Difference between revisions of "Transport Tycoon"

From Sega Retro

m (Text replace - " \[\[Category:(Saturn Games|1994 Saturn Games|1995 Saturn Games|1996 Saturn Games|1997 Saturn Games|1998 Saturn Games|1999 Saturn Games|2000 Saturn Games|Saturn Action Games|Saturn Adventure Games|Saturn Fighting Games|Saturn Game Compilat)
Line 35: Line 35:
 
| disc=
 
| disc=
 
}}
 
}}
[[Category:1997 Saturn Games]]
 
[[Category:Saturn Games]]
 
[[Category:Saturn Simulation Games]]
 

Revision as of 14:35, 7 June 2012

n/a

Notavailable.svg
Transport Tycoon
System(s): Sega Saturn
Publisher: Imagineer
Developer:
Genre: Simulation

















Number of players: 1
Release Date RRP Code

This teeny-tiny article needs some work. You can help us by expanding it.


Transport Tycoon (トランスポートタイクーン) is a strategy game originally developed for the PC in 1994. It was brought to the Sega Saturn by MicroProse and published by Imagineer in Japan. It is the brainchild of Chris Sawyer, who went on to produce the more popular RollerCoaster Tycoon series.

It is an isometric game in which the player attempts to earn money by constructing transport links, whether that be via buses, trains, planes etc., which in turn can carry a variety of different types of cargo, including passengers.

Transport Tycoon has notoriously bad AI which is incapable of constructing well thought-out routes and can occasionally get itself stuck. This was partly fixed in the release of Transport Tycoon Deluxe (which the Saturn version is based off) but took until recent years with the open source Open TTD to make it less erratic.

Physical Scans

Saturn Version

Saturn, JP
TransportTycoon Saturn JP Box Back.jpgNospine-small.pngTransportTycoon Saturn JP Box Front.jpg
Cover