Difference between revisions of "Matchlock"
From Sega Retro
m |
m |
||
Line 7: | Line 7: | ||
| genre= | | genre= | ||
| releases={{releasesArcade | | releases={{releasesArcade | ||
− | | em_date_us=1972 | + | | em_date_us=1972{{ref|https://web.archive.org/web/20230819003054/http://thetastates.com/eremeka/1970s.html}} |
}} | }} | ||
}} | }} |
Revision as of 21:08, 18 August 2023
Matchlock | |||||||||
---|---|---|---|---|---|---|---|---|---|
System(s): Electro-mechanical arcade | |||||||||
Publisher: Sega | |||||||||
Developer: Sega | |||||||||
Number of players: 1 | |||||||||
|
This short article is in need of work. You can help Sega Retro by adding to it.
Matchlock is an electro-mechanical arcade shooting gallery game developed and manufactured by Sega. Released exclusively in the United States in 1972, it is notable for its use of solid-state digitized sound samples, and for its inclusion of offensive Asian stereotypes.
Contents
Specifications
Dimensions
Gameplay
On a feudal Japanese battlefield, players are tasked with shooting oncoming hordes of ashigaru (足軽) foot soldiers with a swivel-mounted replica of a tanegashima (種子島) matchlock rifle (the weapon is more commonly known as a hinawajū (火縄銃), the kanji for which appears on the cabinet itself.[2]) Enemies approach the player's Japanese castle (城) in diagonal rows, and upon being shot, dramatically emit a digitized scream in an accent most-associated with offensive Asian stereotypes of the time it was made.
The replica matchlock rifle is notable for using built-in recoil to simulate firing an actual weapon.
Scoring
Each successful hit is worth 10 points, and a free game is awarded between 140 and 190 points.
Photo gallery
Promotional material
References
- ↑ http://thetastates.com/eremeka/1970s.html (Wayback Machine: 2023-08-19 00:30)
- ↑ File:Matchlock machine2.jpg