Difference between revisions of "ProductionHistory"
From Sega Retro
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− | {{#vardefine:historyCount|0}} | + | <div style="display:none;">{{#vardefine:historyCount|0}}{{clearvar|alias|nameList}}{{#if:{{{1|}}}|{{#vardefine:command|credits.name="{{FormatSQL|{{{1|}}}}}"}}{{#vardefine:contents|{{#fornumargs: n |
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| value | | value | ||
| {{#vardefine:nameList|{{#var:nameList}},{{#var:value}}}}{{#ifexpr:{{#var:n}} > 1|{{#vardefine:command|{{#var:command}} OR credits.name="{{FormatSQL|{{#var:value}}}}"}}|}} | | {{#vardefine:nameList|{{#var:nameList}},{{#var:value}}}}{{#ifexpr:{{#var:n}} > 1|{{#vardefine:command|{{#var:command}} OR credits.name="{{FormatSQL|{{#var:value}}}}"}}|}} | ||
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− | |}} | + | |}}}}</div>{{multicol|{{#var:contents}} |
|cols={{MulticolColumnCalc|{{#var:historyCount}}}} | |cols={{MulticolColumnCalc|{{#var:historyCount}}}} | ||
}}<noinclude>Template for listing the production history of a developer. This is all sourced from [[Template:Creditstable]] templates being used in game pages. | }}<noinclude>Template for listing the production history of a developer. This is all sourced from [[Template:Creditstable]] templates being used in game pages. |
Revision as of 09:49, 21 July 2022
Template for listing the production history of a developer. This is all sourced from Template:Creditstable templates being used in game pages.
Example
{{ProductionHistory|Yoshitaka Tamaki|玉木 美孝}}
Produces:
- Shining in the Darkness (Mega Drive; 1991) — Outline and Storyboards[1]
- Shining in the Darkness (Mega Drive; 1991) — Japanese cover artist[2]
- Landstalker: The Treasures of King Nole (Mega Drive; 1992) — Item Obj CG Designer[3]
- Landstalker: The Treasures of King Nole (Mega Drive; 1992) — Original Story[3]
- Landstalker: The Treasures of King Nole (Mega Drive; 1992) — Character Design[3]
- Landstalker: The Treasures of King Nole (Mega Drive; 1992) — Japanese cover & manual artist[4]
- Landstalker: Koutei no Zaihou (CD; 1992) — Illustlated by
- FEDA Remake!: The Emblem of Justice (Saturn; 1996) — Original Story & Character Design[5]
- Time Stalkers (Dreamcast; 1999) — キャラクターデザイン (as 玉木 美孝)
- Time Stalkers (Dreamcast; 1999) — Character Design
- Shining Soul (Game Boy Advance; 2002) — Character Design
- Shining Soul II (Game Boy Advance; 2003) — Character Design
- Shining Force: Resurrection of the Dark Dragon (Game Boy Advance; 2004) — Character Design[6]
- Shining Force Neo (PlayStation 2; 2005) — Monster Design