Difference between revisions of "Virtua Hamster"

From Sega Retro

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| bobscreen=Virtua Hamster Title.png
 
| bobscreen=Virtua Hamster Title.png
 
| publisher=[[Sega]]
 
| publisher=[[Sega]]
| developer=[[Sega]], [[David A. Palmer Productions]]{{ref|http://www.gamesproducer.com/v1/fs.htm}}
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| developer=[[David A. Palmer Productions]]{{ref|http://www.gamesproducer.com/v1/fs.htm}}
 
| system=[[Sega 32X]], [[Sega Saturn]]
 
| system=[[Sega 32X]], [[Sega Saturn]]
 
| peripherals=
 
| peripherals=
 
| genre=Action
 
| genre=Action
| status=32X prototype dumped
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| status=Dumped (32X)
 
| esrb=ka
 
| esrb=ka
 
}}
 
}}
 
{{sub-stub}}'''''{{PAGENAME}}''''' is a unreleased [[Sega 32X]] game. The game was to star a variety of selectable rodents attached to rocket packs who could travel through a series of connected tubes, fighting each other and avoiding various obstacles.
 
{{sub-stub}}'''''{{PAGENAME}}''''' is a unreleased [[Sega 32X]] game. The game was to star a variety of selectable rodents attached to rocket packs who could travel through a series of connected tubes, fighting each other and avoiding various obstacles.
  
It was built solely with the 32X in mind, however after the console failed development moved to the [[Sega Saturn]] for a short while before being axed completely. It is also reported that Sega of Japan were not keen on use of the "Virtua" in the game's name, possibly so that the game was not associated with [[Sega AM2]]'s ''[[Virtua Fighter]]'' and ''[[Virtua Racing]]''. An alternate box mock-up uses the title ''Virtual Hamster'' instead.
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==Gameplay==
 +
''Virtua Hamster'' features only one playable character - the hamster Chip - and there is only one empty level (though there are numerous non-moving 3D models of other characters and items dotted around the map). {{A}} resets the game, and {{B}}/{{C}} can be used to move the camera forwards and backwards through the tube. There are also two Sega screens.
  
In August 2009, Ryo Suzuki of SEGASaturno.com dumped an early prototype version of this game. In it, the only selectable character is hamster, Chip, and there is only one empty level (though there are numerous non-moving 3D models of other characters and items dotted around the map). {{A}} resets the game, and {{B}}/{{C}} can be used to move the camera forwards and backwards through the tube. There are also two Sega screens.
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==Development==
 +
[[File:VirtuaHamster Quackenbush.jpg|thumb|280px|Designer [[Eric Quackenbush]] demonstrates at early version of ''Virtua Hamster''.]]
 +
''Virtua Hamster'' was built solely with the 32X in mind, however after the console failed development moved to the [[Sega Saturn]] for a short while before being axed completely. It is also reported that [[Sega of Japan]] were not keen on use of the "Virtua" in the game's name, possibly so that the game was not associated with [[Sega AM2]]'s ''[[Virtua Fighter]]'' and ''[[Virtua Racing]]''. An alternate box mock-up uses the title ''Virtual Hamster'' instead.
 +
 
 +
==History==
 +
In August 2009, Ryo Suzuki of SEGASaturno.com dumped an early prototype version of this game.
  
 
==Magazine articles==
 
==Magazine articles==

Revision as of 19:53, 9 November 2021

Virtua Hamster Title.png

Virtua Hamster
System(s): Sega 32X, Sega Saturn
Publisher: Sega
Developer: David A. Palmer Productions[1]
Genre: Action
Status of prototype(s): Dumped (32X)

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Virtua Hamster is a unreleased Sega 32X game. The game was to star a variety of selectable rodents attached to rocket packs who could travel through a series of connected tubes, fighting each other and avoiding various obstacles.

Gameplay

Virtua Hamster features only one playable character - the hamster Chip - and there is only one empty level (though there are numerous non-moving 3D models of other characters and items dotted around the map). A resets the game, and B/C can be used to move the camera forwards and backwards through the tube. There are also two Sega screens.

Development

Designer Eric Quackenbush demonstrates at early version of Virtua Hamster.

Virtua Hamster was built solely with the 32X in mind, however after the console failed development moved to the Sega Saturn for a short while before being axed completely. It is also reported that Sega of Japan were not keen on use of the "Virtua" in the game's name, possibly so that the game was not associated with Sega AM2's Virtua Fighter and Virtua Racing. An alternate box mock-up uses the title Virtual Hamster instead.

History

In August 2009, Ryo Suzuki of SEGASaturno.com dumped an early prototype version of this game.

Magazine articles

Main article: Virtua Hamster/Magazine articles.

Videos

Artwork

Technical information

ROM dump status

System Hash Size Build Date Source Comments
Sega 32X
 ?
CRC32 cd54ac37
MD5 b3a4929fcb61bc9ecdfd9ac453860fc1
SHA-1 c10f98d9db73ae90be5e5d556b663a5aff015cef
2MB Cartridge (US)

References