Difference between revisions of "Animastar"

From Sega Retro

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{{sub-stub}}'''''{{PAGENAME}}''''' (アニマスター) is an RPG for the [[Sega Dreamcast]].
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{{stub}}'''''{{PAGENAME}}''''' (アニマスター) is an RPG for the [[Sega Dreamcast]].
  
 
''Animastar'' was originally planned to be compatible with a [[Game Boy Color]] ''Animastar'' game (which became ''Animastar GB'', released in 2001). It would have used a special cable to link the Dreamcast console and Game Boy Color handheld together{{fileref|EGM US 125.pdf|page=54}}, but the idea was scrapped.
 
''Animastar'' was originally planned to be compatible with a [[Game Boy Color]] ''Animastar'' game (which became ''Animastar GB'', released in 2001). It would have used a special cable to link the Dreamcast console and Game Boy Color handheld together{{fileref|EGM US 125.pdf|page=54}}, but the idea was scrapped.
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*'''Exective Producer:''' Syuji Yoshida
 
*'''Exective Producer:''' Syuji Yoshida
 
'''{{rolloverText|©2000 [[AKI]]/寺田憲史事務所|(C)2000 AKI/Terada Kenji Jimusyo}}'''<br>
 
'''{{rolloverText|©2000 [[AKI]]/寺田憲史事務所|(C)2000 AKI/Terada Kenji Jimusyo}}'''<br>
|source=In-game credits
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| source=In-game credits
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Revision as of 12:39, 10 April 2018

n/a

Animastar title.png

Animastar
System(s): Sega Dreamcast
Publisher: AKI
Developer:
Peripherals supported: Dreamcast VGA Box, Visual Memory Unit
Genre: RPG

















Number of players: 1-4
Release Date RRP Code
Sega Dreamcast
JP
¥5,8005,800 T-34101M

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Animastar (アニマスター) is an RPG for the Sega Dreamcast.

Animastar was originally planned to be compatible with a Game Boy Color Animastar game (which became Animastar GB, released in 2001). It would have used a special cable to link the Dreamcast console and Game Boy Color handheld together[1], but the idea was scrapped.

Production credits

  • Scenario: Kenji Terada
  • Program Direction: Yoshihiro Miura
  • System Program: Kazunori Mimori
  • Race Program: Shinya Suda, Yukinobu Hasegawa
  • Farm Program: Yasuaki Gohko
  • Community Program: Shinya Suda
  • Exploration Program: Kaznori Mimori
  • Visual Memory Program: Yukinobu Hasegawa
  • Anima Notebook Program: Kazunori Mimori
  • Event Script Program: Yoshihiro Miura
  • Event Script Data: Taka Mashiko
  • Exploration Scenario: Masanobu Morimoto
  • Graphic Direction: Muneshige Ikeshita
  • Anima Design & Model: Hiroaki Otake, Morifumi Kawaminami, Shin Takayanagi, Kenichi Naka, Kenjiro Morita
  • Anima Motion: Hiroya Tamura, Morifumi Kawaminami
  • Anima Motion Support: Kazuki Nishida, Daichi Tekuchi, Yoshiyuki Oshikiri
  • Character Design & Model / Character 2D Face Design: Yuko Kobayashi
  • Character Motion: Masakazu Kato, Morifumi Kawaminami, Hiroya Tamura
  • Course Object Design & Build: Takeshi Kadoma, Toshizumi Ishii
  • Training Course Object Design & Build: Takeshi Kadoma
  • Course Effect: Toshizumi Ishii, Hiroya Tamura
  • Community Design & Model: Shin Kabeya, Wataru Kamiya, Yuri Sato
  • Community Model Support: Yuichi Kishikawa
  • Farm Design & Model / Trophy Design & Model: Yoshikazu Okada
  • Exploration Superviser: Muneshige Ikeshita
  • Exploration 2D Sceneedit & Design: Mika Norimizu
  • Exploration 2D Design & Model: Atsushi Hoshiko, Muneshige Ikeshita
  • Exploration 2D Model Support: Shin Kabeya, Wataru Kamiya
  • Exploration 3D Motion & Effect: Hiroya Tamura
  • Exploration 3D Model Support: Morifumi Kawaminami
  • Celemony Scene & Other Model: Hiroya Tamura
  • 2D Visual Design: Masaharu Omi
  • Package Design: Shin Takayanagi
  • Sound Direction: Kouji Niikura
  • Music & Sound Effect: Kouji Niikura, Yukie Sugawara
  • BGM Recording & Mixing: Tamotsu Kuwabara (J&L Studio), Kouji Niikura
  • BGM Mastering: Yuka Koizumi (Orange), Yukie Sugawara
  • Voice
    • Shibit Green / Tilli: Aya Hisagawa (Aoni Production)
    • Nirna / Minima: Ayako Sasaki (Aoni Production)
    • Minima: Hiromi Konno (Aoni Production)
    • Sezaar / Dr.Moicky: Taiki Matsuno (Aoni Production)
    • Borbin Elder: Naoki Tatsuta (Aoni Production)
    • Borkief / Mr.Curle / Knowledgeable Grandpa: Yusuka Numata (Aoni Production)
  • Voice Recording: Yukio Shimazu (Log Studio)
  • Sound Material Supplier: Michihiro Ito (Sound Ring)
  • Theme Song: "Reach the Stars"
    • Music: Yukie Sugawara
    • Arrangement: Yuki Sugawara, Kouji Niikura
    • Original Lyrics: Yuki Sugawara, Kouji Niikura
    • Translation: Mari, Rorin, Satoshi Furukawa
    • Vocal: Brenda Vaughn (Body&Associates)
    • Guitar: Kazuo Shimizu (Levo)
    • Recording & Mixing: Tamotsu Kuwabara (J&L Studio)
    • Mastering: Yuka Koizumi (Orange)
  • Promotion: Haruaki Takemoto
  • Test play: Toshikazu Tozawa, Atsuyuki Masuda, Daishi Ooishi, Kenzi Sugiura
  • Sega Enterprises, Ltd.: Hideki Okamura, Masanao Maeda, Minoru Kabuta, Norio Watanabe, Kagasei Shimomura, Yasunobu Masahiro, Yasushi Nagumo, Mariko Takeda, Tsuyoshi Sawada
  • 81 Entertainment Co.,Ltd.: Masatoshi Kawaguchi, Kazuhiro Hanaya
  • Segamuse,Ltd: Makoto Ando
  • Special Thanks: Kazuhito Tohyama, Yasuaki Sumi (Aoni Production), Takahide Miyamoto (Levo), Motoyoshi Kato (Body&Associates), J&L Studio, Orance Co.,Ltd., Aoni Production, Log Studio, Sound Ring, Body&Associates Corporation, Levo Inc.
  • Director: Yoshihiro Miura
  • Exective Producer: Syuji Yoshida

©2000 AKI/寺田憲史事務所

Source:
In-game credits

Magazine articles

Main article: Animastar/Magazine articles.

Promotional material

Logo-pdf.svg
Print advert in Dreamcast Magazine (JP) #2000-22: "2000-22 (2000-06-30,07-07)" (2000-06-16)
also published in:
Logo-pdf.svg

Physical scans

Sega Retro Average 
Publication Score Source
57 №2000-21, p20[3]
70 №601, p30
77 №, p34[4]
Sega Dreamcast
68
Based on
3 reviews
Sega Retro Average 
Publication Version Score
Dreamcast Magazine (JP) NTSC-J
57
[5]
Dorimaga (JP) NTSC-J
77
[4]
Famitsu (JP) NTSC-J
70
[6]
Playmag (FR) NTSC-J
60
[7]
Sega Dreamcast
66
Based on
4 reviews

Animastar

Dreamcast, JP
Animastar DC JP Box Back.jpgAnimastar DC JP Box Front.jpg
Cover
Animastar DC JP Spine.jpg
Spinecard
Animastar DC JP Disc.jpg
Disc

External links

  • Sega of Japan catalogue pages (Japanese): Dreamcast

References