Difference between revisions of "Animastar"
From Sega Retro
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| developer=[[AKI]] | | developer=[[AKI]] | ||
| system=[[Sega Dreamcast]] | | system=[[Sega Dreamcast]] | ||
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| sounddriver= | | sounddriver= | ||
| peripherals=[[Dreamcast VGA Box]], [[Visual Memory Unit]] | | peripherals=[[Dreamcast VGA Box]], [[Visual Memory Unit]] | ||
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''Animastar'' was originally planned to be compatible with a [[Game Boy Color]] ''Animastar'' game (which became ''Animastar GB'', released in 2001). It would have used a special cable to link the Dreamcast console and Game Boy Color handheld together{{fileref|EGM US 125.pdf|page=54}}, but the idea was scrapped. | ''Animastar'' was originally planned to be compatible with a [[Game Boy Color]] ''Animastar'' game (which became ''Animastar GB'', released in 2001). It would have used a special cable to link the Dreamcast console and Game Boy Color handheld together{{fileref|EGM US 125.pdf|page=54}}, but the idea was scrapped. | ||
+ | |||
+ | ==Production credits== | ||
+ | {{multicol| | ||
+ | {{creditstable| | ||
+ | *'''Scenario:''' Kenji Terada | ||
+ | *'''Program Direction:''' Yoshihiro Miura | ||
+ | *'''System Program:''' Kazunori Mimori | ||
+ | *'''Race Program:''' Shinya Suda, Yukinobu Hasegawa | ||
+ | *'''Farm Program:''' Yasuaki Gohko | ||
+ | *'''Community Program:''' Shinya Suda | ||
+ | *'''Exploration Program:''' Kaznori Mimori | ||
+ | *'''Visual Memory Program:''' Yukinobu Hasegawa | ||
+ | *'''Anima Notebook Program:''' Kazunori Mimori | ||
+ | *'''Event Script Program:''' Yoshihiro Miura | ||
+ | *'''Event Script Data:''' Taka Mashiko | ||
+ | *'''Exploration Scenario:''' Masanobu Morimoto | ||
+ | *'''Graphic Direction:''' Muneshige Ikeshita | ||
+ | *'''Anima Design & Model:''' Hiroaki Otake, Morifumi Kawaminami, Shin Takayanagi, Kenichi Naka, Kenjiro Morita | ||
+ | *'''Anima Motion:''' Hiroya Tamura, Morifumi Kawaminami | ||
+ | *'''Anima Motion Support:''' Kazuki Nishida, Daichi Tekuchi, Yoshiyuki Oshikiri | ||
+ | *'''Character Design & Model / Character 2D Face Design:''' Yuko Kobayashi | ||
+ | *'''Character Motion:''' Masakazu Kato, Morifumi Kawaminami, Hiroya Tamura | ||
+ | *'''Course Object Design & Build:''' Takeshi Kadoma, Toshizumi Ishii | ||
+ | *'''Training Course Object Design & Build:''' Takeshi Kadoma | ||
+ | *'''Course Effect:''' Toshizumi Ishii, Hiroya Tamura | ||
+ | *'''Community Design & Model:''' Shin Kabeya, Wataru Kamiya, Yuri Sato | ||
+ | *'''Community Model Support:''' Yuichi Kishikawa | ||
+ | *'''Farm Design & Model / Trophy Design & Model:''' Yoshikazu Okada | ||
+ | *'''Exploration Superviser:''' Muneshige Ikeshita | ||
+ | *'''Exploration 2D Sceneedit & Design:''' Mika Norimizu | ||
+ | *'''Exploration 2D Design & Model:''' Atsushi Hoshiko, Muneshige Ikeshita | ||
+ | *'''Exploration 2D Model Support:''' Shin Kabeya, Wataru Kamiya | ||
+ | *'''Exploration 3D Motion & Effect:''' Hiroya Tamura | ||
+ | *'''Exploration 3D Model Support:''' Morifumi Kawaminami | ||
+ | *'''Celemony Scene & Other Model:''' Hiroya Tamura | ||
+ | *'''2D Visual Design:''' Masaharu Omi | ||
+ | *'''Package Design:''' Shin Takayanagi | ||
+ | *'''Sound Direction:''' Kouji Niikura | ||
+ | *'''Music & Sound Effect:''' Kouji Niikura, Yukie Sugawara | ||
+ | *'''BGM Recording & Mixing:''' Tamotsu Kuwabara (J&L Studio), Kouji Niikura | ||
+ | *'''BGM Mastering:''' Yuka Koizumi (Orange), Yukie Sugawara | ||
+ | *'''Voice''' | ||
+ | **'''Shibit Green / Tilli:''' Aya Hisagawa (Aoni Production) | ||
+ | **'''Nirna / Minima:''' Ayako Sasaki (Aoni Production) | ||
+ | **'''Minima:''' Hiromi Konno (Aoni Production) | ||
+ | **'''Sezaar / Dr.Moicky:''' Taiki Matsuno (Aoni Production) | ||
+ | **'''Borbin Elder:''' Naoki Tatsuta (Aoni Production) | ||
+ | **'''Borkief / Mr.Curle / Knowledgeable Grandpa:''' Yusuka Numata (Aoni Production) | ||
+ | *'''Voice Recording:''' Yukio Shimazu (Log Studio) | ||
+ | *'''Sound Material Supplier:''' Michihiro Ito (Sound Ring) | ||
+ | *'''Theme Song:''' "Reach the Stars" | ||
+ | **'''Music:''' Yukie Sugawara | ||
+ | **'''Arrangement:''' Yuki Sugawara, Kouji Niikura | ||
+ | **'''Original Lyrics:''' Yuki Sugawara, Kouji Niikura | ||
+ | **'''Translation:''' Mari, Rorin, Satoshi Furukawa | ||
+ | **'''Vocal:''' Brenda Vaughn (Body&Associates) | ||
+ | **'''Guitar:''' [[Kazuo Shimizu]] (Levo) | ||
+ | **'''Recording & Mixing:''' Tamotsu Kuwabara (J&L Studio) | ||
+ | **'''Mastering:''' Yuka Koizumi (Orange) | ||
+ | *'''Promotion:''' Haruaki Takemoto | ||
+ | *'''Test play:''' Toshikazu Tozawa, Atsuyuki Masuda, Daishi Ooishi, Kenzi Sugiura | ||
+ | *'''[[Sega|Sega Enterprises, Ltd.]]:''' [[Hideki Okamura]], [[Masanao Maeda]], Minoru Kabuta, [[Norio Watanabe]], [[Kagasei Shimomura]], [[Yasunobu Masahiro]], [[Yasushi Nagumo]], [[Mariko Takeda]], [[Tsuyoshi Sawada]] | ||
+ | *'''81 Entertainment Co.,Ltd.:''' [[Masatoshi Kawaguchi]], [[Kazuhiro Hanaya]] | ||
+ | *'''Segamuse,Ltd:''' [[Makoto Ando]] | ||
+ | *'''Special Thanks:''' Kazuhito Tohyama, Yasuaki Sumi (Aoni Production), Takahide Miyamoto (Levo), Motoyoshi Kato (Body&Associates), J&L Studio, Orance Co.,Ltd., Aoni Production, Log Studio, Sound Ring, Body&Associates Corporation, Levo Inc. | ||
+ | *'''Director:''' Yoshihiro Miura | ||
+ | *'''Exective Producer:''' Syuji Yoshida | ||
+ | '''{{rolloverText|©2000 [[AKI]]/寺田憲史事務所|(C)2000 AKI/Terada Kenji Jimusyo}}'''<br> | ||
+ | |source=In-game credits | ||
+ | |console=DC | ||
+ | }} | ||
+ | }} | ||
==Magazine articles== | ==Magazine articles== | ||
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| famitsu_source={{num|601|page=30|pdf=}} | | famitsu_source={{num|601|page=30|pdf=}} | ||
| dmjp_r=77 | | dmjp_r=77 | ||
− | | dmjp_r_source={{num||page=34|pdf= | + | | dmjp_r_source={{num||page=34|pdf=Dorimaga JP 20021011 2002-18.pdf}} |
}}<section end="DC_ratings" /> | }}<section end="DC_ratings" /> | ||
{{Scanbox | {{Scanbox |
Revision as of 09:23, 12 March 2018
Animastar | ||||||||||
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System(s): Sega Dreamcast | ||||||||||
Publisher: AKI | ||||||||||
Developer: AKI | ||||||||||
Peripherals supported: Dreamcast VGA Box, Visual Memory Unit | ||||||||||
Genre: RPG | ||||||||||
Number of players: 1-4 | ||||||||||
| ||||||||||
This teeny-tiny article needs some work. You can help us by expanding it.
Animastar (アニマスター) is an RPG for the Sega Dreamcast.
Animastar was originally planned to be compatible with a Game Boy Color Animastar game (which became Animastar GB, released in 2001). It would have used a special cable to link the Dreamcast console and Game Boy Color handheld together[1], but the idea was scrapped.
Contents
Production credits
- Scenario: Kenji Terada
- Program Direction: Yoshihiro Miura
- System Program: Kazunori Mimori
- Race Program: Shinya Suda, Yukinobu Hasegawa
- Farm Program: Yasuaki Gohko
- Community Program: Shinya Suda
- Exploration Program: Kaznori Mimori
- Visual Memory Program: Yukinobu Hasegawa
- Anima Notebook Program: Kazunori Mimori
- Event Script Program: Yoshihiro Miura
- Event Script Data: Taka Mashiko
- Exploration Scenario: Masanobu Morimoto
- Graphic Direction: Muneshige Ikeshita
- Anima Design & Model: Hiroaki Otake, Morifumi Kawaminami, Shin Takayanagi, Kenichi Naka, Kenjiro Morita
- Anima Motion: Hiroya Tamura, Morifumi Kawaminami
- Anima Motion Support: Kazuki Nishida, Daichi Tekuchi, Yoshiyuki Oshikiri
- Character Design & Model / Character 2D Face Design: Yuko Kobayashi
- Character Motion: Masakazu Kato, Morifumi Kawaminami, Hiroya Tamura
- Course Object Design & Build: Takeshi Kadoma, Toshizumi Ishii
- Training Course Object Design & Build: Takeshi Kadoma
- Course Effect: Toshizumi Ishii, Hiroya Tamura
- Community Design & Model: Shin Kabeya, Wataru Kamiya, Yuri Sato
- Community Model Support: Yuichi Kishikawa
- Farm Design & Model / Trophy Design & Model: Yoshikazu Okada
- Exploration Superviser: Muneshige Ikeshita
- Exploration 2D Sceneedit & Design: Mika Norimizu
- Exploration 2D Design & Model: Atsushi Hoshiko, Muneshige Ikeshita
- Exploration 2D Model Support: Shin Kabeya, Wataru Kamiya
- Exploration 3D Motion & Effect: Hiroya Tamura
- Exploration 3D Model Support: Morifumi Kawaminami
- Celemony Scene & Other Model: Hiroya Tamura
- 2D Visual Design: Masaharu Omi
- Package Design: Shin Takayanagi
- Sound Direction: Kouji Niikura
- Music & Sound Effect: Kouji Niikura, Yukie Sugawara
- BGM Recording & Mixing: Tamotsu Kuwabara (J&L Studio), Kouji Niikura
- BGM Mastering: Yuka Koizumi (Orange), Yukie Sugawara
- Voice
- Shibit Green / Tilli: Aya Hisagawa (Aoni Production)
- Nirna / Minima: Ayako Sasaki (Aoni Production)
- Minima: Hiromi Konno (Aoni Production)
- Sezaar / Dr.Moicky: Taiki Matsuno (Aoni Production)
- Borbin Elder: Naoki Tatsuta (Aoni Production)
- Borkief / Mr.Curle / Knowledgeable Grandpa: Yusuka Numata (Aoni Production)
- Voice Recording: Yukio Shimazu (Log Studio)
- Sound Material Supplier: Michihiro Ito (Sound Ring)
- Theme Song: "Reach the Stars"
- Music: Yukie Sugawara
- Arrangement: Yuki Sugawara, Kouji Niikura
- Original Lyrics: Yuki Sugawara, Kouji Niikura
- Translation: Mari, Rorin, Satoshi Furukawa
- Vocal: Brenda Vaughn (Body&Associates)
- Guitar: Kazuo Shimizu (Levo)
- Recording & Mixing: Tamotsu Kuwabara (J&L Studio)
- Mastering: Yuka Koizumi (Orange)
- Promotion: Haruaki Takemoto
- Test play: Toshikazu Tozawa, Atsuyuki Masuda, Daishi Ooishi, Kenzi Sugiura
- Sega Enterprises, Ltd.: Hideki Okamura, Masanao Maeda, Minoru Kabuta, Norio Watanabe, Kagasei Shimomura, Yasunobu Masahiro, Yasushi Nagumo, Mariko Takeda, Tsuyoshi Sawada
- 81 Entertainment Co.,Ltd.: Masatoshi Kawaguchi, Kazuhiro Hanaya
- Segamuse,Ltd: Makoto Ando
- Special Thanks: Kazuhito Tohyama, Yasuaki Sumi (Aoni Production), Takahide Miyamoto (Levo), Motoyoshi Kato (Body&Associates), J&L Studio, Orance Co.,Ltd., Aoni Production, Log Studio, Sound Ring, Body&Associates Corporation, Levo Inc.
- Director: Yoshihiro Miura
- Exective Producer: Syuji Yoshida
©2000 AKI/寺田憲史事務所
Magazine articles
- Main article: Animastar/Magazine articles.
Promotional material
Print advert in Dreamcast Magazine (JP) #2000-22: "2000-22 (2000-06-30,07-07)" (2000-06-16)
also published in:
also published in:
- Dreamcast Magazine (JP) #2000-22ex: "2000-22 extra (2000-07-07ex)" (2000-06-23)[2]
Physical scans
Sega Retro Average | ||||||||||||||||||||||||
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|
66 | |
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Based on 4 reviews |
External links
- Sega of Japan catalogue pages (Japanese): Dreamcast
References
- ↑ File:EGM US 125.pdf, page 54
- ↑ Dreamcast Magazine, "2000-22 extra (2000-07-07ex)" (JP; 2000-06-23), page 12
- ↑ File:DCM_JP_20000623_2000-21.pdf, page 20
- ↑ 4.0 4.1 File:Dorimaga JP 20021011 2002-18.pdf, page 34 Cite error: Invalid
<ref>
tag; name ":File:Dorimaga JP 20021011 2002-18.pdf_p34" defined multiple times with different content - ↑ Dreamcast Magazine, "2000-21 (2000-06-23)" (JP; 2000-06-09), page 20
- ↑ Famitsu, "2000-06-23" (JP; 2000-06-09), page 30
- ↑ Playmag, "Octobre 2000" (FR; 2000-xx-xx), page 64
Categories:
- Pages with reference errors
- Dreamcast VGA Box-compatible games
- Visual Memory Unit-compatible games
- 1-4 player games
- JP Dreamcast games
- All JP games
- Dreamcast games
- 2000 Dreamcast games
- All 2000 games
- Dreamcast RPGs
- All RPGs
- Old content rating field
- All games
- Sub-stubs
- Credits without reference
- GalleryPrintAd file defined
- Old-style rating (dmjp)
- Use magref
- Old-style rating (famitsu)
- Rating without PDF source
- Old-style rating (dmjp r)
- Update ratings template
- 3 old ratings