Difference between revisions of "Starflight/Region coding"

From Sega Retro

m (Text replacement - "{{back\|(.*)}}" to "{{back}}")
 
Line 2: Line 2:
  
 
{{RegionCodeTable|
 
{{RegionCodeTable|
| romregion=NTSC-U/PAL  
+
| romregion=NTSC-U/PAL (00)
 
| ntscj_image=Starflight MDTitleScreen.png
 
| ntscj_image=Starflight MDTitleScreen.png
 
| ntscu_image=Starflight MDTitleScreen.png
 
| ntscu_image=Starflight MDTitleScreen.png
Line 13: Line 13:
 
| pal_speed=no
 
| pal_speed=no
 
}}
 
}}
 +
 +
{{RegionCodeTable|
 +
| romregion=NTSC-U/PAL (01)
 +
| ntscj_image=Starflight MD Title 01.png
 +
| ntscu_image=Starflight MD Title 01.png
 +
| pal_image=Starflight MD Title 01.png
 +
| ntscj_state=yes
 +
| ntscu_state=yes
 +
| pal_state=partial
 +
| pal_fullscreen=no
 +
| pal_music=yes
 +
| pal_speed=no
 +
}}
 +
 +
{{StarflightOmni}}

Latest revision as of 17:37, 2 March 2021

Back to: Starflight.

NTSC-U/PAL (00) ROM

Starflight MDTitleScreen.png

NTSC-J console
Works as expected.

Starflight MDTitleScreen.png

NTSC-U console
Works as expected.

Starflight MDTitleScreen.png

PAL console
Partially optimised.
  • Game speed: No
  • Music: Yes
  • Full screen: No


NTSC-U/PAL (01) ROM

Starflight MD Title 01.png

NTSC-J console
Works as expected.

Starflight MD Title 01.png

NTSC-U console
Works as expected.

Starflight MD Title 01.png

PAL console
Partially optimised.
  • Game speed: No
  • Music: Yes
  • Full screen: No


Starflight

Starflight MDTitleScreen.png

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