Difference between revisions of "Beosoft"
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== The beginning == | == The beginning == | ||
− | The company was founded in 1989 and operated in the Federal Republic of Yugoslavia. The company was selling games and computer accessories mainly for Commodore 64. | + | The company was founded in 1989 and operated in the Federal Republic of Yugoslavia. The company was selling games and computer accessories mainly for Commodore 64.<ref>http://retrospec.sgn.net/users/tomcat/yu/magshow.php?auto=&page=28&all=SK_90_09</ref> |
[[File:Beosoft advert 1996.mp4|thumb|Beosoft advert 1996]] | [[File:Beosoft advert 1996.mp4|thumb|Beosoft advert 1996]] | ||
== Game BoYugoslavia and console deal == | == Game BoYugoslavia and console deal == | ||
− | At the beginning of 1994, the company became a representative of Nintendo in the Federal Republic of Yugoslavia (Serbia and Montenegro). It began to work under the name '''Game BoYugoslavia''' and to sell Game Boy consoles. Console began to pay attention of customers, so at the end of 1994, the company released Nintendo (SNES, NES) stationary consoles and started selling Sega products.Company returned to name Beosoft. At the end of 90s company also started selling Sony products. | + | At the beginning of 1994, the company became a representative of Nintendo in the Federal Republic of Yugoslavia (Serbia and Montenegro). It began to work under the name '''Game BoYugoslavia''' and to sell Game Boy consoles.<ref>http://retrospec.sgn.net/users/tomcat/yu/magshow.php?auto=&page=71&all=SK_94_03</ref> Console began to pay attention of customers, so at the end of 1994, the company released Nintendo (SNES, NES) stationary consoles and started selling Sega products.Company returned to name Beosoft. At the end of 90s company also started selling Sony products. |
== 2000s == | == 2000s == | ||
− | In the early 2000s, the company became very influential. Company managed to defeat the biggest rival [[ DigiTech ]] . The company also supported many gaming magazines like "Bonus". Later, Beosoft Kids was founded which was an entertainment center for children. The company, did not go well and was finally closed. However, it is not known when. | + | In the early 2000s, the company became very influential. Company managed to defeat the biggest rival [[ DigiTech ]] . The company also supported many gaming magazines like "Bonus". Later, Beosoft Kids<ref>https://web.archive.org/web/20111116012434/http://beosoftkids.rs:80/</ref> was founded which was an entertainment center for children. The company, did not go well and was finally closed. However, it is not known when. |
== Piracy == | == Piracy == |
Revision as of 05:50, 20 July 2018
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Former game shop operating in Serbia and in former years in Montenegro.
The beginning
The company was founded in 1989 and operated in the Federal Republic of Yugoslavia. The company was selling games and computer accessories mainly for Commodore 64.[1]
Game BoYugoslavia and console deal
At the beginning of 1994, the company became a representative of Nintendo in the Federal Republic of Yugoslavia (Serbia and Montenegro). It began to work under the name Game BoYugoslavia and to sell Game Boy consoles.[2] Console began to pay attention of customers, so at the end of 1994, the company released Nintendo (SNES, NES) stationary consoles and started selling Sega products.Company returned to name Beosoft. At the end of 90s company also started selling Sony products.
2000s
In the early 2000s, the company became very influential. Company managed to defeat the biggest rival DigiTech . The company also supported many gaming magazines like "Bonus". Later, Beosoft Kids[3] was founded which was an entertainment center for children. The company, did not go well and was finally closed. However, it is not known when.
Piracy
The company in the 90s was known for its large piracy of products. The first were pirate game compilations for Commodore 64. Games for Game Boy also received pirate compilations. The Sega games were often bootlegs. The same was with Sony Playstation games. The situation has changed after the Copyright Act.