Difference between revisions of "Ryo Kudou"

From Sega Retro

Line 11: Line 11:
  
 
==Production history==
 
==Production history==
 +
{{ProductionHistory|Ryo Kudou|Ryo Kudo|Ryou Kudo|工藤 稜}}
 +
 
* ''[[Seima Densetsu 3x3 Eyes]]'' (1993) — Design (Game Part)
 
* ''[[Seima Densetsu 3x3 Eyes]]'' (1993) — Design (Game Part)
* ''[[J. League Pro Striker 2]]'' (1994) — Graphic Design (as '''Ryo Kudo''')
 
 
* ''[[Magic Knight Rayearth (Saturn)|Magic Knight Rayearth]]'' (Saturn Version) (1995) — Field Map Production (Japan Staff) (as '''Ryou Kudo''')
 
* ''[[Magic Knight Rayearth (Saturn)|Magic Knight Rayearth]]'' (Saturn Version) (1995) — Field Map Production (Japan Staff) (as '''Ryou Kudo''')
 
* ''[[Knuckles' Chaotix]]'' (1995) — Character Designer, Enemy Designer, Boss Designer
 
* ''[[Knuckles' Chaotix]]'' (1995) — Character Designer, Enemy Designer, Boss Designer
* ''[[NiGHTS into Dreams]]'' (1996) — World Artist (as '''Ryo Kudo''')
 
  
 
==References==
 
==References==
 
<references/>
 
<references/>

Revision as of 08:12, 28 January 2018

Notavailable.svg
Ryo Kudou
Company(ies): Sega of Japan
Role(s): Designer

This teeny-tiny article needs some work. You can help us by expanding it.


Ryo Kudou (工藤 稜) is a character designer and artist from the early to mid 1990s. He is best known for his work on Knuckles' Chaotix as a leading character, enemy and boss designer with Takumi Miyake.

Production history

Games

Music

References