Difference between revisions of "Masahiro Hoshino"
From Sega Retro
m (Text replacement - "{{sub-stub}}'''{{PAGENAME}}''' \((.*)\) ==Production history==" to "{{sub-stub}}'''{{PAGENAME}}''' ($1)Category:No starting paragraph ==Production history==") |
|||
(11 intermediate revisions by 6 users not shown) | |||
Line 1: | Line 1: | ||
− | + | {{PersonBob | |
+ | | image= | ||
+ | | birthplace= | ||
+ | | dob= | ||
+ | | dod= | ||
+ | | employment={{Employment | ||
+ | | company=[[Sega of Japan]] | ||
+ | }} | ||
+ | | role=Artist | ||
+ | | education= | ||
+ | }} | ||
+ | {{sub-stub}}'''{{PAGENAME}}''' (星野 正浩)[[Category:No starting paragraph]] | ||
− | ==Production | + | ==Production history== |
− | + | {{ProductionHistory|Masahiro Hoshino|星野 正浩}} | |
− | |||
− | |||
− | + | ==References== | |
− | + | <references /> |
Latest revision as of 11:40, 5 July 2024
Masahiro Hoshino |
---|
Employment history: |
Role(s): Artist |
This teeny-tiny article needs some work. You can help us by expanding it.
Masahiro Hoshino (星野 正浩)
Production history
- Sonic Adventure DX: Director's Cut (GameCube; 2003) — Character Designers
- Sonic Riders (PlayStation 2; 2006) — Player Motion Designers
- Sonic Riders (GameCube; 2006) — Player Motion Designers
- Sonic Riders (Xbox; 2006) — Player Motion Designers
- Sonic Riders (PlayStation 2; 2006) — Event Scene Artists
- Sonic Riders (GameCube; 2006) — Event Scene Artists
- Sonic Riders (Xbox; 2006) — Event Scene Artists
- Sonic Riders (Windows PC; 2006) — Player Motion Designers
- Sonic Riders (Windows PC; 2006) — Event Scene Artists