Difference between revisions of "Half-Life"
From Sega Retro
(→New content: new section) |
|||
Line 10: | Line 10: | ||
If this game were released in 2001, here are the new features it's going to have: | If this game were released in 2001, here are the new features it's going to have: | ||
*4x Memory Card support | *4x Memory Card support | ||
− | *Mad Catz Panther support | + | *Mad Catz Panther DC support |
*Vibration functionality | *Vibration functionality | ||
*Hazard icons on VMU | *Hazard icons on VMU |
Revision as of 08:07, 30 March 2022
To do
- Lots of good history here.
- I think the graphics and polygon counts are improved in lots of places.
- Uses the high-quality texture pack which affects the game's framerate.
- Framerate is really all over the place, it can easily get unplayable for big stretches, which may have been a small part of its cancellation
CartridgeCulture (talk) 01:04, 23 January 2022 (EST)
New content
If this game were released in 2001, here are the new features it's going to have:
- 4x Memory Card support
- Mad Catz Panther DC support
- Vibration functionality
- Hazard icons on VMU
- Multiplayer mode (4 players locally and 32 online)
- Voice chat
- Downloadable Opposing Force, Opposing Force: Capture the Flag, Counter-Strike, and Team Fortress Classic expansions