Difference between revisions of "Virtua Fighter 3/Magazine articles"
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| comment=[[ACME 1996]]. They compared the game's graphics to "the most impressive movie special effects" at the time. | | comment=[[ACME 1996]]. They compared the game's graphics to "the most impressive movie special effects" at the time. | ||
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| comment=[[ACME 1996]]. They described the graphics as "truly lifelike" and also compared Dural's liquid-metal body to the T-1000 from ''Terminator 2''. | | comment=[[ACME 1996]]. They described the graphics as "truly lifelike" and also compared Dural's liquid-metal body to the T-1000 from ''Terminator 2''. |
Revision as of 13:46, 8 May 2019
Arcade version
- Back to: Virtua Fighter 3.
File | Date | Source | Title and comments | |||
---|---|---|---|---|---|---|
1995-09-01 | Maximum (UK), "October 1995" | |||||
1995-11-xx | Maximum (UK), "November 1995" | |||||
1996-03-08 | Sega Saturn Magazine (JP), "1996-05 (1996-03-22)" | AOU Show 1996 | ||||
1996-03-08 | Edge (UK), "April 1996" | |||||
1996-03-14 | Computer & Video Games (UK), "April 1996" | |||||
1996-03-23 | Sega Saturn Magazine (UK), "April 1996" | ACME 1996. They compared Dural to the T-1000, noting Dural "looked almost identical" and the "metal surface reflected light from the surrounding" backdrops, which they described as "absolutely breathtaking." | ||||
1996-03-29 | Maximum (UK), "March 1996" | |||||
1996-04-12 | Computer & Video Games (UK), "May 1996" | ACME 1996. They stated the "disjointedness of Virtua Fighter 2, Tekken 2 and Soul Edge is completely gone" and the "characters are so smooth" that "every frame looks almost good enough to be a singular SGI-rendered, image, not a polygon construct". They noted "high-res detail" from "every angle, no matter how zoomed in" and transparency, translucency, lighting and shading effects. And they praised the motion capture animation of "absolutely gorgeous" Aoi Umenokoji and considered Dural's "morphing from liquid metal" to look more impressive than the T-1000's similar effects in the film Terminator 2: Judgment Day. | ||||
1996-04-23 | Next Generation (US), "May 1996" | AOU Show 1996 | ||||
1996-04-27 | Maximum (UK), "April 1996" | |||||
1996-xx-xx | Electronic Gaming Monthly (US), "May 1996" | ACME 1996. They stated, "Never in the history of gaming has any product ever looked as good as" Virtua Fighter 3, with "astonishing" graphic detail for each fighter, including visible facial expressions, a "lifelike" smile, eyes which follow the opponent, and clothes which move with the wind and change position and shape as the character moves. | ||||
1996-05-09 | Computer & Video Games (UK), "June 1996" | ACME 1996. They compared the game's graphics to "the most impressive movie special effects" at the time. | ||||
1996-xx-xx | GamePro (US), "June 1996" | ACME 1996. They described the graphics as "truly lifelike" and also compared Dural's liquid-metal body to the T-1000 from Terminator 2. | ||||
1996-06-12 | Computer & Video Games (UK), "July 1996" | E3 1996. | ||||
1996-07-11 | Computer & Video Games (UK), "August 1996" | |||||
1996-08-11 | Computer & Video Games (UK), "September 1996" | |||||
1996-10-09 | Computer & Video Games (UK), "November 1996" | |||||
Cover article |
1996-xx-xx | Game On! USA (US), "Vol. 1, No. 6" | Editors: PDF magazine with "file" parameter - add to or use Template:IssueNameStore | |||
1996-10-15 | Gamest (JP), "1996-11-15" | |||||
1997-xx-xx | Secret Service (PL), "Luty 1997" | Editors: PDF magazine with "file" parameter - add to or use Template:IssueNameStore | ||||
1997-03-15 | Velikiy Drakon (RU), "xxxx xxxx" | Editors: PDF magazine with "file" parameter - add to or use Template:IssueNameStore | ||||
1997-04-30 | Gamest (JP), "1997-05-30, 06-15" | |||||
1997-xx-xx | Strana Igr (RU), "May 1997" | Editors: PDF magazine with "file" parameter - add to or use Template:IssueNameStore | ||||
1997-07-15 | Gamest (JP), "1997-08-15" |
Saturn version
- Back to: Virtua Fighter 3.
File | Date | Source | Title and comments | |||
---|---|---|---|---|---|---|
1996-11-22 | Sega Saturn Magazine (JP), "1996-21 (1996-12-13)" | |||||
Editors: PDF magazine with "file" parameter - add to or use Template:IssueNameStore | ||||||
1996-xx-xx | Świat Gier Komputerowych (PL), "9/1996" | |||||
1996-12-01 | Score (CZ), "Prosinec 1996" | |||||
1996-xx-xx | Gry Komputerowe (PL), "12/1996" | |||||
1997-01-10 | Computer & Video Games (UK), "February 1997 (Freeplay #10)" | |||||
1997-xx-xx | Strana Igr (RU), "Fevral 1997" | Editors: PDF magazine with "file" parameter - add to or use Template:IssueNameStore |