Difference between revisions of "Nissho Iwai"
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| title-Nissho Iwai Corporation | | title-Nissho Iwai Corporation | ||
| founded=1968{{ref|https://www.sojitz.com/history/en/company/nisshoiwai/}} | | founded=1968{{ref|https://www.sojitz.com/history/en/company/nisshoiwai/}} | ||
− | | defunct= | + | | defunct=2004 |
| mergedwith=Nichimen Co., Ltd. | | mergedwith=Nichimen Co., Ltd. | ||
− | | mergedinto= | + | | mergedinto=Sojitz Co., Ltd |
| headquarters=[[wikipedia:Japan|Japan]] | | headquarters=[[wikipedia:Japan|Japan]] | ||
− | }}{{stub}}'''Nissho Iwai Co., Ltd.''' (日商岩井株式会社) was a Japanese trading company, electronics manufacturer, and video game distributor. It's computer division was known as [[Nissho Iwai Infocom]]. | + | }}{{stub}}'''Nissho Iwai Co., Ltd.''' (日商岩井株式会社) or '''Nissho Iwai Trading House''' was a Japanese trading company, electronics manufacturer, and video game distributor. It's computer division was known as [[Nissho Iwai Infocom]]. |
==History== | ==History== | ||
− | In the early 1990s, Nissho Iwai was appointed by [[Sega Europe]] as exclusive distributor of [[Sega]] products in some of the Eastern Europe countries. However, in late 1993, [[Sega of Japan]] gave full license for all Eastern Bloc countries to Nissho Iwai, which meaned replacing Sega Europe in that region. Japanese trading house began to appointing exclusive sub-distributors for every territories.{{fileref|CTW_UK_586_Europe_Supplement.pdf|page=3}} They also had contract for other regions were Sega wasn't distributing video games directly like [[wikipedia:Latin America|Latin America]] (besides 4 countries of [[wikipedia:Mercosur|Mercosur]] where Sega had [[Tec Toy]]). Sub-distributors strategy damaged potential of Sega in the regions because distributors weren't prepared to invest in Sega's marketing, knowing that they would share benefits with other sub-distributors. In mid-1995 (likely between August-October 1995), contract with Sega of Japan experienced and license was given back to regional distributors like [[Sega Europe]] in Eastern Europe or [[Sega of America]] in South America, which began to rebuilding of distribution network using only the most effective and experienced former sub-distributors{{fileref|CTW_UK_586_Europe_Supplement.pdf|page=3}}. Despite the strategy, Sega games under Nissho Iwai achieved some success in the Eastern Bloc, where cheaper Sega consoles overtook more expensive Nintendo in sales (distributed here by Stadlbauer Marketing in the Czechia/Slovakia/Hungary/Romania/Poland/Former SFRY/Former USSR and by Itochu Corporation in Albania/Macedonia/Bulgaria) and Mega Drive was the leader in most countries, although far behind the most popular gaming systems - Famiclones, and in the last period struggling with 16-bit Sega clones. However, according to Sega, the profits could be much higher and the brand more recognizable and more resistant to clones, if Nissho Iwai would use other strategy. On the opposite side, in Latin America, where Nintendo was distributed by Itochu Corporation, [[Super Nintendo]] was doing much better than Sega Genesis. | + | In the early 1990s, Nissho Iwai was appointed by [[Sega Europe]] as exclusive distributor of [[Sega]] products in some of the Eastern Europe countries. The company had experience in sales in that region, due to the fact that it was one of the few foreign companies that were allowed by communist governments to trade Western goods<ref>https://iauto.warszawa.pl/pierwsza-toyota-w-polsce/</ref>. However, in late 1993, [[Sega of Japan]] gave full license for all Eastern Bloc countries to Nissho Iwai, which meaned replacing Sega Europe in that region. Japanese trading house began to appointing exclusive sub-distributors for every territories.{{fileref|CTW_UK_586_Europe_Supplement.pdf|page=3}} They also had contract for other regions were Sega wasn't distributing video games directly like [[wikipedia:Latin America|Latin America]] (besides 4 countries of [[wikipedia:Mercosur|Mercosur]] where Sega had [[Tec Toy]]). Sub-distributors strategy damaged potential of Sega in the regions because distributors weren't prepared to invest in Sega's marketing, knowing that they would share benefits with other sub-distributors. In mid-1995 (likely between August-October 1995), contract with Sega of Japan experienced and license was given back to regional distributors like [[Sega Europe]] in Eastern Europe or [[Sega of America]] in South America, which began to rebuilding of distribution network using only the most effective and experienced former sub-distributors{{fileref|CTW_UK_586_Europe_Supplement.pdf|page=3}}. |
+ | |||
+ | Despite the strategy, Sega games under Nissho Iwai achieved some success in the Eastern Bloc, where cheaper Sega consoles overtook more expensive Nintendo in sales (distributed here by Stadlbauer Marketing in the Czechia/Slovakia/Hungary/Romania/Poland/Former SFRY/Former USSR and by Itochu Corporation in Albania/Macedonia/Bulgaria) and Mega Drive was the leader in most countries, although far behind the most popular gaming systems - Famiclones, and in the last period struggling with 16-bit Sega clones. However, according to Sega, the profits could be much higher and the brand more recognizable and more resistant to clones, if Nissho Iwai would use other strategy. On the opposite side, in Latin America, where Nintendo was distributed by Itochu Corporation, [[Super Nintendo]] was doing much better than Sega Genesis. | ||
Nissho Iwai is notable for assisting [[Sega]] with development of the early internet gameplay service [[XBAND]]. | Nissho Iwai is notable for assisting [[Sega]] with development of the early internet gameplay service [[XBAND]]. |
Revision as of 06:25, 5 August 2024
Nissho Iwai | ||
---|---|---|
Founded: 1968[1] | ||
Defunct: 2004 | ||
Merged with: Nichimen Co., Ltd. | ||
Merged into: Sojitz Co., Ltd | ||
Headquarters:
|
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Nissho Iwai Co., Ltd. (日商岩井株式会社) or Nissho Iwai Trading House was a Japanese trading company, electronics manufacturer, and video game distributor. It's computer division was known as Nissho Iwai Infocom.
Contents
History
In the early 1990s, Nissho Iwai was appointed by Sega Europe as exclusive distributor of Sega products in some of the Eastern Europe countries. The company had experience in sales in that region, due to the fact that it was one of the few foreign companies that were allowed by communist governments to trade Western goods[2]. However, in late 1993, Sega of Japan gave full license for all Eastern Bloc countries to Nissho Iwai, which meaned replacing Sega Europe in that region. Japanese trading house began to appointing exclusive sub-distributors for every territories.[3] They also had contract for other regions were Sega wasn't distributing video games directly like Latin America (besides 4 countries of Mercosur where Sega had Tec Toy). Sub-distributors strategy damaged potential of Sega in the regions because distributors weren't prepared to invest in Sega's marketing, knowing that they would share benefits with other sub-distributors. In mid-1995 (likely between August-October 1995), contract with Sega of Japan experienced and license was given back to regional distributors like Sega Europe in Eastern Europe or Sega of America in South America, which began to rebuilding of distribution network using only the most effective and experienced former sub-distributors[3].
Despite the strategy, Sega games under Nissho Iwai achieved some success in the Eastern Bloc, where cheaper Sega consoles overtook more expensive Nintendo in sales (distributed here by Stadlbauer Marketing in the Czechia/Slovakia/Hungary/Romania/Poland/Former SFRY/Former USSR and by Itochu Corporation in Albania/Macedonia/Bulgaria) and Mega Drive was the leader in most countries, although far behind the most popular gaming systems - Famiclones, and in the last period struggling with 16-bit Sega clones. However, according to Sega, the profits could be much higher and the brand more recognizable and more resistant to clones, if Nissho Iwai would use other strategy. On the opposite side, in Latin America, where Nintendo was distributed by Itochu Corporation, Super Nintendo was doing much better than Sega Genesis.
Nissho Iwai is notable for assisting Sega with development of the early internet gameplay service XBAND.
In 2004, Nissho Iwai and fellow trading company Nichimen Co., Ltd. (ニチメン株式会社) merged to form Sojitz Co., Ltd. (双日株式会社).
Softography
Manuals
Nissho Iwai added monolingual instructions for each country. These are only manuals where they are credited. Manuals in other countries were made mostly by sub-distributors and are not show here.
Posters
Poster-catalog added to Mega Drive in Hungarian, Russian and Polish.
Promotional material
Poland
- Video Club (PL) #19: "04/1992" (1992-xx-xx)
- Video Club (PL) #21: "06/1992" (1992-xx-xx)
- Video Club (PL) #22: "07-08/1992" (1992-xx-xx)
- Video Club (PL) #23: "09/1992" (1992-xx-xx)
- Video Club (PL) #24: "10/1992" (1992-xx-xx)
- Video Club (PL) #25: "11/1992" (1992-xx-xx)
- Video Club (PL) #30: "03/1993" (1993-xx-xx)
- Video Club (PL) #31: "04/1993" (1993-xx-xx)
- Video Club (PL) #32: "05/1993" (1993-xx-xx)
also published in:
- Video Club (PL) #37: "10/1993" (1993-xx-xx)
- Video Club (PL) #38: "11/1993" (1993-xx-xx)
- Video Club (PL) #39: "12/1993" (1993-xx-xx)
External links
- Official website (Sojitz) (Japanese)
References
- ↑ https://www.sojitz.com/history/en/company/nisshoiwai/
- ↑ https://iauto.warszawa.pl/pierwsza-toyota-w-polsce/
- ↑ 3.0 3.1 File:CTW_UK_586_Europe_Supplement.pdf, page 3
- ↑ Seen at Playbox 96 event on the left side of the photo [1]
- ↑ Seen at Playbox 96 event on the left side of the photo [2]