Difference between revisions of "Sega Gigas hardware"

From Sega Retro

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==Technical specifications==
 
==Technical specifications==
 
* CPU : [[Zilog]] [[Z80]] @ 6 MHz
 
* CPU : [[Zilog]] [[Z80]] @ 6 MHz
** Performance: 8/16-bit instructions @ 0.87 [[wikipedia:Instructions per second|MIPS]]
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:* Performance: 8/16-bit instructions @ 0.87 [[wikipedia:Instructions per second|MIPS]]
** Bus width: 8-bit
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:* Bus width: 8-bit
 
* Sound chips : 4× [[SN76489|SN76496]] @ 3 MHz
 
* Sound chips : 4× [[SN76489|SN76496]] @ 3 MHz
** Channels: 16 (12 square wave tone generators, 4 white noise generators)
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:* Channels: 16 (12 square wave tone generators, 4 white noise generators)
 
* Display resolution: 256×224{{ref|https://github.com/mamedev/historic-mame/blob/master/src/mame/drivers/freekick.c}}
 
* Display resolution: 256×224{{ref|https://github.com/mamedev/historic-mame/blob/master/src/mame/drivers/freekick.c}}
** Overscan resolution: 256×256
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:* Overscan resolution: 256×256
 
* Refresh rate: 60 Hz{{ref|https://github.com/mamedev/historic-mame/blob/master/src/mame/drivers/freekick.c}}
 
* Refresh rate: 60 Hz{{ref|https://github.com/mamedev/historic-mame/blob/master/src/mame/drivers/freekick.c}}
** Frame rate: 60 frames/sec
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:* Frame rate: 60 frames/sec
 
* [[Palette|Color depth]]: 4096 (12-bit){{ref|https://github.com/mamedev/historic-mame/blob/master/src/mame/drivers/freekick.c}}
 
* [[Palette|Color depth]]: 4096 (12-bit){{ref|https://github.com/mamedev/historic-mame/blob/master/src/mame/drivers/freekick.c}}
** Colors on screen: 512
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:* Colors on screen: 512
  
 
==List of games==
 
==List of games==

Revision as of 20:51, 17 October 2018

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Sega Gigas hardware
Manufacturer: Sega
Release Date RRP Code
Arcade
World
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This teeny-tiny article needs some work. You can help us by expanding it.


Sega Gigas hardware is an arcade system released by Sega (possibly in cooperation with Nihon System) in 1986 alongside the arcade game Gigas. It was used in a small handful of arcade games between 1986 and 1988.

Technical specifications

  • Performance: 8/16-bit instructions @ 0.87 MIPS
  • Bus width: 8-bit
  • Sound chips : 4× SN76496 @ 3 MHz
  • Channels: 16 (12 square wave tone generators, 4 white noise generators)
  • Display resolution: 256×224[1]
  • Overscan resolution: 256×256
  • Refresh rate: 60 Hz[1]
  • Frame rate: 60 frames/sec
  • Colors on screen: 512

List of games

References


Sega arcade boards
Originating in arcades









Console-based hardware








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PC-based hardware








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