Difference between revisions of "Final Fight CD/Technical information"
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==Identifiers== | ==Identifiers== | ||
===ROM header=== | ===ROM header=== | ||
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===CD-ROM identifiers=== | ===CD-ROM identifiers=== |
Revision as of 11:10, 14 July 2024
- Back to: Final Fight CD.
Contents
ROM dump status
System | Hash | Size | Build Date | Source | Comments | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
✔ |
|
448,056,000 | CD-ROM (EU) | 4410 | ||||||||||
✔ |
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463,800,288 | CD-ROM (JP) | G-6013 | ||||||||||
✔ |
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448,056,000 | CD-ROM (US) | 4410 | ||||||||||
? |
|
1993-04-23 | Page |
Identifiers
ROM header
Offset | Contents (hexadecimal) | Decoded text |
---|---|---|
00000100 00000110 00000120 00000130 00000140 00000150 00000160 00000170 00000180 00000190 000001A0 000001B0 000001C0 000001D0 000001E0 000001F0 |
53 45 47 41 20 4D 45 47 41 20 44 52 49 56 45 20 28 43 29 53 45 47 41 20 31 39 39 33 2E 4D 41 52 46 49 4E 41 4C 20 46 49 47 48 54 20 43 44 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 46 49 4E 41 4C 20 46 49 47 48 54 20 43 44 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 47 4D 20 20 47 2D 36 30 31 33 20 2D 30 31 20 20 4A 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 4A 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 |
SEGA MEGA DRIVE (C)SEGA 1993.MAR FINAL FIGHT CD FINAL FIGHT CD GM G-6013 -01 J J |
CD-ROM identifiers
NTSC-J version
Abstract (ABS.TXT) contents |
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Abstracted by hhhhhh ※ここには抽象情報を記します。 � |
Bibliography (BIB.TXT) contents |
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Bibliographiced by abcdefg ※参照文献の情報を記します。� |
Copyrights (CPY.TXT) contents |
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Copyright by SEGA enterprises ※ここには著作権を記します。(上記はsegaを例としています) � |
Track list
NTSC-J version
1. Data track (02:42) |
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2. Round 1 Slum 1 / Round 3 / Round 6 (2:10) |
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Composed by: Capcom Sound Team |
3. Round 1 Slum 2 (2:15) |
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Composed by: Capcom Sound Team |
4. Round 2 Subway Park 1 / Round 6 (2:09) |
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Composed by: Capcom Sound Team |
5. Round 2 Subway Park 2 (2:08) |
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Composed by: Capcom Sound Team |
6. Round 3 West Side (3:14) |
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Composed by: Capcom Sound Team |
7. Round 5 Bay Area 1 (2:06) |
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Composed by: Capcom Sound Team |
8. Round 5 Bay Area 2 (1:56) |
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Composed by: Capcom Sound Team |
9. Round 5 Bay Area / Round 6 (2:13) |
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Composed by: Capcom Sound Team |
10. Round 4 Industrial Area 1 (2:10) |
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Composed by: Capcom Sound Team |
11. Round 4 Industrial Area 2 / Round 6 (2:10) |
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Composed by: Capcom Sound Team |
12. Bonus Stage (2:51) |
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Composed by: Capcom Sound Team |
13. Opening (0:08) |
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Composed by: Capcom Sound Team |
14. Game Over (0:10) |
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Composed by: Capcom Sound Team |
15. All Round Clear (0:13) |
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Composed by: Capcom Sound Team |
16. Round Clear (0:08) |
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Composed by: Capcom Sound Team |
17. Character Select / Name Entry (2:01) |
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Composed by: Capcom Sound Team |
18. Continue (0:14) |
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Composed by: Capcom Sound Team |
19. Unused Track 1 (0:11) |
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Composed by: Capcom Sound Team |
20. Time Attack (2:03) |
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Composed by: Capcom Sound Team |
21. Unused Track 2 (0:14) |
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Composed by: Capcom Sound Team |
22. Unused Track 3 (3:14) |
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Composed by: Capcom Sound Team |
23. Opening (2:11) |
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Composed by: Capcom Sound Team |
24. Ending (2:21) |
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Composed by: Capcom Sound Team |
25. Character Introduction Guy (0:23) |
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Composed by: Capcom Sound Team |
26. Character Introduction Cody Travers (0:24) |
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Composed by: Capcom Sound Team |
27. Character Introduction Mike Haggar (0:24) |
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Composed by: Capcom Sound Team |
28. Unused Track 4 (Opening Offvoice) (0:50) |
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Composed by: Capcom Sound Team |
29. Unused Track 5 (Ending Offvoice) (0:39) |
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Composed by: Capcom Sound Team |
► Running time: 43:52
References
Final Fight CD | |
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Main page | Comparisons | Maps | Hidden content | Magazine articles | Video coverage | Reception | Technical information
Prototypes: 1993-04-23
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