Difference between revisions of "Blockade hardware"
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− | '''Sega Blockade hardware''' was created in 1976 by [[Sega]] | + | '''Sega Blockade hardware''' was created in 1976 by [[Sega]]-[[Gremlin]] for the arcade game ''[[Blockade]]''. It uses an Intel 8080 CPU and custom graphics and sound circuitry. |
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+ | ==Technical Specifications== | ||
+ | * [[Central processing unit|CPU]]: [[Intel 8080|Intel 8080A]] @ 2 [[Clock rate|MHz]]{{ref|https://github.com/mamedev/mame/tree/master/src/mame/drivers/blockade.c}} ([[8-bit]] [[Instruction set|instructions]] @ 0.29 [[Instructions per second|MIPS]]){{ref|http://web.archive.org/web/20120424231244/http://www.depi.itch.edu.mx/apacheco/asm/Intel_cpus.htm}} | ||
+ | * [[Sound chip]]: Custom{{ref|http://www.system16.com}} ([[Monaural|mono]]) | ||
+ | * [[Color depth|Colors]]: 2{{ref|https://github.com/mamedev/mame/tree/master/src/mame/drivers/blockade.c}} ([[monochrome]]) | ||
+ | * [[Display resolution]]: 256×224 [[pixel]]s{{ref|https://github.com/mamedev/mame/tree/master/src/mame/drivers/blockade.c}} | ||
+ | * [[Refresh rate]]: 60 [[Hertz|Hz]]{{ref|https://github.com/mamedev/mame/tree/master/src/mame/drivers/blockade.c}} | ||
==List of Games== | ==List of Games== |
Revision as of 07:33, 19 February 2015
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Sega Blockade hardware was created in 1976 by Sega-Gremlin for the arcade game Blockade. It uses an Intel 8080 CPU and custom graphics and sound circuitry.
Technical Specifications
- CPU: Intel 8080A @ 2 MHz[1] (8-bit instructions @ 0.29 MIPS)[2]
- Sound chip: Custom[3] (mono)
- Colors: 2[1] (monochrome)
- Display resolution: 256×224 pixels[1]
- Refresh rate: 60 Hz[1]
List of Games
Sega arcade boards |
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Originating in arcades |
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Console-based hardware |
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PC-based hardware |
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