Difference between revisions of "Black Squirrel/Sandbox3"
From Sega Retro
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{{#vardefine:currentdate|{{CURRENTMONTH}}-{{CURRENTDAY2}}}}{{#vardefine:nothingcheck|0}}{{ | {{#vardefine:currentdate|{{CURRENTMONTH}}-{{CURRENTDAY2}}}}{{#vardefine:nothingcheck|0}}{{ | ||
+ | #ifeq:{{#var:currentdate}}|01-25|*'''2005:''' Sega sells its stake in [[Visual Concepts]] to [[Take Two Interactive]].|{{ | ||
#ifeq:{{#var:currentdate}}|01-31|*'''2001:''' Sega announces that it will cease production of the [[Sega Dreamcast]], consequently bringing its home console business to a close.|{{ | #ifeq:{{#var:currentdate}}|01-31|*'''2001:''' Sega announces that it will cease production of the [[Sega Dreamcast]], consequently bringing its home console business to a close.|{{ | ||
− | #vardefine:nothingcheck|{{#expr:{{#var:nothingcheck}} + 1}}}} }}{{ | + | #vardefine:nothingcheck|{{#expr:{{#var:nothingcheck}} + 1}}}} }}}}{{ |
#ifeq:{{#var:currentdate}}|02-04|*'''1989:''' The last officially licensed [[Sega Master System]] game was released in Japan; ''[[Bomber Raid]]''.|{{ | #ifeq:{{#var:currentdate}}|02-04|*'''1989:''' The last officially licensed [[Sega Master System]] game was released in Japan; ''[[Bomber Raid]]''.|{{ | ||
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#ifeq:{{#var:currentdate}}|09-07|*'''1996:''' [[SegaWorld London]] opened to the general public.|{{ | #ifeq:{{#var:currentdate}}|09-07|*'''1996:''' [[SegaWorld London]] opened to the general public.|{{ | ||
#ifeq:{{#var:currentdate}}|09-09|*'''1999:''' The [[Sega Dreamcast]] was launched in North America, almost ten months after the Japanese release.|{{ | #ifeq:{{#var:currentdate}}|09-09|*'''1999:''' The [[Sega Dreamcast]] was launched in North America, almost ten months after the Japanese release.|{{ | ||
+ | #ifeq:{{#var:currentdate}}|09-10|*'''2000:''' The [[SegaNet]] service was launched in North America for the [[Sega Dreamcast]].|{{ | ||
#ifeq:{{#var:currentdate}}|09-27|*'''1996:''' ''[[Sakura Taisen]]'' debuted for the [[Sega Saturn]] in Japan, becoming one of the country's top adventure game franchises.|{{ | #ifeq:{{#var:currentdate}}|09-27|*'''1996:''' ''[[Sakura Taisen]]'' debuted for the [[Sega Saturn]] in Japan, becoming one of the country's top adventure game franchises.|{{ | ||
#ifeq:{{#var:currentdate}}|09-29|*'''1995:''' The [[Sega Mission Stick|Analog Mission Stick]] debuted in Japan for the [[Sega Saturn]].|{{ | #ifeq:{{#var:currentdate}}|09-29|*'''1995:''' The [[Sega Mission Stick|Analog Mission Stick]] debuted in Japan for the [[Sega Saturn]].|{{ | ||
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#ifeq:{{#var:currentdate}}|10-06|*'''1990:''' The [[Sega Game Gear]] launched in Japan for ¥19,800. Launch titles include ''[[Columns]]'', ''[[Pengo]]'' and ''[[Super Monaco GP]]''.|{{ | #ifeq:{{#var:currentdate}}|10-06|*'''1990:''' The [[Sega Game Gear]] launched in Japan for ¥19,800. Launch titles include ''[[Columns]]'', ''[[Pengo]]'' and ''[[Super Monaco GP]]''.|{{ | ||
− | #ifeq:{{#var:currentdate}}|10-14|*'''1999:''' The [[Sega Dreamcast]] was finally launched in | + | #ifeq:{{#var:currentdate}}|10-14|*'''1999:''' The [[Sega Dreamcast]] was finally launched in Europe, having been delayed since September.|{{ |
#ifeq:{{#var:currentdate}}|10-15|*'''1992:''' The [[Sega Mega CD]], rebranded Sega CD launched in North America.|{{ | #ifeq:{{#var:currentdate}}|10-15|*'''1992:''' The [[Sega Mega CD]], rebranded Sega CD launched in North America.|{{ | ||
#ifeq:{{#var:currentdate}}|10-18|*'''1987:''' [[Sega]] released the redesigned [[Sega Master System]] in Japan, effectively replacing the [[Sega Mark III]].|{{ | #ifeq:{{#var:currentdate}}|10-18|*'''1987:''' [[Sega]] released the redesigned [[Sega Master System]] in Japan, effectively replacing the [[Sega Mark III]].|{{ | ||
#ifeq:{{#var:currentdate}}|10-20|*'''1985:''' [[Sega]] launched the [[Sega Mark III]] in Japan.|{{ | #ifeq:{{#var:currentdate}}|10-20|*'''1985:''' [[Sega]] launched the [[Sega Mark III]] in Japan.|{{ | ||
#ifeq:{{#var:currentdate}}|10-29|*'''1988:''' The [[Sega Mega Drive]] launched in Japan for ¥21,000 with a choice of two games; ''[[Space Harrier II]]'' and ''[[Super Thunder Blade]]''.|{{ | #ifeq:{{#var:currentdate}}|10-29|*'''1988:''' The [[Sega Mega Drive]] launched in Japan for ¥21,000 with a choice of two games; ''[[Space Harrier II]]'' and ''[[Super Thunder Blade]]''.|{{ | ||
− | #vardefine:nothingcheck|{{#expr:{{#var:nothingcheck}} + 1}}}} }}}}}}}}}}}}{{ | + | #ifeq:{{#var:currentdate}}|10-30|*'''1999:''' The [[Sega] Dreamcast]] was launched Australia.|{{ |
+ | #vardefine:nothingcheck|{{#expr:{{#var:nothingcheck}} + 1}}}} }}}}}}}}}}}}}}{{ | ||
+ | #ifeq:{{#var:currentdate}}|11-01|*'''2000:''' [[Sega]]'s official name changes from "Sega Enterprises, Ltd." to "Sega Corporation". |{{ | ||
#ifeq:{{#var:currentdate}}|11-14|*'''1994:''' The [[Sega 32X]] was launched in Europe.|{{ | #ifeq:{{#var:currentdate}}|11-14|*'''1994:''' The [[Sega 32X]] was launched in Europe.|{{ | ||
#ifeq:{{#var:currentdate}}|11-21|*'''1994:''' The [[Sega 32X]] was launched in North America.|{{ | #ifeq:{{#var:currentdate}}|11-21|*'''1994:''' The [[Sega 32X]] was launched in North America.|{{ | ||
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#ifeq:{{#var:currentdate}}|11-24|*'''1992:''' "Sonic 2sday", marking the western release of ''[[Sonic the Hedgehog 2]]''.|{{ | #ifeq:{{#var:currentdate}}|11-24|*'''1992:''' "Sonic 2sday", marking the western release of ''[[Sonic the Hedgehog 2]]''.|{{ | ||
#ifeq:{{#var:currentdate}}|11-27|*'''1998:''' The [[Sega Dreamcast]] was launched in Japan.|{{ | #ifeq:{{#var:currentdate}}|11-27|*'''1998:''' The [[Sega Dreamcast]] was launched in Japan.|{{ | ||
− | #ifeq:{{#var:currentdate}}|11-30|*'''1990:''' The [[Sega | + | #ifeq:{{#var:currentdate}}|11-30|*'''1990:''' The [[Sega November 30, 1999Mega Drive]] was launched in Europe.|{{ |
− | #vardefine:nothingcheck|{{#expr:{{#var:nothingcheck}} + 1}}}} }}}}}}}}}}}}{{ | + | #vardefine:nothingcheck|{{#expr:{{#var:nothingcheck}} + 1}}}} }}}}}}}}}}}}}}}}{{ |
#ifeq:{{#var:currentdate}}|12-03|*'''1994:''' The [[Sega 32X]] was launched in Japan for ¥16,800, on the same day as Sony's PlayStation and shortly after the [[Sega Saturn]].|{{ | #ifeq:{{#var:currentdate}}|12-03|*'''1994:''' The [[Sega 32X]] was launched in Japan for ¥16,800, on the same day as Sony's PlayStation and shortly after the [[Sega Saturn]].|{{ |
Revision as of 11:07, 29 November 2012
Unless there's objections, I'm going to replace the "Forum Updates" section of the main page with a "On this day..." section, just to give the site a bit more life. The stuff generated from this user page is too slow and crappy so I've hard-coded a bunch of "big" events below.
This is worthless for about 320 days of the year, but it's better than a broken RSS feed. Feel free to re-word things and add more stuffs. -Black Squirrel 14:09, 28 November 2012 (CST)
NOTHING HAPPENED TODAY.
Suggestions, not sure if you want to go witht hem
(changes) {{#ifeq:01-08|12-03|*1994: The Sega 32X was launched in Japan for ¥16,800, on the same day as Sony's PlayStation and shortly after the Saturn.| (new) {{#ifeq:01-08|01-31|*2001: Sega announces that it will cease production of the Sega Dreamcast, consequently bringing its home console business to a close.| {{#ifeq:01-08|03-29|*1991: Shining in the Darkness was released in Japan, launching one of Sega's largest franchises.| {{#ifeq:01-08|04-30|*1993: Sega settles its infamous Sega v. Accolade lawsuit, which helped to establish protection for makers of unlicensed games, and would result in Sega gaining Accolade as an official publisher.| {{#ifeq:01-08|12-20|*1997: Phantasy Star was released in Japan. It would go on to become Sega's flagship RPG series.|
feel free to reword anything
the date for the sega v accolade thing comes from here (after checking a 1993 calendar to see what the respective Friday is); I don't have LexisNexis access right now so I can't get out the full timeline I wanted to
other ideas I had but I can't find exact dates: release of Virtua Fighter, Yu Suzuki either leaving AM Plus or Sega outright - Andlabs 15:06, 28 November 2012 (CST)
- 87
- anyway added. Apparently Mediawiki doesn't like the nesting of curly braces so I've turned one ifeq statement into twelve. I've also had to wrestle its unique view on line breaks, which means uglier code. But still functional... hopefully -Black Squirrel 15:56, 28 November 2012 (CST)