Difference between revisions of "Craig Stitt"

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[[Image:stitt.jpg|right]]
 
[[Image:stitt.jpg|right]]
'''Craig Stitt''' is a former developer for [[Sonic Team]] who worked at the [[Sega Technical Institute]].  He is currently employed at Insomniac Games. [[ICEknight]] conducted an interview with him in January 2001 where he clarified several mysteries, including the fact that [[Miles Prower|Tails]] was '''not''' supposed to be the guardian of the [[Master Emerald]]. You can find a copy of the interview [http://mywebpages.comcast.net/shaun.hamman/TNSSC/interviews/stitt.htm here] or at ICEKnight's website, [[Sonic Database]].
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'''Craig Stitt''' is a former developer for [[Sonic Team]] who worked at the [[Sega Technical Institute]].  He is currently employed at Insomniac Games. [[ICEknight]] conducted an interview with him in January 2001 where he clarified several mysteries, including the fact that [[Miles Prower|Tails]] was '''not''' supposed to be the guardian of the [[Master Emerald]]. You can find a copy of the interview [[Craig_Stitt_interview_by_ICEknight_(January_2001)|here]] or at ICEKnight's website, [[Sonic Database]].
  
 
==Production History==
 
==Production History==

Revision as of 22:31, 8 November 2008

Craig Stitt is a former developer for Sonic Team who worked at the Sega Technical Institute. He is currently employed at Insomniac Games. ICEknight conducted an interview with him in January 2001 where he clarified several mysteries, including the fact that Tails was not supposed to be the guardian of the Master Emerald. You can find a copy of the interview here or at ICEKnight's website, Sonic Database.

Production History

  • Kid Chameleon (1992) — Art
  • Sonic the Hedgehog 2 (1992) — Zone Artist
  • Sonic Spinball (1993) — Art
  • The Ooze (1994) — Environment Artist
  • Comix Zone (1995) — Animation
  • Disruptor (1996) — Artist
  • Spyro the Dragon (1998) — Senior Artist
  • Spyro 2: Ripto's Rage (1999) — Senior Artist
  • Spyro the Dragon: Year of the Dragon (2000) — Senior Artist
  • Ratchet & Clank (2002) — Lead Environment Artist
  • Ratchet & Clank: Going Commando (2003) — Lead Environment Artist
  • Ratchet & Clank: Up Your Arsenal (2004) — Lead Environment Artist
  • Ratchet: Deadlocked (2005) — Environment Team Lead