Difference between revisions of "Blasto"

From Sega Retro

m (Text replace - "Sega Blockade Hardware" to "Sega Blockade hardware")
(This game currently runs well in MAME. Note also that the flyer doesn't mention Sega, like in Blockade)
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'''''Blasto''''' is a 1978 game by [[Sega]]/[[Gremlin]] for [[Sega Blockade hardware]]. You play as a spaceship and have a limited time (presumably set by the operator) to clear a board full of mines. There is only one button, which shoots. If a mine explodes, its explosion can take out nearby mines, but also hit you, sending you back to the starting position and costing time (but there are no "lives"; the only way to game over is to run out of time). Touching a mine will not hurt you. There is no level wrap; clearing a boundary and then going through will only keep you where you are on screen. The attract screen says "SINGLE PLAYER"; whether or not there are multiplayer configurations is unknown (though there are two score counters on the top of the screen...).
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'''''Blasto''''' is a 1978 game by [[Sega]]/[[Gremlin]] for [[Sega Blockade hardware]]. You play as a spaceship and have a limited time (presumably set by the operator) to clear a board full of mines. There is only one button, which shoots. If a mine explodes, its explosion can take out nearby mines, but also hit you, sending you back to the starting position and costing time (but there are no "lives"; the only way to game over is to run out of time). Touching a mine will not hurt you. There is no level wrap; clearing a boundary and then going through will only keep you where you are on screen.
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==Promotional Material==
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<gallery>
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File:Blasto_Arcade_US_Flyer.pdf|US flyer
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</gallery>
  
 
[[Category:Blockade hardware games]]
 
[[Category:Blockade hardware games]]

Revision as of 22:21, 13 February 2015


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Blasto title.png

Blasto
System(s): Sega Blockade hardware
Publisher: Gremlin (Sega? TODO)
Developer:
Number of players: 1-2
Release Date RRP Code

Blasto is a 1978 game by Sega/Gremlin for Sega Blockade hardware. You play as a spaceship and have a limited time (presumably set by the operator) to clear a board full of mines. There is only one button, which shoots. If a mine explodes, its explosion can take out nearby mines, but also hit you, sending you back to the starting position and costing time (but there are no "lives"; the only way to game over is to run out of time). Touching a mine will not hurt you. There is no level wrap; clearing a boundary and then going through will only keep you where you are on screen.

Promotional Material