Difference between revisions of "Air Buster: Trouble Specialty Raid Unit"
From Sega Retro
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| developer=[[Kaneko]] | | developer=[[Kaneko]] | ||
| system=[[Sega Mega Drive]] | | system=[[Sega Mega Drive]] | ||
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| usa=1991 | | usa=1991 | ||
| japan=31 January 1991 | | japan=31 January 1991 | ||
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{{ratings | {{ratings | ||
| ace=78 {{num|45}} | | ace=78 {{num|45}} | ||
+ | | cvg=80 {{num|113}} | ||
}} | }} | ||
===Mega Drive Version=== | ===Mega Drive Version=== |
Revision as of 19:23, 14 October 2011
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Air Buster: Trouble Specialty Raid Unit |
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System(s): Sega Mega Drive |
Publisher: Kaneko |
Developer: Kaneko |
Genre: Shoot-'em-Up |
Air Buster: Trouble Specialty Raid Unit is a 1990 arcade shoot-'em-up by Kaneko. It was ported to a variety of home consoles such as the Sega Mega Drive. This port was released in 1991 in the US and in Japan, where it was renamed Aero Blasters: Trouble Specialty Raid Unit (エアロブラスターズ).
Gameplay
Pressing shoots and can be held down for rapidfire; some powerups depend on rapidfire. Button also shoots but holding will charge a flash attack which damages everything on screen. Once it is fully charged, release to perform the attack; the player must then wait for the charge bar to empty (it will display a black bar telling how much time is remaining) before it is possible to charge another. Powerups can be found by destroying barrels scattered throughout each level.
Physical Scans
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