Difference between revisions of "Great Soccer"

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{{OtherPage|desc=the game released in North America|page=World Soccer}}
 
{{Bob
 
{{Bob
 
| bobscreen=GreatSoccer title.png
 
| bobscreen=GreatSoccer title.png
 
| publisher=[[Sega]]
 
| publisher=[[Sega]]
| developer=[[Sega]]
+
| developer=[[Sega R&D 2]]
 
| system=[[Sega Master System]]
 
| system=[[Sega Master System]]
| romsize=32kB
+
| sounddriver=  
| sounddriver=
 
 
| peripherals=
 
| peripherals=
 
| players=1-2
 
| players=1-2
| genre=Sports
+
| genre=Sports{{ref|https://web.archive.org/web/20190621034428/https://sega.jp/history/hard/segamark3/software.html}}
| releases={{releases
+
| subgenre=football
 +
| releases={{releasesSMS
 +
| sms_date_jp_c=1985-10-27{{ref|https://web.archive.org/web/20190621034428/https://sega.jp/history/hard/segamark3/software.html}}
 +
| sms_code_jp_c=C-504
 +
| sms_rrp_jp_c=4,300
 
| sms_date_eu_c=1986
 
| sms_date_eu_c=1986
 
| sms_code_eu_c=4082
 
| sms_code_eu_c=4082
Line 15: Line 19:
 
| sms_code_de_c=41018
 
| sms_code_de_c=41018
 
| sms_rrp_de_c=69
 
| sms_rrp_de_c=69
| sms_date_jp=1985-10-27
+
| sms_date_it_c=198x
| sms_rrp_jp=4,300
+
| sms_date_au_c=1986
 +
| sms_code_au_c=4082
 +
| sms_date_hk_c=1986
 +
| sms_code_hk_c=4082
 
| sms_date_tw=19xx
 
| sms_date_tw=19xx
 
| sms_code_tw=K-307
 
| sms_code_tw=K-307
 +
}}
 +
{{releasesArcade
 +
| megatech_date_uk=19xx
 +
}}
 +
}}
 +
'''''{{PAGENAME}}''''' (グレートサッカー) is a football game for the [[Sega Master System]]. It was released in Europe and Japan on [[Sega Card]].
 +
 +
==Gameplay==
 +
''Great Soccer'' is a very basic football game played from a top-down perspective with a vertically oriented pitch. It always features a generic red team playing against a generic blue team. Teams consist of five players plus a goalkeeper. Games are divided into two halves, each five minutes long.
 +
 +
From the title screen, a one-player game can be started by pressing {{1}} on the first control pad, with three difficulty levels for the computer team (Amateur, Semipro, and Professional). A two-player game can be started by pressing {{1}} on the second control pad. Player one controls the red team (the Red Hurricanes), and player two or the computer controls the blue team (the Blue Cyclones).
 +
 +
{{InfoTable|imagewidths=256|
 +
{{InfoRow
 +
| title=Kickoff
 +
| screenshot=Great Soccer SMS, Kickoff.png
 +
| desc=Each half starts with a kickoff at the center circle (and also after a team scores a point). All players are required to stay on their half of the field, and the kicker can kick the ball down the field with {{1}} or pass the ball to a teammate with {{2}}. The ball is passed to the closest teammate that the kicker was last facing (who is marked by a white arrow).
 +
 +
In the first half, the red team starts on attack and defends the bottom goal, and the blue team starts on defense and defends the top goal. The teams switch sides in the second half. After a goal is scored, the defending team goes on attack and gets to kick the ball.
 +
}}
 +
{{InfoRow
 +
| title=Defense
 +
| screenshot=Great Soccer SMS, Defense.png
 +
| screenshot2=Great Soccer SMS, Goal Kick.png
 +
| screenshot3=Great Soccer SMS, Throw In.png
 +
| screenshot4=Great Soccer SMS, Free Kick.png
 +
| tabs=yes
 +
| desc=When the opposing team has possession of the ball, the team member that is closest to the ball (who is indicated by a solid-colored arrow) can be moved in any direction using the D-Pad. The other team members follow automatically. When in view, the goalkeeper can be moved concurrently by pressing {{left}} and {{right}}. Moving a player onto the ball steals the ball, or the player can slide by holding the D-Pad toward the ball while pressing {{1}}.
 +
 +
After a goal is scored (or if a member of the attacking team crosses the ball over the goal line without scoring a goal), the goalkeeper on the defending team gets a goal kick and kicks the ball back into play. The player can cycle between the team members using the D-Pad and kick the ball down the field with {{1}} or pass the ball to the selected teammate with {{2}}.
 +
 +
If the attacking team moves the ball past a touch line (side line), the defending team gets a throw-in where one member of that team moves to the ball's position and throws it in to another team member (who is marked by a white arrow). The player can cycle between the team members using the D-Pad and throw the ball to the selected teammate with {{1}} or {{2}}.
 +
 +
If the attacking team makes an offside pass, the defending team gets a free kick where a member of that team moves to the ball's position and kicks the ball back into play. The player can cycle between the team members using the D-Pad and kick the ball to the selected teammate with {{1}} or {{2}}.
 +
}}
 +
{{InfoRow
 +
| title=Offense
 +
| screenshot=Great Soccer SMS, Offense.png
 +
| screenshot2=Great Soccer SMS, Corner Kick.png
 +
| tabs=yes
 +
| desc=When the player's team has possession of the ball, the team member with the ball (who is indicated by a solid-colored arrow) can be moved in any direction using the D-Pad. The team member dribbles automatically, and the other team members follow automatically. The player can kick the ball down the field with {{1}} or pass the ball with {{2}}. When the goal is in view, the kick can be aimed by pressing {{left}} and {{right}} to move an arrow in front of the goal. When passing, the ball is passed to the closest teammate that the player was last facing (who is marked by a white arrow). If a pass is received by a team member who is closer to the goal (at the start of the pass) than the furthest defender (not counting the goalkeeper), it is considered an offside pass, and the opposing team gets a free kick.
 +
 +
If the defender moves the ball past the goal line (without scoring a goal), the attacking team gets a corner kick where one member of that team moves to the corner of the field and kicks the ball back into play. The player can cycle between the team members using the D-Pad and kick the ball toward the goal with {{1}} or pass the ball to the selected teammate with {{1}} or {{2}}.
 +
}}
 +
{{InfoRow
 +
| title=Playoff
 +
| screenshot=Great Soccer SMS, Playoff.png
 +
| screenshot2=Great Soccer SMS, Sudden Death.png
 +
| screenshot3=Great Soccer SMS, Penalty Kick.png
 +
| tabs=yes
 +
| desc=In the event that the game ends in a tie, players can choose between two methods of breaking the tie: Sudden Death or Penalty Kick.
 +
 +
If players choose Sudden Death, the teams play another "half." There is no time limit, and the first team to score a point wins the game.
 +
 +
If players choose Penalty Kick, every member of each team takes turn shooting the ball. The team with the most goals after every member has kicked wins the game (unless there is another tie, in which case the team members start shooting from the first member again). The kicking team kicks with {{1}} and can aim the kick using the D-Pad. The other team can move the goalkeeper with {{left}} and {{right}} to defend.
 
}}
 
}}
 
}}
 
}}
{{sub-stub}}'''''Great Soccer''''' (グレートサッカー) is a football game for the [[Sega Master System]]. It was released in Europe and Japan on [[Sega Card]]. This ''Great Soccer'' should not be confused with the ''Great Soccer'' released in North America, otherwise known as ''[[World Soccer]]''
 
  
==Physical Scans==
+
==Production credits==
 +
{{creditstable|
 +
*[[Kotaro Hayashida]]{{ref|https://web.archive.org/web/20220528005517/http://sega.jp/fb/album/04_alex/02.html}}
 +
| console=SMS
 +
| source=Uncredited
 +
}}
 +
 
 +
==Magazine articles==
 +
{{mainArticle|{{PAGENAME}}/Magazine articles}}
 +
 
 +
==Physical scans==
 +
===Master System version===
 +
{{ratings|SMS}}
 
{{Scanbox
 
{{Scanbox
 
| console=Master System
 
| console=Master System
 
| region=JP
 
| region=JP
 
| front=GreatSoccer SMS JP Box.jpg
 
| front=GreatSoccer SMS JP Box.jpg
| cart=
+
| back=GreatSoccer SMS JP Box Back.jpg
 +
| spinemissing=yes
 +
| cart=GreatSoccer SMS JP Card.jpg
 +
| manual=GreatSoccerSMSJPManual.pdf
 
}}{{Scanbox
 
}}{{Scanbox
 
| console=Master System
 
| console=Master System
| region=UK
+
| region=EU
 
| cover=GreatSoccer SMS UK Box.jpg
 
| cover=GreatSoccer SMS UK Box.jpg
 
| cart=
 
| cart=
Line 39: Line 115:
 
| cover=GreatSoccer SMS DE Box.jpg
 
| cover=GreatSoccer SMS DE Box.jpg
 
| cart=
 
| cart=
}}{{scanbox
+
}}
 +
{{Scanbox
 +
| console=Master System
 +
| region=IT
 +
| cover=
 +
}}{{Scanbox
 
| console=Master System
 
| console=Master System
 
| region=TW
 
| region=TW
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}}
 
}}
  
{{clear}}
+
===Mega-Tech version===
 +
{{Scanbox
 +
| console=Mega-Tech
 +
| region=
 +
| cover=
 +
| cart=
 +
}}
 +
 
 +
==Technical information==
 +
===ROM dump status===
 +
{{romtable|
 +
{{rom|SMS|sha1=7D1A381BE96474F18BA1DAC8EAF6710010B0E481|md5=5C9815B45B5CB3D9B3436C56C6FCADAF|crc32=0ED170C9|size=32kB|date= |source=Cartridge (EU)|comments=|quality=|prototype=}}
 +
{{rom|SMS|sha1=110536303B7BCCC193BEF4437BA5A9EB6FD4AC8E|md5=0ED883302E87CA46C1C1A55660E17900|crc32=2D7FD7EF|size=32kB|date= |source=Cartridge (JP)|comments=|quality=|prototype=}}
 +
{{rom|SMS|sha1=88611C50FCAA307BFD70B2BD5EFFEB39C2C4F3AE|md5=5DE87C05F2651E894C673C84002C2C3A|crc32=84665648|size=32kB|date= |source=Cartridge (TW)|comments=|quality=|prototype=}}
 +
}}
 +
 
 +
==References==
 +
<references/>
 +
 
 +
{{GreatSoccerOmni}}
 
{{GreatGames}}
 
{{GreatGames}}

Latest revision as of 09:42, 17 July 2024

For the game released in North America, see World Soccer.

n/a

GreatSoccer title.png

Great Soccer
System(s): Sega Master System
Publisher: Sega
Developer:
Genre: Sports[1] (football)

















Number of players: 1-2
Release Date RRP Code
Sega Master System
JP
(Card)
¥4,3004,300 C-504
Sega Master System
EU
(Card)
4082
Sega Master System
DE
(Card)
DM 6969 41018
Sega Master System
IT
(Card)
Sega Master System
AU
(Card)
4082
Sega Master System
HK
(Card)
4082
Sega Master System
TW
K-307
Arcade (Mega-Tech System)
UK
£? ?

























Great Soccer (グレートサッカー) is a football game for the Sega Master System. It was released in Europe and Japan on Sega Card.

Gameplay

Great Soccer is a very basic football game played from a top-down perspective with a vertically oriented pitch. It always features a generic red team playing against a generic blue team. Teams consist of five players plus a goalkeeper. Games are divided into two halves, each five minutes long.

From the title screen, a one-player game can be started by pressing 1 on the first control pad, with three difficulty levels for the computer team (Amateur, Semipro, and Professional). A two-player game can be started by pressing 1 on the second control pad. Player one controls the red team (the Red Hurricanes), and player two or the computer controls the blue team (the Blue Cyclones).

Great Soccer SMS, Kickoff.png

Kickoff
Each half starts with a kickoff at the center circle (and also after a team scores a point). All players are required to stay on their half of the field, and the kicker can kick the ball down the field with 1 or pass the ball to a teammate with 2. The ball is passed to the closest teammate that the kicker was last facing (who is marked by a white arrow).

In the first half, the red team starts on attack and defends the bottom goal, and the blue team starts on defense and defends the top goal. The teams switch sides in the second half. After a goal is scored, the defending team goes on attack and gets to kick the ball.

Great Soccer SMS, Defense.png

Great Soccer SMS, Goal Kick.png

Great Soccer SMS, Throw In.png

Great Soccer SMS, Free Kick.png

  • Great Soccer SMS, Defense.png

  • Great Soccer SMS, Goal Kick.png

  • Great Soccer SMS, Throw In.png

  • Great Soccer SMS, Free Kick.png

Defense
When the opposing team has possession of the ball, the team member that is closest to the ball (who is indicated by a solid-colored arrow) can be moved in any direction using the D-Pad. The other team members follow automatically. When in view, the goalkeeper can be moved concurrently by pressing Left and Right. Moving a player onto the ball steals the ball, or the player can slide by holding the D-Pad toward the ball while pressing 1.

After a goal is scored (or if a member of the attacking team crosses the ball over the goal line without scoring a goal), the goalkeeper on the defending team gets a goal kick and kicks the ball back into play. The player can cycle between the team members using the D-Pad and kick the ball down the field with 1 or pass the ball to the selected teammate with 2.

If the attacking team moves the ball past a touch line (side line), the defending team gets a throw-in where one member of that team moves to the ball's position and throws it in to another team member (who is marked by a white arrow). The player can cycle between the team members using the D-Pad and throw the ball to the selected teammate with 1 or 2.

If the attacking team makes an offside pass, the defending team gets a free kick where a member of that team moves to the ball's position and kicks the ball back into play. The player can cycle between the team members using the D-Pad and kick the ball to the selected teammate with 1 or 2.

Great Soccer SMS, Offense.png

Great Soccer SMS, Corner Kick.png

  • Great Soccer SMS, Offense.png

  • Great Soccer SMS, Corner Kick.png

Offense
When the player's team has possession of the ball, the team member with the ball (who is indicated by a solid-colored arrow) can be moved in any direction using the D-Pad. The team member dribbles automatically, and the other team members follow automatically. The player can kick the ball down the field with 1 or pass the ball with 2. When the goal is in view, the kick can be aimed by pressing Left and Right to move an arrow in front of the goal. When passing, the ball is passed to the closest teammate that the player was last facing (who is marked by a white arrow). If a pass is received by a team member who is closer to the goal (at the start of the pass) than the furthest defender (not counting the goalkeeper), it is considered an offside pass, and the opposing team gets a free kick.

If the defender moves the ball past the goal line (without scoring a goal), the attacking team gets a corner kick where one member of that team moves to the corner of the field and kicks the ball back into play. The player can cycle between the team members using the D-Pad and kick the ball toward the goal with 1 or pass the ball to the selected teammate with 1 or 2.

Great Soccer SMS, Playoff.png

Great Soccer SMS, Sudden Death.png

Great Soccer SMS, Penalty Kick.png

  • Great Soccer SMS, Playoff.png

  • Great Soccer SMS, Sudden Death.png

  • Great Soccer SMS, Penalty Kick.png

Playoff
In the event that the game ends in a tie, players can choose between two methods of breaking the tie: Sudden Death or Penalty Kick.

If players choose Sudden Death, the teams play another "half." There is no time limit, and the first team to score a point wins the game.

If players choose Penalty Kick, every member of each team takes turn shooting the ball. The team with the most goals after every member has kicked wins the game (unless there is another tie, in which case the team members start shooting from the first member again). The kicking team kicks with 1 and can aim the kick using the D-Pad. The other team can move the goalkeeper with Left and Right to defend.

Production credits

Source:
Uncredited


Magazine articles

Main article: Great Soccer/Magazine articles.

Physical scans

Master System version

Sega Retro Average 
Publication Score Source
{{{{{icon}}}|L}} Division by zero.
Based on
0 review
Sega Retro Average 
Publication Version Score
Sega Master System
N/A
Based on
0 reviews

Great Soccer

Master System, JP
GreatSoccer SMS JP Box Back.jpgNospine.pngGreatSoccer SMS JP Box.jpg
Cover
GreatSoccer SMS JP Card.jpg
Cart
GreatSoccerSMSJPManual.pdf
Manual
Master System, EU
GreatSoccer SMS UK Box.jpg
Cover
Master System, DE
GreatSoccer SMS DE Box.jpg
Cover
Master System, IT

Master System, TW

GreatSoccer SMS TW cart.jpg
Cart

Mega-Tech version

Mega-Tech,

Technical information

ROM dump status

System Hash Size Build Date Source Comments
Sega Master System
 ?
CRC32 0ed170c9
MD5 5c9815b45b5cb3d9b3436c56c6fcadaf
SHA-1 7d1a381be96474f18ba1dac8eaf6710010b0e481
32kB Cartridge (EU)
Sega Master System
 ?
CRC32 2d7fd7ef
MD5 0ed883302e87ca46c1c1a55660e17900
SHA-1 110536303b7bccc193bef4437ba5a9eb6fd4ac8e
32kB Cartridge (JP)
Sega Master System
 ?
CRC32 84665648
MD5 5de87c05f2651e894c673c84002c2c3a
SHA-1 88611c50fcaa307bfd70b2bd5effeb39c2c4f3ae
32kB Cartridge (TW)

References

  1. 1.0 1.1 https://sega.jp/history/hard/segamark3/software.html (Wayback Machine: 2019-06-21 03:44)
  2. http://sega.jp/fb/album/04_alex/02.html (Wayback Machine: 2022-05-28 00:55)


Great Soccer

GreatSoccer title.png

Main page | Comparisons | Magazine articles | Reception


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