Difference between revisions of "Space Gun"
From Sega Retro
m (spelling/grammar/fixes, typos fixed: the the → the) |
m (Text replace - " \[\[Category\:(1985 Master System Games|1986 Master System Games|1987 Master System Games|1988 Master System Games|1989 Master System Games|1990 Master System Games|1991 Master System Games|1992 Master System Games|1993 Master System Game) |
||
Line 28: | Line 28: | ||
| cart= | | cart= | ||
}} | }} | ||
− | |||
− | |||
− | |||
− |
Revision as of 15:58, 27 April 2012
Space Gun | |||||
---|---|---|---|---|---|
System(s): Sega Master System | |||||
Publisher: Taito | |||||
Developer: Taito, Cream | |||||
Peripherals supported: Light Phaser | |||||
Genre: Shoot-'em-Up | |||||
Number of players: 1 | |||||
|
This short article is in need of work. You can help Sega Retro by adding to it.
Space Gun is a 1990 light gun arcade game developed and published by Taito. It was subsequently brought to a variety of home systems including the Sega Master System in 1992.
As expected, the Master System version of the game relies on the Light Phaser. The objective is to shoot as many aliens as possible without harming the humans or allowing yourself to be killed. The weaker hardware of the Master System version means huge cutbacks are made to the game, with most of the pseudo-3D effects, digitized voices and two-player support dropped.