Difference between revisions of "Gens/GS II Compatibility List"
From Sega Retro
GerbilSoft (talk | contribs) (Update save type for Scooby-Doo.) |
GerbilSoft (talk | contribs) (The Adventures of Batman & Robin is crashing in the first level. Reported by gold_lightning in #retro.) |
||
Line 35: | Line 35: | ||
{{GS2 | name=Sonic Crackers | region= | crc32= | savetype=N/A| gens214=yes | gens214desc=Works. | gensgsr7=yes | gensgsr7desc=Works. | gensgsii=yes | gensgsiidesc=Works. | notes=Game should crash immediately after the SEGA screen, but it doesn't due to lack of {{LinkRetro|post=786878|title="no-!DTACK" emulation.}}}} | {{GS2 | name=Sonic Crackers | region= | crc32= | savetype=N/A| gens214=yes | gens214desc=Works. | gensgsr7=yes | gensgsr7desc=Works. | gensgsii=yes | gensgsiidesc=Works. | notes=Game should crash immediately after the SEGA screen, but it doesn't due to lack of {{LinkRetro|post=786878|title="no-!DTACK" emulation.}}}} | ||
{{GS2 | name=Sonic the Hedgehog 3 | region=J/U/E | crc32= | savetype=FeRAM | gens214=yes | gens214desc=Works. | gensgsr7=yes | gensgsr7desc=Works. | gensgsii=yes | gensgsiidesc=Works. | notes=Entering "debug mode" while standing on a Carnival Night barrel should crash, but it doesn't.<br>The "Blue Sphere" sound effect is slightly off.}} | {{GS2 | name=Sonic the Hedgehog 3 | region=J/U/E | crc32= | savetype=FeRAM | gens214=yes | gens214desc=Works. | gensgsr7=yes | gensgsr7desc=Works. | gensgsii=yes | gensgsiidesc=Works. | notes=Entering "debug mode" while standing on a Carnival Night barrel should crash, but it doesn't.<br>The "Blue Sphere" sound effect is slightly off.}} | ||
+ | {{GS2 | name=[[The Adventures of Batman & Robin (Mega Drive)|The Adventures of Batman & Robin]] | region= | crc32= | savetype=N/A | gens214=yes | gens214desc=Works. | gensgsr7=yes | gensgsr7desc=Works. | gensgsii=no | gensgsiidesc=Crashes part-way through the first level. | notes=Will need to bisect Gens/GS r7+ and/or II to figure out why it's crashing.}} | ||
{{GS2 | name=Virtua Racing | region= | crc32= | savetype=N/A| gens214=no | gens214desc=No SVP emulation. | gensgsr7=no | gensgsr7desc=No SVP emulation. | gensgsii=no | gensgsiidesc=No SVP emulation. | notes=Requires emulation of the Sega Virtua Processor in order to run.}} | {{GS2 | name=Virtua Racing | region= | crc32= | savetype=N/A| gens214=no | gens214desc=No SVP emulation. | gensgsr7=no | gensgsr7desc=No SVP emulation. | gensgsii=no | gensgsiidesc=No SVP emulation. | notes=Requires emulation of the Sega Virtua Processor in order to run.}} | ||
|} | |} | ||
[[Category:Mega Drive Emulators]] | [[Category:Mega Drive Emulators]] |
Revision as of 10:02, 6 August 2015
This is a preliminary compatibility list for Gens/GS II.
NOTE: Only commercially-released games should be added to this list. A separate list may be created later for hacks, homebrew games, and/or bootlegs.
For each game, the following information should be listed:
- Game name, region, and CRC32. (Region may be JUE for region-free ROMs.)
- Save type, e.g. SRAM, FeRAM, or a type of EEPROM. (Use N/A for none.)
- Does the game work on Gens 2.14, Gens/GS r7, and the latest Gens/GS II? For Gens/GS II, a `git describe` tag should be included.
- Any issues specific to an emulator should be listed in the emulator column.
- Any additional notes about the game.
Background colors for compatibility columns:
Description | Value |
---|---|
Game is playable with no major issues. | yes |
Game is playable, but has problems. | partial |
Game is unplayable and completely broken. | no |
Mega Drive titles | |||||||
---|---|---|---|---|---|---|---|
Game | Region | CRC32 | Save Type | Gens 2.14 | Gens/GS r7 | Gens/GS II | Notes |
Aladdin | U | N/A | Works. | Works. | Not tested. | Some sound effects and percussion samples don't quite sound the same as they do on real hardware. | |
NBA Jam TE (Rev.00) | 24C04 | Crashes with black/blue bars. | Crashes with black/blue bars. | git: rewrite-EEPRom / 706866de | EEPROM must be emulated in order for the game to run. EEPROM code is buggy; use Rev.01. | ||
NBA Jam TE (Rev.01) | 24C04 | Crashes with black/blue bars. | Crashes with black/blue bars. | git: rewrite-EEPRom / 706866de | EEPROM must be emulated in order for the game to run. | ||
Scooby-Doo Mystery | JUE | 7BB9DD9B | N/A | Bad sound. | Bad sound. | Bad sound. | Title screen has terrible audio. This occurs on all emulators using the Gens YM2612 core. |
Sonic & Knuckles | JUE | N/A | Works. | Works. | Works. | None of the Gens-based emulators support S&K's mapper hardware. Instead, use precombined ROMs to simulate lock-on. | |
Sonic Crackers | N/A | Works. | Works. | Works. | Game should crash immediately after the SEGA screen, but it doesn't due to lack of "no-!DTACK" emulation. | ||
Sonic the Hedgehog 3 | J/U/E | FeRAM | Works. | Works. | Works. | Entering "debug mode" while standing on a Carnival Night barrel should crash, but it doesn't. The "Blue Sphere" sound effect is slightly off. | |
The Adventures of Batman & Robin | N/A | Works. | Works. | Crashes part-way through the first level. | Will need to bisect Gens/GS r7+ and/or II to figure out why it's crashing. | ||
Virtua Racing | N/A | No SVP emulation. | No SVP emulation. | No SVP emulation. | Requires emulation of the Sega Virtua Processor in order to run. |