Difference between revisions of "Sega System 2"

From Sega Retro

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* Board composition: Main board + [[ROM]] board
 
* Board composition: Main board + [[ROM]] board
 
* [[Tile Layer|Tilemap]] planes: 2 background layers (1 static, 1 scrolling), 8×8 tiles
 
* [[Tile Layer|Tilemap]] planes: 2 background layers (1 static, 1 scrolling), 8×8 tiles
** Tilemap sizes: 512×512 for scrolling plane, 256×256 for fixed plane{{ref|https://github.com/mamedev/mame/tree/master/src/mame/video/system1.cpp}}
+
:* Tilemap sizes: 512×512 for scrolling plane, 256×256 for fixed plane{{ref|https://github.com/mamedev/mame/tree/master/src/mame/video/system1.cpp}}
  
 
===Memory===
 
===Memory===
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* Memory: 385.5–487.5 KB (100–106 KB main, 251.5–347.5 KB video, 34 KB sound)
 
* Memory: 385.5–487.5 KB (100–106 KB main, 251.5–347.5 KB video, 34 KB sound)
 
* [[RAM]]: 32.5 [[Byte|KB]] ([[SRAM]]){{ref|https://github.com/mamedev/mame/blob/master/src/mame/drivers/system1.cpp}}
 
* [[RAM]]: 32.5 [[Byte|KB]] ([[SRAM]]){{ref|https://github.com/mamedev/mame/blob/master/src/mame/drivers/system1.cpp}}
** Main: 4 KB
+
:* Main: 4 KB
** [[VRAM|Video]]: 26.5 KB (4 KB video, 2 KB [[sprite]] attributes, 1.5 KB sprite line buffers, 2 KB palette, 4 KB collision)
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:* [[VRAM|Video]]: 26.5 KB (4 KB video, 2 KB [[sprite]] attributes, 1.5 KB sprite line buffers, 2 KB palette, 4 KB collision)
** Sound: 2 KB
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:* Sound: 2 KB
 
* [[ROM]]: 353–455 KB
 
* [[ROM]]: 353–455 KB
** Main: 96–102 KB
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:* Main: 96–102 KB
** Video: 225–321 KB (96 KB tiles, 128–224 KB sprites, 1 KB palette)
+
:* Video: 225–321 KB (96 KB tiles, 128–224 KB sprites, 1 KB palette)
** Sound: 32 KB
+
:* Sound: 32 KB
 
}}
 
}}
  

Revision as of 19:43, 17 October 2018

System2 PCB.jpg
Sega System 2
Manufacturer: Sega
Release Date RRP Code
Arcade
World
? ?




































The Sega System 2 is an arcade platform introduced by Sega in 1985. It is a successor to the Sega System 1, though largely an upgrade, utilising the same Zilog Z80 CPU, sound chips, and Sega graphics chipset. The major upgrades of the System 2 are the addition of a ROM board, faster RAM, and a larger 512×512 background scrolling plane.

The System 2 was supported alongside the System 1, with its last game being released in 1988.

Technical specifications

See Sega System 1 Specifications for details on underlying System 1 specifications.

The following are changes that System 2 made to System 1 specifications.

  • Board composition: Main board + ROM board
  • Tilemap planes: 2 background layers (1 static, 1 scrolling), 8×8 tiles
  • Tilemap sizes: 512×512 for scrolling plane, 256×256 for fixed plane[1]

Memory

  • Memory: 385.5–487.5 KB (100–106 KB main, 251.5–347.5 KB video, 34 KB sound)
  • RAM: 32.5 KB (SRAM)[2]
  • Main: 4 KB
  • Video: 26.5 KB (4 KB video, 2 KB sprite attributes, 1.5 KB sprite line buffers, 2 KB palette, 4 KB collision)
  • Sound: 2 KB
  • ROM: 353–455 KB
  • Main: 96–102 KB
  • Video: 225–321 KB (96 KB tiles, 128–224 KB sprites, 1 KB palette)
  • Sound: 32 KB

List of games

Photo gallery

References


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PC-based hardware








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