Difference between revisions of "Sega Gigas hardware"

From Sega Retro

m (Text replacement - " {{ref|" to "{{ref|")
Line 21: Line 21:
 
* Sound chips : 4× [[SN76489|SN76496]] @ 3 MHz
 
* Sound chips : 4× [[SN76489|SN76496]] @ 3 MHz
 
** Channels: 16 (12 square wave tone generators, 4 white noise generators)
 
** Channels: 16 (12 square wave tone generators, 4 white noise generators)
* Display resolution: 256×224 {{ref|https://github.com/mamedev/historic-mame/blob/master/src/mame/drivers/freekick.c}}
+
* Display resolution: 256×224{{ref|https://github.com/mamedev/historic-mame/blob/master/src/mame/drivers/freekick.c}}
 
** Overscan resolution: 256×256
 
** Overscan resolution: 256×256
* Refresh rate: 60 Hz {{ref|https://github.com/mamedev/historic-mame/blob/master/src/mame/drivers/freekick.c}}
+
* Refresh rate: 60 Hz{{ref|https://github.com/mamedev/historic-mame/blob/master/src/mame/drivers/freekick.c}}
 
** Frame rate: 60 frames/sec
 
** Frame rate: 60 frames/sec
* [[Palette|Color depth]]: 4096 (12-bit) {{ref|https://github.com/mamedev/historic-mame/blob/master/src/mame/drivers/freekick.c}}
+
* [[Palette|Color depth]]: 4096 (12-bit){{ref|https://github.com/mamedev/historic-mame/blob/master/src/mame/drivers/freekick.c}}
 
** Colors on screen: 512
 
** Colors on screen: 512
  

Revision as of 23:04, 7 September 2016


This teeny-tiny article needs some work. You can help us by expanding it.



Notavailable.svg
Sega Gigas hardware
Manufacturer: Sega
Release Date RRP Code

Sega Gigas hardware is an arcade system released by Sega (possibly in cooporation with Nihon System) in 1986 alongside the arcade game Gigas. It was used in a small handful of arcade games between 1986 and 1988.

Specifications

  • CPU : Zilog Z80 @ 6 MHz
    • Performance: 8/16-bit instructions @ 0.87 MIPS
    • Bus width: 8-bit
  • Sound chips : 4× SN76496 @ 3 MHz
    • Channels: 16 (12 square wave tone generators, 4 white noise generators)
  • Display resolution: 256×224[1]
    • Overscan resolution: 256×256
  • Refresh rate: 60 Hz[1]
    • Frame rate: 60 frames/sec
  • Color depth: 4096 (12-bit)[1]
    • Colors on screen: 512

List of Games


Sega arcade boards
Originating in arcades









Console-based hardware








84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
00
01
02
03
04
05
06
07
08
09
10
11
12
13
14









































PC-based hardware








05
06
07
08
09
10
11
12
13
14
15
16
17
18
19
20
21
22
23