Difference between revisions of "Joypolis"

From Sega Retro

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'''Joypolis''' is the name of several indoor amusement parks operated by [[Sega]].
 
'''Joypolis''' is the name of several indoor amusement parks operated by [[Sega]].
  
==Locations==
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A likely result of Sega's strong growth of the late 80s and early 90s (particularly in the arcade sector), Sega envisioned opening indoor theme parks to expand its business and become one of the major players in the entertainment industry (reportedly at one stage during the 90s they were attempting to be world leaders, eclipsed only by the likes of Disney). This side of the business began with a park in Yokohama, Japan, which debuted in summer 1994, although the most significant Joypolis was the branch opened in Tokyo in 1996.
===Japan===
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*[[Joyopolis Yokohama]] (1994 - 1998(?))
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Typically a Joypolis acts as a glorified video arcade, with shops and restaurants and the capacity for other entertainment events, however its main contribution is housing some of Sega's medium and large scale attractions the company began designing and building in the late 1980s, such as indoor roller coasters and virtual reality simulators. It was unfeasible for big, permanent installations to be featured in typical arcade settings, so Sega effectively built its own parks to house these concepts. For example, obtaining the all clear for an [[AS-1]] can be a challenge under normal circumstances, but by creating a Joypolis attraction, Sega could have one based permanently in a location to generate revenue.
*[[Joyopolis Tokyo]]
 
*[[Joyopolis Osaka]]
 
*[[Joyopolis Okayama]]
 
  
 +
Sega has opened numerous indoor theme parks based on the Joypolis model, although financial restraints of the late 1990s meant that many have since closed, particularly in regions where the traditional video arcade was losing customers to ever more powerful home video game consoles and computers. In Japan and similar Asian countries, arcades often fare better, so more Joypolis attractions have survived than [[SegaWorld]] or [[GameWorks]] centres.
  
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==Locations==
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*[[Joypolis Yokohama]] (1994 - 1998(?))
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*[[Joypolis Tokyo]] (1996 - present)
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*[[Joypolis Osaka]]
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*[[Joypolis Okayama]]
  
  
 
vvv REDO ALL OF THIS - IT IS TWOKKED FROM WIKIPEDIA AND IS MOSTLY WRONG vvv
 
vvv REDO ALL OF THIS - IT IS TWOKKED FROM WIKIPEDIA AND IS MOSTLY WRONG vvv
 
[[File:Joypolis.jpg|frameless|right]]
 
'''Joypolis''' is an amusement park that was first opened on July 20, 1994 in Yokohama, Japan. Joypolis centres have since opened in several cities in Japan with the parks featuring arcade games and amusement rides based on [[Sega]] intellectual properties. As of 2008, only the parks in Odaiba, Tokyo; Umeda, Osaka; and Okayama City, Okayama are currently open.
 
 
Similar parks, owned in whole or part by Sega, called [[SegaWorld]] or [[GameWorks]] are also in existence.
 
  
 
==Opening==
 
==Opening==
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As part of a restructuring by Sega, Joyopolis Yokohama was closed in 1998.
 
As part of a restructuring by Sega, Joyopolis Yokohama was closed in 1998.
  
==Other Parks==
 
:''Main articles: [[SegaWorld]] and [[GameWorks]]''
 
SegaWorld refers to installations in the United Kingdom, China and Australia, seeking to promote [[Sega]] games while providing entertainment based on its licenses.  The first of these was SegaWorld London, opened on September 7, 1996, but only lasted 3 years before closing in 1999.
 
 
The first GameWorks opened in Seattle, Washington in March, 1997.  The chain began as a joint venture between Sega, Universal Studios, and DreamWorks SKG. DreamWorks SKG withdrew their involvement in 2001, and the chain itself filed for bankruptcy in 2004. The chain was bought out by [[Sammy|Sega-Sammy Holdings]] on November 3, 2005, and is now operated by its subsidiary SEGA Entertainment USA, Inc.
 
 
SEGA announced in January 2008  [http://www.gamesindustry.biz/content_page.php?aid=32183] that there were to be releasing a series of new Theme Park Arcades in Emaar shopping malls across the Middle East.
 
  
 
==External Links==
 
==External Links==

Revision as of 16:33, 1 November 2014

Joypolis.svg

Joypolis is the name of several indoor amusement parks operated by Sega.

A likely result of Sega's strong growth of the late 80s and early 90s (particularly in the arcade sector), Sega envisioned opening indoor theme parks to expand its business and become one of the major players in the entertainment industry (reportedly at one stage during the 90s they were attempting to be world leaders, eclipsed only by the likes of Disney). This side of the business began with a park in Yokohama, Japan, which debuted in summer 1994, although the most significant Joypolis was the branch opened in Tokyo in 1996.

Typically a Joypolis acts as a glorified video arcade, with shops and restaurants and the capacity for other entertainment events, however its main contribution is housing some of Sega's medium and large scale attractions the company began designing and building in the late 1980s, such as indoor roller coasters and virtual reality simulators. It was unfeasible for big, permanent installations to be featured in typical arcade settings, so Sega effectively built its own parks to house these concepts. For example, obtaining the all clear for an AS-1 can be a challenge under normal circumstances, but by creating a Joypolis attraction, Sega could have one based permanently in a location to generate revenue.

Sega has opened numerous indoor theme parks based on the Joypolis model, although financial restraints of the late 1990s meant that many have since closed, particularly in regions where the traditional video arcade was losing customers to ever more powerful home video game consoles and computers. In Japan and similar Asian countries, arcades often fare better, so more Joypolis attractions have survived than SegaWorld or GameWorks centres.

Locations


vvv REDO ALL OF THIS - IT IS TWOKKED FROM WIKIPEDIA AND IS MOSTLY WRONG vvv

Opening

The 11,946 sq metre complex opened with over 8,250 sq/m of that dedicated to the theme park's 7 major attractions. These included a revamped Virtua Racing (renamed Virtua Formula) and 217 coin operated arcade machines. Many of the rides also appeared inside Sega World Sydney when the parks launched in Australia. [1]

  • Virtua Formula - The opening attraction of Joypolis, an enhanced version of Virtua Racing with up to 8 players each. It features a full-sized Formula 1 cockpit and 80-inch playback screens. This game has a dedicated room with 32 machines running.
  • Rail Chase: the Ride - Based upon the SEGA arcade game Rail Chase. This is an interactive rollercoaster ride in which players must shoot targets as they travel.
  • Ghost Hunters - A ride which places the players in a pitch black arena, using mirrors to display holographic ghost targets.
  • Mad Bazooka - An indoor bumper car ride in which two teams of 6 players fire rubber balls at each other. Balls fire at the rate of 8 shots per second through a tank cannon, while the bumper cars have the ability to pick up the balls off the floor. Was also in SegaWorld London before demise.
  • Astronomicon - An astrology-based interactive theatre that tells fortunes and reads horoscopes to an audience of up to 50 people.
  • AS-1 - A 360-degree motion simulator. Was also in SegaWorld London before demise.
  • VR-1 Space Mission - A virtual reality space mission accommodating 8 people per machine which allows players to pilot their own space ship with twin yokes.

As part of a restructuring by Sega, Joyopolis Yokohama was closed in 1998.


External Links