Oktober 1989" (DE; 1989-08-28), page 63
- ↑ Complete Guide to Consoles, "" (UK; 1989-10-16), page 34
- ↑ Complete Guide to Consoles, "Volume IV" (UK; 1990-11-xx), page 93
- ↑ Console XS, "June/July 1992" (UK; 1992-04-23), page 139
- ↑ Computer & Video Games, "November 1989" (UK; 1989-10-16), page 113
- ↑ The Games Machine, "February 1990" (UK; 1990-01-11), page 57
- ↑ Joystick, "Janvier 1990" (FR; 19xx-xx-xx), page 139
- ↑ Mean Machines Sega, "October 1992" (UK; 1992-09-xx), page 132
- ↑ S: The Sega Magazine, "October 1989" (UK; 1989-09-27), page 16
- ↑ Score, "Srpen 1994" (CZ; 1994-08-01), page 57
- ↑ Sega Power, "October 1991" (UK; 1991-09-05), page 55
- ↑ Sega Pro, "December 1991" (UK; 1991-11-21), page 20
- ↑ Sega Pro, "April 1993" (UK; 1993-03-11), page 70
- ↑ VideoGames & Computer Entertainment, "February 1990" (US; 1990-0x-xx), page 36
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