Difference between revisions of "Todo/Compliance"
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Ordered on a scale of most interesting -> least interesting. If something doesn't work (e.g. software reset, controllers) that can be classed as bug. | Ordered on a scale of most interesting -> least interesting. If something doesn't work (e.g. software reset, controllers) that can be classed as bug. | ||
− | + | ===Warnings=== | |
*Game Boy Color warning screens for original Game Boy (and Super Game Boy?) | *Game Boy Color warning screens for original Game Boy (and Super Game Boy?) | ||
*Warning messages when game discs are used in a CD player | *Warning messages when game discs are used in a CD player | ||
+ | |||
+ | ===Audio=== | ||
+ | *Stereo/mono setting respects BIOS | ||
+ | |||
+ | ===Video=== | ||
+ | *Dreamcast screensavers and brightness fun | ||
+ | *Important elements respect the screen safe area (e.g. HUD is x and y pixels from the edge) | ||
+ | *Flashing images must conform to NHK broadcasting rules | ||
+ | *Quick changes from black to white and vice versa can mess up old televisions (love to see if any games actually do that) | ||
+ | |||
+ | ===Display=== | ||
*You're not meant to show a Sega logo right after the BIOS of the MCD/Saturn/DC | *You're not meant to show a Sega logo right after the BIOS of the MCD/Saturn/DC | ||
*Pause must have (PLAYER X) PAUSED text (or a menu maybe, idk) | *Pause must have (PLAYER X) PAUSED text (or a menu maybe, idk) | ||
− | |||
− | |||
*PRESS START BUTTON | *PRESS START BUTTON | ||
*Demos need to say DEMO | *Demos need to say DEMO | ||
*Correct ™ and ® symbols on Sega logos (TODO: define "correct") | *Correct ™ and ® symbols on Sega logos (TODO: define "correct") | ||
+ | *Loading message if it takes too long to load | ||
+ | *Company logos must stay on-screen for x seconds | ||
+ | |||
+ | ===Inputs=== | ||
+ | *Certain controllers detected(..?) | ||
+ | *Configurable controllers | ||
*Only {{start}} starts a game | *Only {{start}} starts a game | ||
*{{A}} forward {{B}} back | *{{A}} forward {{B}} back | ||
− | |||
− | |||
*Game stops if lid is opened (I've yet to find single-disc software that doesn't) | *Game stops if lid is opened (I've yet to find single-disc software that doesn't) | ||
− | |||
− | |||
− | |||
− | |||
*Can't skip credits | *Can't skip credits | ||
*Handling {{left}} and {{right}} (or {{up}} and {{down}}) being pressed at the same time. Not sure there were hard and fast rules other than "don't break". | *Handling {{left}} and {{right}} (or {{up}} and {{down}}) being pressed at the same time. Not sure there were hard and fast rules other than "don't break". |
Latest revision as of 21:03, 19 August 2024
- Back to: Todo.
this may even count as a "plan"
Ordered on a scale of most interesting -> least interesting. If something doesn't work (e.g. software reset, controllers) that can be classed as bug.
Warnings
- Game Boy Color warning screens for original Game Boy (and Super Game Boy?)
- Warning messages when game discs are used in a CD player
Audio
- Stereo/mono setting respects BIOS
Video
- Dreamcast screensavers and brightness fun
- Important elements respect the screen safe area (e.g. HUD is x and y pixels from the edge)
- Flashing images must conform to NHK broadcasting rules
- Quick changes from black to white and vice versa can mess up old televisions (love to see if any games actually do that)
Display
- You're not meant to show a Sega logo right after the BIOS of the MCD/Saturn/DC
- Pause must have (PLAYER X) PAUSED text (or a menu maybe, idk)
- PRESS START BUTTON
- Demos need to say DEMO
- Correct ™ and ® symbols on Sega logos (TODO: define "correct")
- Loading message if it takes too long to load
- Company logos must stay on-screen for x seconds
Inputs
- Certain controllers detected(..?)
- Configurable controllers
- Only START starts a game
- forward back
- Game stops if lid is opened (I've yet to find single-disc software that doesn't)
- Can't skip credits
- Handling and (or and ) being pressed at the same time. Not sure there were hard and fast rules other than "don't break".
Bonus points
- Dreamcast: does 0GDTEX.PVR exist for the CD player
- Crash handlers - this isn't really "hidden content" since although you weren't meant to see it, it's a legitimate fallback. TCRF documents them, we should too (especially if there's only a subset of crashes they can actually handle... which seems kinda stupid but who knows)
- if an emulator can let you remove a cartridge/disc without turning off the system (or triggering the lid open command), that would be a way to test this
- Saturn games whose buttons for controlling replays/video/audio actually correspond with the transport controls moulded into the controller shell
Example
Thing | Screenshot(s) | Pass/Fail | Comments |
---|---|---|---|
After 300 seconds of inactivity, a screen saver should be displayed[1]
(bake this text into the template) |
Pass | Screen is dimmed | |
Controller layouts must be customisable. | Partial | The wheel isn't customisable, but the game pre-dates the wheel's release so fair enough dood. | |
You must not be able to skip the credits sequence. | Fail | This is a stupid rule | |
Only START should start the game. | Untested, assumed pass |
default to "untested, probably fine because Sega QA were meant to do their jobs"
tables might be limiting though - you decide!