From Sega Retro
|System(s): Sega Mega Drive|
|Sound driver: GEMS|
|Number of players: 1-4|
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Virtual Pinball is a pinball game developed by BudgeCo and published by Electronic Arts. It acts as a spiritual sequel to the 1983 computer program Pinball Construction Set, being designed and programmed by the same man, Bill Budge.
Gameplay allows up to four players (taking turns) to play on either one of the game's included tables or a custom table (the MEMORY items) with a variety of other options. flips the left flipper, flips the right flipper, charges the spring that launches a ball (on some tables), and ++ tilts.
In the workshop, it is possible to either alter an existing table in the game or make a new one. Use the directional pad to move, to select a part type from the list, to cycle between parts of a particular type, and to place the part. With the Blaster selected, press to delete an item on the table. With the Grabber selected, press to pick up an item (to move it). Press to bring up a menu where the table can be saved in one of ten possible save slots.
- Concept and Program: Bill Budge
- Graphics: Nick Corea
- Music and Sound: Nu Romantic
- Producer: Nick Simmons
- Source: In-game credits (?)
- Game Design: Bill Budge, Nick Corea, Jim Simmons
- Producer: Jim Simmons
- Assistant Producer: Jeff Glazier
- Technical Director: Tim Brengle
- Product Manager: David Sze
- Package Design: E. J. Sarraille Design Group
- Illustration: Jean-Francois Podevin
- Art Direction: Nancy Waisanen
- Documentation: Valerie Hanscom
- Documentation Layout, Illustration: Tom Peters
- Testing Manager: Randy Delucchi
- Product Testing: Tony Iuppa, Yun Shin, Mike Lopez
- Quality Assurance: Bill Scheppler
- Public Relations: Fiona Murphy
- Original Game Concept: Bill Budge
- Board Design: Bill Budge, Mike Lopez, Tony Iuppa, Jordan Maynard, Bryan Beckstrand and the incredible mystery pinball guru genius.
- Source: US manual
- Main article: Virtual Pinball/Magazine articles.
|Sega Retro Average|
| Based on|
|Mega Drive, US|
- GamePro, "December 1993" (US; 1993-xx-xx), page 71
- Computer & Video Games, "December 1993" (UK; 1993-11-15), page 72
- Mega, "January 1994" (UK; 199x-xx-xx), page 107
- GamePro, "December 1993" (US; 1993-xx-xx), page 70 (71)
- Joypad, "Novembre 1993" (FR; 1993-xx-xx), page 118/119 (118)
- Mean Machines Sega, "December 1993" (UK; 1993-10-xx), page 116/117 (116)
- Player One, "Novembre 1993" (FR; 1993-xx-xx), page 138
- SuperGamePower, "Abril 1994" (BR; 1994-xx-xx), page 33