Difference between revisions of "Official Dreamcast Magazine (UK)"

From Sega Retro

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No scan|Issue #10 (August 2000)
 
No scan|Issue #10 (August 2000)
 
No scan|Issue #11 (September 2000)
 
No scan|Issue #11 (September 2000)
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File:ODM UK 12 cover.jpg|Issue #12 (October 2000)
 
File:ODM UK 13 cover.jpg|Issue #13 (November 2000)
 
File:ODM UK 13 cover.jpg|Issue #13 (November 2000)
 
No scan|Issue #14 (December 2000)
 
No scan|Issue #14 (December 2000)
 
No scan|Issue #15 (January 2001)
 
No scan|Issue #15 (January 2001)
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File:ODM UK 16 cover.jpg|Issue #16 (February 2001)
 
No scan|Issue #17 (March 2001)
 
No scan|Issue #17 (March 2001)
No scan|Issue #18 (April 2001)
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File:ODM UK 18 cover.jpg|Issue #18 (April 2001)
No scan|Issue #19 (May 2001)
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File:ODM UK 19 cover.jpg|Issue #19 (May 2001)
 
No scan|Issue #20 (June 2001)
 
No scan|Issue #20 (June 2001)
 
No scan|Issue #21 (July 2001)
 
No scan|Issue #21 (July 2001)

Revision as of 07:51, 23 February 2014

Template:Magazine The United Kingdom edition of the Official Dreamcast Magazine was a monthly magazine dedicated to the Sega Dreamcast which ran from September 1999 to July/August 2001. Though not the longest running Dreamcast magazine, it was the most popular, mostly due to the fact it was endorsed by Sega and came bundled with DreamOn demo discs (one of which featured a full game, Sega Swirl and another issue came bundled with Planet Ring).

Though the magazine kept up a strong userbase for most of its lifetime, towards the end problems started to occur with the manufacturing of the demo discs. As Dreamcast support was dwindling in favour of the PlayStation 2, the publishers struggled to fill the discs with new demos, and in fact the final issue simply had "the best" demos from previous issues. Despite claims that the magazine would keep going as long as new Dreamcast games were released, it finished abruptly when no content could be found for the discs and future backing from Sega looked unlikely.

The fact that Sega endorsed the magazine also meant ODM was unable to criticise games fully, so even the poorest of Dreamcast games often received praise from parts of the review, even if the end score was low. It was, however, more up to date than rival magazines as it could access information directly from Sega themselves.

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