Difference between revisions of "Virtual Pinball"
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==Physical Scans== | ==Physical Scans== | ||
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− | + | | console=Mega Drive | |
− | + | | region=US | |
+ | | front=VirtualPinball MD US Box.jpg | ||
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[[Category:1993 Mega Drive Games]] | [[Category:1993 Mega Drive Games]] | ||
[[Category:Mega Drive Games]] | [[Category:Mega Drive Games]] | ||
[[Category:Mega Drive Action Games]] | [[Category:Mega Drive Action Games]] |
Revision as of 11:29, 11 April 2011
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Virtual Pinball |
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System(s): Sega Mega Drive |
Publisher: Electronic Arts |
Developer: BudgeCo |
Genre: Action |
Number of players: 1-4 |
Virtual Pinball is a pinball game developed by BudgeCo and published by Electronic Arts. It acts as a spiritual sequel to the 1983 computer program Pinball Construction Set, being designed and programmed by the same man, Bill Budge.
Gameplay
Gameplay allows up to four players (taking turns) to play on either one of the game's included tables or a custom table (the MEMORY items) with a variety of other options. flips the left flipper, flips the right flipper, charges the spring that launches a ball (on some tables), and ++ tilts.
Workshop
In the workshop, it is possible to either alter a preincluded table or make a new one. Use the directional pad to move, to select a part type from the list, to cycle between parts of a particular type, and to place the part. With the Blaster selected, press to delete an item on the table. With the Grabber selected, press to pick up an item (to move it). Press START to bring up a menu where the table can be saved in one of ten possible save slots.
Production Credits
From the title screen roll:
- Concept and Program: Bill Budge
- Graphics: Nick Corea
- Music and Sound: Nu Romantic
- Producer: Nick Simmons