Difference between revisions of "Fatal Labyrinth/Region coding"

From Sega Retro

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{{back}}
 
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{{RegionCodeTable|
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| romregion=NTSC-J ([[Sega Game Toshokan]])
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| ntscj_image=ShinoMeikyuu MD JP Title.png
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| ntscu_image=ShinoMeikyuu MD JP Title.png
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| pal_image=ShinoMeikyuu MD JP Title.png
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| ntscj_state=yes
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| ntscu_state=yes
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| pal_state=unoptimised
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}}
 
{{RegionCodeTable|
 
{{RegionCodeTable|
 
| romregion=NTSC-U/PAL
 
| romregion=NTSC-U/PAL

Revision as of 17:34, 19 August 2024

Back to: Fatal Labyrinth.

NTSC-J (Sega Game Toshokan) ROM

ShinoMeikyuu MD JP Title.png

NTSC-J console
Works as expected.

ShinoMeikyuu MD JP Title.png

NTSC-U console
Works as expected.

ShinoMeikyuu MD JP Title.png

PAL console
Unoptimised.

NTSC-U/PAL ROM

FatalLabyrinth MD JP TitleScreen.png

NTSC-J console
Works as expected.

FatalLabyrinth Title.png

NTSC-U console
Works as expected.

FatalLabyrinth Title.png

PAL console
Partially optimised.
  • Game speed: Unknown
  • Music: Yes
  • Full screen: No


Fatal Labyrinth

FatalLabyrinth Title.png

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