Difference between revisions of "Craig Stitt"

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[[Image:stitt.jpg|right]]
 
[[Image:stitt.jpg|right]]
'''Craig Stitt''' is a former developer for [[Sonic Team]] who worked at the [[Sega Technical Institute]].  He is currently employed at Insomniac Games. [[ICEknight]] conducted an interview with him in January 2001 where he clarified several mysteries, including the fact that [[Miles Prower|Tails]] was '''not''' supposed to be the guardian of the [[Master Emerald]]. You can find a copy of the interview [[Craig_Stitt_interview_by_ICEknight_(January_2001)|here]] or at ICEKnight's website, [[Sonic Database]].
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'''Craig Stitt''' is a former developer for [[Sonic Team]] who worked at the [[Sega Technical Institute]].  He is currently employed at Insomniac Games.  
  
 
==Production History==
 
==Production History==
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* ''Ratchet: Deadlocked'' (2005) — Environment Team Lead
 
* ''Ratchet: Deadlocked'' (2005) — Environment Team Lead
  
[[Category:Developers]]
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[[Category:Sega Technical Institute Developers|Stitt, Craig]]

Revision as of 23:33, 6 March 2010

Craig Stitt is a former developer for Sonic Team who worked at the Sega Technical Institute. He is currently employed at Insomniac Games.

Production History

  • Kid Chameleon (1992) — Art
  • Sonic the Hedgehog 2 (1992) — Zone Artist
  • Sonic Spinball (1993) — Art
  • The Ooze (1994) — Environment Artist
  • Comix Zone (1995) — Animation
  • Disruptor (1996) — Artist
  • Spyro the Dragon (1998) — Senior Artist
  • Spyro 2: Ripto's Rage (1999) — Senior Artist
  • Spyro the Dragon: Year of the Dragon (2000) — Senior Artist
  • Ratchet & Clank (2002) — Lead Environment Artist
  • Ratchet & Clank: Going Commando (2003) — Lead Environment Artist
  • Ratchet & Clank: Up Your Arsenal (2004) — Lead Environment Artist
  • Ratchet: Deadlocked (2005) — Environment Team Lead