Difference between revisions of "Sega Golden Gun"
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− | {{sub-stub}}'''''Sega Golden Gun''''' is a light gun game released by [[Sega]] in 2010 for [[Sega RingWide]] hardware. It was developed by [[Sega of China]], by the same team | + | {{sub-stub}}'''''Sega Golden Gun''''' is a light gun game released by [[Sega]] in 2010 for [[Sega RingWide]] hardware. It was developed by [[Sega of China]], by the same team responsible for [[The House of the Dead]] series. Many of the game's assets, including the engine itself, were ported directly from [[The House of the Dead 4]]. |
==Gameplay== | ==Gameplay== | ||
− | Players use their gold colored pistol - the "Golden Gun"- to escape a city filled with hordes of zombies, phantoms and other creatures. The guns never run out of ammunition and do not need to be "reloaded", unlike other games in [[The House of the Dead]] series. This game is also much less gory than similar [[Sega]] arcade titles - when shot, enemies simply dissolve into dust. There are three different stages, each with their own boss. Players can select their own route during play, resulting in many ways to get to the end of the game. If there are two players, they may earn extra points by performing “co-op shots" on enemies. Points can be used to buy and upgrade additional lives, weapons, and shields. | + | Players use their gold colored pistol - the "Golden Gun"- to escape a city filled with hordes of zombies, phantoms and other creatures. The guns never run out of ammunition and do not need to be "reloaded", unlike other games in [[The House of the Dead]] series. This game is also much less gory than similar [[Sega]] arcade titles - when shot, enemies simply dissolve into dust. There are three different stages, each with their own boss - a possessed god from traditional Chinese culture. Players can select their own route during play, resulting in many ways to get to the end of the game. If there are two players, they may earn extra points by performing “co-op shots" on enemies. Points can be used to buy and upgrade additional lives, weapons, and shields. |
==Gallery== | ==Gallery== |
Revision as of 22:35, 6 December 2013
Sega Golden Gun | |||||
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System(s): Sega RingWide | |||||
Publisher: Sega | |||||
Developer: Sega (Shanghai) Software | |||||
Genre: Shoot-'em-Up | |||||
Number of players: 1-2 | |||||
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Sega Golden Gun is a light gun game released by Sega in 2010 for Sega RingWide hardware. It was developed by Sega of China, by the same team responsible for The House of the Dead series. Many of the game's assets, including the engine itself, were ported directly from The House of the Dead 4.
Contents
Gameplay
Players use their gold colored pistol - the "Golden Gun"- to escape a city filled with hordes of zombies, phantoms and other creatures. The guns never run out of ammunition and do not need to be "reloaded", unlike other games in The House of the Dead series. This game is also much less gory than similar Sega arcade titles - when shot, enemies simply dissolve into dust. There are three different stages, each with their own boss - a possessed god from traditional Chinese culture. Players can select their own route during play, resulting in many ways to get to the end of the game. If there are two players, they may earn extra points by performing “co-op shots" on enemies. Points can be used to buy and upgrade additional lives, weapons, and shields.
Gallery
Artwork
Physical Scans
RingWide, World(?) |
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