Difference between revisions of "Zap"
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Founded in February 1984 by 19-year-old Yuichiro Itakura (板倉雄一郎), formerly of Ample Software, the company was originally titled Way Limit Corporation before being quickly changed to Zap.{{ref|http://gdri.smspower.org/wiki/index.php/Zap}} A number of notable Japanese video game developers have worked for the company, including [[wikipedia:Genuis Sorority|Genuis Sorority]]'s Manabu Yamana (山名学), [[Climax Entertainment]]'s [[Kan Naito]] (内藤寬), [[wikipedia:Square Enix|Square Enix]]'s Takashi Tokita (時田貴司), [[Beyond Interactive]]'s Hitoshi Akashi (赤司仁), [http://gdri.smspower.org/wiki/index.php/Radical_Plan Radical Plan]'s Kou Matsuda (松田康), [[wikipedia:JAPAN Studio|JAPAN Studio]]'s Takeshi Kajii (梶井健), and [[Geo Factory]]'s Takaharu Mita (三田隆治).{{ref|http://gdri.smspower.org/wiki/index.php/Zap}} | Founded in February 1984 by 19-year-old Yuichiro Itakura (板倉雄一郎), formerly of Ample Software, the company was originally titled Way Limit Corporation before being quickly changed to Zap.{{ref|http://gdri.smspower.org/wiki/index.php/Zap}} A number of notable Japanese video game developers have worked for the company, including [[wikipedia:Genuis Sorority|Genuis Sorority]]'s Manabu Yamana (山名学), [[Climax Entertainment]]'s [[Kan Naito]] (内藤寬), [[wikipedia:Square Enix|Square Enix]]'s Takashi Tokita (時田貴司), [[Beyond Interactive]]'s Hitoshi Akashi (赤司仁), [http://gdri.smspower.org/wiki/index.php/Radical_Plan Radical Plan]'s Kou Matsuda (松田康), [[wikipedia:JAPAN Studio|JAPAN Studio]]'s Takeshi Kajii (梶井健), and [[Geo Factory]]'s Takaharu Mita (三田隆治).{{ref|http://gdri.smspower.org/wiki/index.php/Zap}} | ||
− | Zap likely went out of business sometime around 1992. | + | Zap likely went out of business sometime around late 1992 or early 1993. |
==Softography== | ==Softography== |
Revision as of 14:25, 19 September 2021
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Zap Co., Ltd. (株式会社ザップ), formerly known as Way Limit Co., Ltd. (株式会社ウェイリミット), was a Japanese video game developer.
Company
Founded in February 1984 by 19-year-old Yuichiro Itakura (板倉雄一郎), formerly of Ample Software, the company was originally titled Way Limit Corporation before being quickly changed to Zap.[1] A number of notable Japanese video game developers have worked for the company, including Genuis Sorority's Manabu Yamana (山名学), Climax Entertainment's Kan Naito (内藤寬), Square Enix's Takashi Tokita (時田貴司), Beyond Interactive's Hitoshi Akashi (赤司仁), Radical Plan's Kou Matsuda (松田康), JAPAN Studio's Takeshi Kajii (梶井健), and Geo Factory's Takaharu Mita (三田隆治).[1]
Zap likely went out of business sometime around late 1992 or early 1993.