|
|
Line 20: |
Line 20: |
| | | |
| ===Pending manuals=== | | ===Pending manuals=== |
− | {{multicol|
| |
| * Altered Beast (cardboard) | | * Altered Beast (cardboard) |
− | * Black Belt (newer)
| |
| * Missile Defense 3-D (alt) | | * Missile Defense 3-D (alt) |
− | * Paperboy
| |
− | * Columns
| |
| * TransBot (alt) | | * TransBot (alt) |
− | }}
| |
| | | |
| ==Mortal Kombat II: Kontrols== | | ==Mortal Kombat II: Kontrols== |
Revision as of 00:04, 22 July 2015
Hello, my name is Allison and I'm a brazilian fan of Sega. If you need help translating stuff from portuguese to english or vice-versa, feel free to contact me.
I'm currently trying to contribute as much as I can, mostly with info about Tectoy's releases and related scans since they were part of my childhood, but I'll try to add info about releases of other countries as well.
Regarding prices of BR releases
Brazil used 4 different currencies between 1989 and nowadays, making it difficult to add the prices to the pages. No idea if the admins can use such info but it was extracted from the official site of the "Banco do Brasil" (main/government brazilian bank):
- 1989/01/16~1990/03/15 — Name: Cruzado Novo / Symbol: NCz$
- 1990/03/16~1993/07/30 — Name: Cruzeiro / Symbol: Cr$ / Value: remained the same
- 1993/08/01~1994/06/30 — Name: Cruzeiro Real / Symbol: CR$ / Value: 3 less zeroes (Example: Cr$ 500,000.00 = CR$ 500.00)
- 1994/07/01~now — Name: Real / Symbol: R$ / Value: at the time it changed CR$ 2,700.00 = R$ 1.00
This is relevant because the Master System was first released in 1989-09 (NCz$), the Mega Drive in 1990/11 (Cr$) and Sega Saturn in 1995/05 (R$), for example.
Stuff
User pages
Pending manuals
- Altered Beast (cardboard)
- Missile Defense 3-D (alt)
- TransBot (alt)
Mortal Kombat II: Kontrols
Basic Controls
(To activate the six buttons in the Mega Drive version you must go to Options > Extra Controls)
(*) The movement is mirrored depending on the direction the characters are facing
Special Moves
(Commands listed below consider the perspective of the Player 1, if you are the Player 2
and
buttons must be switched)
Jax
|
Mega Drive (6 buttons)
|
Mega Drive (3 buttons)
|
- Grab & Smack:
![Right](/images/thumb/a/a1/RightArrow.svg/16px-RightArrow.svg.png) ![Right](/images/thumb/a/a1/RightArrow.svg/16px-RightArrow.svg.png) ![A](/images/thumb/d/db/AButton.svg/16px-AButton.svg.png) ![A](/images/thumb/d/db/AButton.svg/16px-AButton.svg.png) ![A](/images/thumb/d/db/AButton.svg/16px-AButton.svg.png) ![A](/images/thumb/d/db/AButton.svg/16px-AButton.svg.png) (1)
- Wave Punch:
![Right](/images/thumb/a/a1/RightArrow.svg/16px-RightArrow.svg.png) ![Down](/images/thumb/f/fa/DownArrow.svg/16px-DownArrow.svg.png) ![Left](/images/thumb/0/0e/LeftArrow.svg/16px-LeftArrow.svg.png) ![Z](/images/thumb/3/39/ZButton.svg/16px-ZButton.svg.png)
- Ground Slam:
(4)
- Repeated Body Slams:
![A](/images/thumb/d/db/AButton.svg/16px-AButton.svg.png) ![X](/images/thumb/0/0b/XButton.svg/16px-XButton.svg.png) ![X](/images/thumb/0/0b/XButton.svg/16px-XButton.svg.png) ![X](/images/thumb/0/0b/XButton.svg/16px-XButton.svg.png) (1)
- Earthquake: hold
4s, release
|
- Grab & Smack:
![Right](/images/thumb/a/a1/RightArrow.svg/16px-RightArrow.svg.png) ![Right](/images/thumb/a/a1/RightArrow.svg/16px-RightArrow.svg.png) ![A](/images/thumb/d/db/AButton.svg/16px-AButton.svg.png) ![A](/images/thumb/d/db/AButton.svg/16px-AButton.svg.png) ![A](/images/thumb/d/db/AButton.svg/16px-AButton.svg.png) ![A](/images/thumb/d/db/AButton.svg/16px-AButton.svg.png) (1)
- Wave Punch:
![Right](/images/thumb/a/a1/RightArrow.svg/16px-RightArrow.svg.png) ![Down](/images/thumb/f/fa/DownArrow.svg/16px-DownArrow.svg.png) ![Left](/images/thumb/0/0e/LeftArrow.svg/16px-LeftArrow.svg.png) ![C](/images/thumb/8/88/CButton.svg/16px-CButton.svg.png)
- Ground Slam: START (4)
- Repeated Body Slams:
![A](/images/thumb/d/db/AButton.svg/16px-AButton.svg.png) ![A](/images/thumb/d/db/AButton.svg/16px-AButton.svg.png) ![A](/images/thumb/d/db/AButton.svg/16px-AButton.svg.png) ![A](/images/thumb/d/db/AButton.svg/16px-AButton.svg.png) (1)
- Earthquake: hold
4s, release
|
Master System
|
Game Gear
|
- Grab & Smack:
![Right](/images/thumb/a/a1/RightArrow.svg/16px-RightArrow.svg.png) ![Right](/images/thumb/a/a1/RightArrow.svg/16px-RightArrow.svg.png) ![1](/images/thumb/4/48/1Button.svg/16px-1Button.svg.png) ![1](/images/thumb/4/48/1Button.svg/16px-1Button.svg.png) ![1](/images/thumb/4/48/1Button.svg/16px-1Button.svg.png) ![1](/images/thumb/4/48/1Button.svg/16px-1Button.svg.png) (1)
- Wave Punch:
![Right](/images/thumb/a/a1/RightArrow.svg/16px-RightArrow.svg.png) ![Down](/images/thumb/f/fa/DownArrow.svg/16px-DownArrow.svg.png) ![Left](/images/thumb/0/0e/LeftArrow.svg/16px-LeftArrow.svg.png) ![2](/images/thumb/7/7f/2Button.svg/16px-2Button.svg.png)
- Ground Slam:
+ (4)
- Repeated Body Slams:
![1](/images/thumb/4/48/1Button.svg/16px-1Button.svg.png) ![1](/images/thumb/4/48/1Button.svg/16px-1Button.svg.png) (1)
- Earthquake: hold
4s, release
|
- Grab & Smack:
![Right](/images/thumb/a/a1/RightArrow.svg/16px-RightArrow.svg.png) ![Right](/images/thumb/a/a1/RightArrow.svg/16px-RightArrow.svg.png) ![1](/images/thumb/4/48/1Button.svg/16px-1Button.svg.png) ![1](/images/thumb/4/48/1Button.svg/16px-1Button.svg.png) ![1](/images/thumb/4/48/1Button.svg/16px-1Button.svg.png) (1)
- Wave Punch:
![Right](/images/thumb/a/a1/RightArrow.svg/16px-RightArrow.svg.png) ![Down](/images/thumb/f/fa/DownArrow.svg/16px-DownArrow.svg.png) ![Left](/images/thumb/0/0e/LeftArrow.svg/16px-LeftArrow.svg.png) ![2](/images/thumb/7/7f/2Button.svg/16px-2Button.svg.png)
- Ground Slam: START (4)
- Repeated Body Slams:
![1](/images/thumb/4/48/1Button.svg/16px-1Button.svg.png) ![1](/images/thumb/4/48/1Button.svg/16px-1Button.svg.png) ![1](/images/thumb/4/48/1Button.svg/16px-1Button.svg.png) (1)
- Earthquake: hold
4s, release
|
Kitana
|
Mega Drive (6 buttons)
|
Mega Drive (3 buttons)
|
- Fan Lift:
![Left](/images/thumb/0/0e/LeftArrow.svg/16px-LeftArrow.svg.png) ![Left](/images/thumb/0/0e/LeftArrow.svg/16px-LeftArrow.svg.png) ![Left](/images/thumb/0/0e/LeftArrow.svg/16px-LeftArrow.svg.png) ![X](/images/thumb/0/0b/XButton.svg/16px-XButton.svg.png)
- Fan Toss:
![Right](/images/thumb/a/a1/RightArrow.svg/16px-RightArrow.svg.png) ![Right](/images/thumb/a/a1/RightArrow.svg/16px-RightArrow.svg.png) +![A](/images/thumb/d/db/AButton.svg/16px-AButton.svg.png)
- Deep Cut: hold
, (2)
- Flying Punch:
![Right](/images/thumb/a/a1/RightArrow.svg/16px-RightArrow.svg.png) ![Down](/images/thumb/f/fa/DownArrow.svg/16px-DownArrow.svg.png) ![Left](/images/thumb/0/0e/LeftArrow.svg/16px-LeftArrow.svg.png) ![A](/images/thumb/d/db/AButton.svg/16px-AButton.svg.png)
|
- Fan Lift:
![Left](/images/thumb/0/0e/LeftArrow.svg/16px-LeftArrow.svg.png) , and hold, ![A](/images/thumb/d/db/AButton.svg/16px-AButton.svg.png)
- Fan Toss:
![Right](/images/thumb/a/a1/RightArrow.svg/16px-RightArrow.svg.png) ![Right](/images/thumb/a/a1/RightArrow.svg/16px-RightArrow.svg.png) ![A](/images/thumb/d/db/AButton.svg/16px-AButton.svg.png)
- Deep Cut: hold
, (2)
- Flying Punch:
![Right](/images/thumb/a/a1/RightArrow.svg/16px-RightArrow.svg.png) ![Down](/images/thumb/f/fa/DownArrow.svg/16px-DownArrow.svg.png) ![Left](/images/thumb/0/0e/LeftArrow.svg/16px-LeftArrow.svg.png) ![A](/images/thumb/d/db/AButton.svg/16px-AButton.svg.png)
|
Master System
|
Game Gear
|
- Fan Lift:
![Left](/images/thumb/0/0e/LeftArrow.svg/16px-LeftArrow.svg.png) ![Left](/images/thumb/0/0e/LeftArrow.svg/16px-LeftArrow.svg.png) ![Left](/images/thumb/0/0e/LeftArrow.svg/16px-LeftArrow.svg.png) ![1](/images/thumb/4/48/1Button.svg/16px-1Button.svg.png)
- Fan Toss:
![Right](/images/thumb/a/a1/RightArrow.svg/16px-RightArrow.svg.png) ![Right](/images/thumb/a/a1/RightArrow.svg/16px-RightArrow.svg.png) ![1](/images/thumb/4/48/1Button.svg/16px-1Button.svg.png)
- Deep Cut: hold
, (2)
- Flying Punch:
![Right](/images/thumb/a/a1/RightArrow.svg/16px-RightArrow.svg.png) ![Left](/images/thumb/0/0e/LeftArrow.svg/16px-LeftArrow.svg.png) ![1](/images/thumb/4/48/1Button.svg/16px-1Button.svg.png)
|
- Fan Lift:
![Left](/images/thumb/0/0e/LeftArrow.svg/16px-LeftArrow.svg.png) ![Left](/images/thumb/0/0e/LeftArrow.svg/16px-LeftArrow.svg.png) ![Left](/images/thumb/0/0e/LeftArrow.svg/16px-LeftArrow.svg.png) ![1](/images/thumb/4/48/1Button.svg/16px-1Button.svg.png)
- Fan Toss:
![Right](/images/thumb/a/a1/RightArrow.svg/16px-RightArrow.svg.png) ![Right](/images/thumb/a/a1/RightArrow.svg/16px-RightArrow.svg.png) +![2](/images/thumb/7/7f/2Button.svg/16px-2Button.svg.png)
- Deep Cut: hold
, (2)
- Flying Punch:
![Right](/images/thumb/a/a1/RightArrow.svg/16px-RightArrow.svg.png) ![Left](/images/thumb/0/0e/LeftArrow.svg/16px-LeftArrow.svg.png) ![1](/images/thumb/4/48/1Button.svg/16px-1Button.svg.png)
|
Liu Kang
|
Mega Drive (6 buttons)
|
Mega Drive (3 buttons)
|
- Bike Kick: hold
for 5s, release
- Flying Kick:
![Right](/images/thumb/a/a1/RightArrow.svg/16px-RightArrow.svg.png) ![Right](/images/thumb/a/a1/RightArrow.svg/16px-RightArrow.svg.png) ![Z](/images/thumb/3/39/ZButton.svg/16px-ZButton.svg.png)
- High Fireball:
![Right](/images/thumb/a/a1/RightArrow.svg/16px-RightArrow.svg.png) ![Right](/images/thumb/a/a1/RightArrow.svg/16px-RightArrow.svg.png) (2)
- Low Fireball:
![Right](/images/thumb/a/a1/RightArrow.svg/16px-RightArrow.svg.png) ![Right](/images/thumb/a/a1/RightArrow.svg/16px-RightArrow.svg.png) ![A](/images/thumb/d/db/AButton.svg/16px-AButton.svg.png)
|
- Bike Kick: hold
for 5s, release
- Flying Kick:
![Right](/images/thumb/a/a1/RightArrow.svg/16px-RightArrow.svg.png) ![Right](/images/thumb/a/a1/RightArrow.svg/16px-RightArrow.svg.png) ![C](/images/thumb/8/88/CButton.svg/16px-CButton.svg.png)
- High Fireball:
, and hold, (2)
- Low Fireball:
![Right](/images/thumb/a/a1/RightArrow.svg/16px-RightArrow.svg.png) ![Right](/images/thumb/a/a1/RightArrow.svg/16px-RightArrow.svg.png) ![A](/images/thumb/d/db/AButton.svg/16px-AButton.svg.png)
|
Master System
|
Game Gear
|
- Bike Kick: hold
for 5s, release
- Flying Kick:
![Right](/images/thumb/a/a1/RightArrow.svg/16px-RightArrow.svg.png) ![Right](/images/thumb/a/a1/RightArrow.svg/16px-RightArrow.svg.png) ![2](/images/thumb/7/7f/2Button.svg/16px-2Button.svg.png)
- High Fireball:
![Right](/images/thumb/a/a1/RightArrow.svg/16px-RightArrow.svg.png) ![Right](/images/thumb/a/a1/RightArrow.svg/16px-RightArrow.svg.png) (2)
- Low Fireball:
![Down](/images/thumb/f/fa/DownArrow.svg/16px-DownArrow.svg.png) ![Right](/images/thumb/a/a1/RightArrow.svg/16px-RightArrow.svg.png) ![1](/images/thumb/4/48/1Button.svg/16px-1Button.svg.png)
|
- Bike Kick: hold
for 5s, release
- Flying Kick:
![Right](/images/thumb/a/a1/RightArrow.svg/16px-RightArrow.svg.png) ![Right](/images/thumb/a/a1/RightArrow.svg/16px-RightArrow.svg.png) ![2](/images/thumb/7/7f/2Button.svg/16px-2Button.svg.png)
- High Fireball:
![Right](/images/thumb/a/a1/RightArrow.svg/16px-RightArrow.svg.png) ![Right](/images/thumb/a/a1/RightArrow.svg/16px-RightArrow.svg.png) (2)
- Low Fireball:
![Down](/images/thumb/f/fa/DownArrow.svg/16px-DownArrow.svg.png) ![Right](/images/thumb/a/a1/RightArrow.svg/16px-RightArrow.svg.png) ![1](/images/thumb/4/48/1Button.svg/16px-1Button.svg.png)
|
Mileena
|
Mega Drive (6 buttons)
|
Mega Drive (3 buttons)
|
- Roll Ball:
![Left](/images/thumb/0/0e/LeftArrow.svg/16px-LeftArrow.svg.png) ![Left](/images/thumb/0/0e/LeftArrow.svg/16px-LeftArrow.svg.png) ![Down](/images/thumb/f/fa/DownArrow.svg/16px-DownArrow.svg.png) ![Z](/images/thumb/3/39/ZButton.svg/16px-ZButton.svg.png)
- Drop Kick:
![Right](/images/thumb/a/a1/RightArrow.svg/16px-RightArrow.svg.png) ![Right](/images/thumb/a/a1/RightArrow.svg/16px-RightArrow.svg.png) ![C](/images/thumb/8/88/CButton.svg/16px-CButton.svg.png)
- Sai Toss: hold
for 2s, release(2)
|
- Roll Ball:
![Left](/images/thumb/0/0e/LeftArrow.svg/16px-LeftArrow.svg.png) ![Left](/images/thumb/0/0e/LeftArrow.svg/16px-LeftArrow.svg.png) ![Down](/images/thumb/f/fa/DownArrow.svg/16px-DownArrow.svg.png) ![C](/images/thumb/8/88/CButton.svg/16px-CButton.svg.png)
- Drop Kick:
![Right](/images/thumb/a/a1/RightArrow.svg/16px-RightArrow.svg.png) ![Right](/images/thumb/a/a1/RightArrow.svg/16px-RightArrow.svg.png) ![C](/images/thumb/8/88/CButton.svg/16px-CButton.svg.png)
- Sai Toss: hold
for 2s, release(2)
|
Master System
|
Game Gear
|
- Roll Ball:
![Left](/images/thumb/0/0e/LeftArrow.svg/16px-LeftArrow.svg.png) ![Left](/images/thumb/0/0e/LeftArrow.svg/16px-LeftArrow.svg.png) ![Down](/images/thumb/f/fa/DownArrow.svg/16px-DownArrow.svg.png) ![2](/images/thumb/7/7f/2Button.svg/16px-2Button.svg.png)
- Drop Kick:
![Right](/images/thumb/a/a1/RightArrow.svg/16px-RightArrow.svg.png) ![Right](/images/thumb/a/a1/RightArrow.svg/16px-RightArrow.svg.png) ![2](/images/thumb/7/7f/2Button.svg/16px-2Button.svg.png)
- Sai Toss: hold
for 2s, release(2)
|
- Roll Ball:
![Left](/images/thumb/0/0e/LeftArrow.svg/16px-LeftArrow.svg.png) ![Left](/images/thumb/0/0e/LeftArrow.svg/16px-LeftArrow.svg.png) ![Down](/images/thumb/f/fa/DownArrow.svg/16px-DownArrow.svg.png) ![2](/images/thumb/7/7f/2Button.svg/16px-2Button.svg.png)
- Drop Kick:
![Right](/images/thumb/a/a1/RightArrow.svg/16px-RightArrow.svg.png) ![Right](/images/thumb/a/a1/RightArrow.svg/16px-RightArrow.svg.png) ![2](/images/thumb/7/7f/2Button.svg/16px-2Button.svg.png)
- Sai Toss: hold
for 2s, release(2)
|
Reptile
|
Mega Drive (6 buttons)
|
Mega Drive (3 buttons)
|
- Acid Spit:
![Right](/images/thumb/a/a1/RightArrow.svg/16px-RightArrow.svg.png) ![Right](/images/thumb/a/a1/RightArrow.svg/16px-RightArrow.svg.png) ![X](/images/thumb/0/0b/XButton.svg/16px-XButton.svg.png)
- Slide: hold
, +![Z](/images/thumb/3/39/ZButton.svg/16px-ZButton.svg.png)
- Energy Ball:
![Left](/images/thumb/0/0e/LeftArrow.svg/16px-LeftArrow.svg.png) ![Left](/images/thumb/0/0e/LeftArrow.svg/16px-LeftArrow.svg.png) +![A](/images/thumb/d/db/AButton.svg/16px-AButton.svg.png)
- Invisibility: hold
, ![Up](/images/thumb/e/e2/UpArrow.svg/16px-UpArrow.svg.png) ![Up](/images/thumb/e/e2/UpArrow.svg/16px-UpArrow.svg.png) ![Down](/images/thumb/f/fa/DownArrow.svg/16px-DownArrow.svg.png) ![X](/images/thumb/0/0b/XButton.svg/16px-XButton.svg.png)
|
- Acid Spit:
![Right](/images/thumb/a/a1/RightArrow.svg/16px-RightArrow.svg.png) ![Right](/images/thumb/a/a1/RightArrow.svg/16px-RightArrow.svg.png) ![A](/images/thumb/d/db/AButton.svg/16px-AButton.svg.png)
- Slide: hold
, +![C](/images/thumb/8/88/CButton.svg/16px-CButton.svg.png)
- Energy Ball:
![Left](/images/thumb/0/0e/LeftArrow.svg/16px-LeftArrow.svg.png) ![Left](/images/thumb/0/0e/LeftArrow.svg/16px-LeftArrow.svg.png) ![A](/images/thumb/d/db/AButton.svg/16px-AButton.svg.png)
- Invisibility: hold START ,
![Up](/images/thumb/e/e2/UpArrow.svg/16px-UpArrow.svg.png) ![Up](/images/thumb/e/e2/UpArrow.svg/16px-UpArrow.svg.png) ![Down](/images/thumb/f/fa/DownArrow.svg/16px-DownArrow.svg.png) ![A](/images/thumb/d/db/AButton.svg/16px-AButton.svg.png)
|
Master System
|
Game Gear
|
- Acid Spit:
![Right](/images/thumb/a/a1/RightArrow.svg/16px-RightArrow.svg.png) ![Right](/images/thumb/a/a1/RightArrow.svg/16px-RightArrow.svg.png) ![1](/images/thumb/4/48/1Button.svg/16px-1Button.svg.png)
- Slide: hold
, ![2](/images/thumb/7/7f/2Button.svg/16px-2Button.svg.png)
- Energy Ball:
![Left](/images/thumb/0/0e/LeftArrow.svg/16px-LeftArrow.svg.png) ![Left](/images/thumb/0/0e/LeftArrow.svg/16px-LeftArrow.svg.png) ![1](/images/thumb/4/48/1Button.svg/16px-1Button.svg.png)
- Invisibility: hold
+ , ![Up](/images/thumb/e/e2/UpArrow.svg/16px-UpArrow.svg.png) ![Up](/images/thumb/e/e2/UpArrow.svg/16px-UpArrow.svg.png) , release, ![1](/images/thumb/4/48/1Button.svg/16px-1Button.svg.png)
|
- Acid Spit:
![Right](/images/thumb/a/a1/RightArrow.svg/16px-RightArrow.svg.png) ![Right](/images/thumb/a/a1/RightArrow.svg/16px-RightArrow.svg.png) ![1](/images/thumb/4/48/1Button.svg/16px-1Button.svg.png)
- Slide:
![Left](/images/thumb/0/0e/LeftArrow.svg/16px-LeftArrow.svg.png) +![2](/images/thumb/7/7f/2Button.svg/16px-2Button.svg.png)
- Energy Ball:
![Left](/images/thumb/0/0e/LeftArrow.svg/16px-LeftArrow.svg.png) ![Left](/images/thumb/0/0e/LeftArrow.svg/16px-LeftArrow.svg.png) +![2](/images/thumb/7/7f/2Button.svg/16px-2Button.svg.png)
- Invisibility: hold START ,
![Up](/images/thumb/e/e2/UpArrow.svg/16px-UpArrow.svg.png) ![Up](/images/thumb/e/e2/UpArrow.svg/16px-UpArrow.svg.png) , release, ![1](/images/thumb/4/48/1Button.svg/16px-1Button.svg.png)
|
Scorpion
|
Mega Drive (6 buttons)
|
Mega Drive (3 buttons)
|
- Take Down:
![Right](/images/thumb/a/a1/RightArrow.svg/16px-RightArrow.svg.png) ![Down](/images/thumb/f/fa/DownArrow.svg/16px-DownArrow.svg.png) ![Left](/images/thumb/0/0e/LeftArrow.svg/16px-LeftArrow.svg.png) ![C](/images/thumb/8/88/CButton.svg/16px-CButton.svg.png)
- Air Throw:
![Up](/images/thumb/e/e2/UpArrow.svg/16px-UpArrow.svg.png) (4)
- Teleport:
![Down](/images/thumb/f/fa/DownArrow.svg/16px-DownArrow.svg.png) ![Left](/images/thumb/0/0e/LeftArrow.svg/16px-LeftArrow.svg.png) (2)
- Spear:
![Left](/images/thumb/0/0e/LeftArrow.svg/16px-LeftArrow.svg.png) ![Left](/images/thumb/0/0e/LeftArrow.svg/16px-LeftArrow.svg.png) ![A](/images/thumb/d/db/AButton.svg/16px-AButton.svg.png)
|
- Take Down:
![Right](/images/thumb/a/a1/RightArrow.svg/16px-RightArrow.svg.png) ![Down](/images/thumb/f/fa/DownArrow.svg/16px-DownArrow.svg.png) ![Left](/images/thumb/0/0e/LeftArrow.svg/16px-LeftArrow.svg.png) ![B](/images/thumb/3/39/BButton.svg/16px-BButton.svg.png)
- Air Throw:
START (4)
- Teleport:
![Down](/images/thumb/f/fa/DownArrow.svg/16px-DownArrow.svg.png) ![Left](/images/thumb/0/0e/LeftArrow.svg/16px-LeftArrow.svg.png) (2)
- Spear:
![Left](/images/thumb/0/0e/LeftArrow.svg/16px-LeftArrow.svg.png) ![Left](/images/thumb/0/0e/LeftArrow.svg/16px-LeftArrow.svg.png) ![A](/images/thumb/d/db/AButton.svg/16px-AButton.svg.png)
|
Master System
|
Game Gear
|
- Take Down:
![Right](/images/thumb/a/a1/RightArrow.svg/16px-RightArrow.svg.png) ![Down](/images/thumb/f/fa/DownArrow.svg/16px-DownArrow.svg.png) ![Left](/images/thumb/0/0e/LeftArrow.svg/16px-LeftArrow.svg.png) ![2](/images/thumb/7/7f/2Button.svg/16px-2Button.svg.png)
- Air Throw:
+ (4)
- Teleport:
![Down](/images/thumb/f/fa/DownArrow.svg/16px-DownArrow.svg.png) ![Left](/images/thumb/0/0e/LeftArrow.svg/16px-LeftArrow.svg.png) (2)
- Spear:
![Left](/images/thumb/0/0e/LeftArrow.svg/16px-LeftArrow.svg.png) ![Left](/images/thumb/0/0e/LeftArrow.svg/16px-LeftArrow.svg.png) ![1](/images/thumb/4/48/1Button.svg/16px-1Button.svg.png)
|
- Take Down:
![Right](/images/thumb/a/a1/RightArrow.svg/16px-RightArrow.svg.png) ![Down](/images/thumb/f/fa/DownArrow.svg/16px-DownArrow.svg.png) ![Left](/images/thumb/0/0e/LeftArrow.svg/16px-LeftArrow.svg.png) ![2](/images/thumb/7/7f/2Button.svg/16px-2Button.svg.png)
- Air Throw: START (4)
- Teleport:
![Down](/images/thumb/f/fa/DownArrow.svg/16px-DownArrow.svg.png) ![Left](/images/thumb/0/0e/LeftArrow.svg/16px-LeftArrow.svg.png) (2)
- Spear:
![Left](/images/thumb/0/0e/LeftArrow.svg/16px-LeftArrow.svg.png) ![Left](/images/thumb/0/0e/LeftArrow.svg/16px-LeftArrow.svg.png) ![1](/images/thumb/4/48/1Button.svg/16px-1Button.svg.png)
|
Shang Tsung
|
Mega Drive (6 buttons)
|
Mega Drive (3 buttons)
|
- Fireball:
![Left](/images/thumb/0/0e/LeftArrow.svg/16px-LeftArrow.svg.png) ![Left](/images/thumb/0/0e/LeftArrow.svg/16px-LeftArrow.svg.png) ![X](/images/thumb/0/0b/XButton.svg/16px-XButton.svg.png)
- Double Fireball:
![Left](/images/thumb/0/0e/LeftArrow.svg/16px-LeftArrow.svg.png) ![Left](/images/thumb/0/0e/LeftArrow.svg/16px-LeftArrow.svg.png) ![Right](/images/thumb/a/a1/RightArrow.svg/16px-RightArrow.svg.png) ![X](/images/thumb/0/0b/XButton.svg/16px-XButton.svg.png)
- Triple Fireball:
![Left](/images/thumb/0/0e/LeftArrow.svg/16px-LeftArrow.svg.png) ![Left](/images/thumb/0/0e/LeftArrow.svg/16px-LeftArrow.svg.png) ![Right](/images/thumb/a/a1/RightArrow.svg/16px-RightArrow.svg.png) ![Right](/images/thumb/a/a1/RightArrow.svg/16px-RightArrow.svg.png) ![X](/images/thumb/0/0b/XButton.svg/16px-XButton.svg.png)
|
- Fireball:
![Left](/images/thumb/0/0e/LeftArrow.svg/16px-LeftArrow.svg.png) (and hold)![A](/images/thumb/d/db/AButton.svg/16px-AButton.svg.png)
- Double Fireball:
![Left](/images/thumb/0/0e/LeftArrow.svg/16px-LeftArrow.svg.png) , and hold, ![A](/images/thumb/d/db/AButton.svg/16px-AButton.svg.png)
- Triple Fireball:
![Left](/images/thumb/0/0e/LeftArrow.svg/16px-LeftArrow.svg.png) ![Left](/images/thumb/0/0e/LeftArrow.svg/16px-LeftArrow.svg.png) , and hold, ![A](/images/thumb/d/db/AButton.svg/16px-AButton.svg.png)
|
Master System
|
Game Gear
|
- Fireball:
![Left](/images/thumb/0/0e/LeftArrow.svg/16px-LeftArrow.svg.png) ![Left](/images/thumb/0/0e/LeftArrow.svg/16px-LeftArrow.svg.png) ![1](/images/thumb/4/48/1Button.svg/16px-1Button.svg.png)
- Double Fireball:
![Left](/images/thumb/0/0e/LeftArrow.svg/16px-LeftArrow.svg.png) ![Left](/images/thumb/0/0e/LeftArrow.svg/16px-LeftArrow.svg.png) ![Right](/images/thumb/a/a1/RightArrow.svg/16px-RightArrow.svg.png) ![1](/images/thumb/4/48/1Button.svg/16px-1Button.svg.png)
- Triple Fireball:
![Left](/images/thumb/0/0e/LeftArrow.svg/16px-LeftArrow.svg.png) ![Left](/images/thumb/0/0e/LeftArrow.svg/16px-LeftArrow.svg.png) ![Right](/images/thumb/a/a1/RightArrow.svg/16px-RightArrow.svg.png) ![Right](/images/thumb/a/a1/RightArrow.svg/16px-RightArrow.svg.png) ![1](/images/thumb/4/48/1Button.svg/16px-1Button.svg.png)
|
- Fireball:
![Left](/images/thumb/0/0e/LeftArrow.svg/16px-LeftArrow.svg.png) ![Left](/images/thumb/0/0e/LeftArrow.svg/16px-LeftArrow.svg.png) ![1](/images/thumb/4/48/1Button.svg/16px-1Button.svg.png)
- Double Fireball:
![Left](/images/thumb/0/0e/LeftArrow.svg/16px-LeftArrow.svg.png) ![Left](/images/thumb/0/0e/LeftArrow.svg/16px-LeftArrow.svg.png) ![Right](/images/thumb/a/a1/RightArrow.svg/16px-RightArrow.svg.png) ![1](/images/thumb/4/48/1Button.svg/16px-1Button.svg.png)
- Triple Fireball:
![Left](/images/thumb/0/0e/LeftArrow.svg/16px-LeftArrow.svg.png) ![Left](/images/thumb/0/0e/LeftArrow.svg/16px-LeftArrow.svg.png) ![Right](/images/thumb/a/a1/RightArrow.svg/16px-RightArrow.svg.png) ![Right](/images/thumb/a/a1/RightArrow.svg/16px-RightArrow.svg.png) ![1](/images/thumb/4/48/1Button.svg/16px-1Button.svg.png)
|
Sub-Zero
|
Mega Drive (6 buttons)
|
Mega Drive (3 buttons)
|
- Freeze:
![Down](/images/thumb/f/fa/DownArrow.svg/16px-DownArrow.svg.png) ![Right](/images/thumb/a/a1/RightArrow.svg/16px-RightArrow.svg.png) ![A](/images/thumb/d/db/AButton.svg/16px-AButton.svg.png)
- Slide: hold
, +![Z](/images/thumb/3/39/ZButton.svg/16px-ZButton.svg.png)
- Ground Ice:
![Down](/images/thumb/f/fa/DownArrow.svg/16px-DownArrow.svg.png) ![Left](/images/thumb/0/0e/LeftArrow.svg/16px-LeftArrow.svg.png) ![C](/images/thumb/8/88/CButton.svg/16px-CButton.svg.png)
|
- Freeze:
![Down](/images/thumb/f/fa/DownArrow.svg/16px-DownArrow.svg.png) ![Right](/images/thumb/a/a1/RightArrow.svg/16px-RightArrow.svg.png) ![A](/images/thumb/d/db/AButton.svg/16px-AButton.svg.png)
- Slide: hold
, +![C](/images/thumb/8/88/CButton.svg/16px-CButton.svg.png)
- Ground Ice:
![Down](/images/thumb/f/fa/DownArrow.svg/16px-DownArrow.svg.png) ![Left](/images/thumb/0/0e/LeftArrow.svg/16px-LeftArrow.svg.png) ![B](/images/thumb/3/39/BButton.svg/16px-BButton.svg.png)
|
Master System
|
Game Gear
|
- Freeze:
![Down](/images/thumb/f/fa/DownArrow.svg/16px-DownArrow.svg.png) ![Right](/images/thumb/a/a1/RightArrow.svg/16px-RightArrow.svg.png) ![1](/images/thumb/4/48/1Button.svg/16px-1Button.svg.png)
- Slide: hold
, ![2](/images/thumb/7/7f/2Button.svg/16px-2Button.svg.png)
- Ground Ice:
![Down](/images/thumb/f/fa/DownArrow.svg/16px-DownArrow.svg.png) ![Left](/images/thumb/0/0e/LeftArrow.svg/16px-LeftArrow.svg.png) ![2](/images/thumb/7/7f/2Button.svg/16px-2Button.svg.png)
|
- Freeze:
![Down](/images/thumb/f/fa/DownArrow.svg/16px-DownArrow.svg.png) ![Right](/images/thumb/a/a1/RightArrow.svg/16px-RightArrow.svg.png) ![1](/images/thumb/4/48/1Button.svg/16px-1Button.svg.png)
- Slide:
![Left](/images/thumb/0/0e/LeftArrow.svg/16px-LeftArrow.svg.png) +![2](/images/thumb/7/7f/2Button.svg/16px-2Button.svg.png)
- Ground Ice:
![Down](/images/thumb/f/fa/DownArrow.svg/16px-DownArrow.svg.png) ![Left](/images/thumb/0/0e/LeftArrow.svg/16px-LeftArrow.svg.png) ![2](/images/thumb/7/7f/2Button.svg/16px-2Button.svg.png)
|
Baraka
|
Mega Drive (6 buttons)
|
Mega Drive (3 buttons)
|
- Shredder:
![Left](/images/thumb/0/0e/LeftArrow.svg/16px-LeftArrow.svg.png) ![Left](/images/thumb/0/0e/LeftArrow.svg/16px-LeftArrow.svg.png) ![Left](/images/thumb/0/0e/LeftArrow.svg/16px-LeftArrow.svg.png) ![A](/images/thumb/d/db/AButton.svg/16px-AButton.svg.png)
- Sweep Kick: hold
, ![C](/images/thumb/8/88/CButton.svg/16px-CButton.svg.png)
- Spark Toss:
![Down](/images/thumb/f/fa/DownArrow.svg/16px-DownArrow.svg.png) ![Left](/images/thumb/0/0e/LeftArrow.svg/16px-LeftArrow.svg.png) ![X](/images/thumb/0/0b/XButton.svg/16px-XButton.svg.png)
- Deep Cut: hold
, ![X](/images/thumb/0/0b/XButton.svg/16px-XButton.svg.png)
|
- Shredder:
![Left](/images/thumb/0/0e/LeftArrow.svg/16px-LeftArrow.svg.png) ![Left](/images/thumb/0/0e/LeftArrow.svg/16px-LeftArrow.svg.png) ![Left](/images/thumb/0/0e/LeftArrow.svg/16px-LeftArrow.svg.png) ![A](/images/thumb/d/db/AButton.svg/16px-AButton.svg.png)
- Sweep Kick: hold
, ![B](/images/thumb/3/39/BButton.svg/16px-BButton.svg.png)
- Spark Toss:
![Down](/images/thumb/f/fa/DownArrow.svg/16px-DownArrow.svg.png) ![Left](/images/thumb/0/0e/LeftArrow.svg/16px-LeftArrow.svg.png) ![A](/images/thumb/d/db/AButton.svg/16px-AButton.svg.png)
- Deep Cut: hold
, ![A](/images/thumb/d/db/AButton.svg/16px-AButton.svg.png)
|
Johnny Cage
|
Mega Drive (6 buttons)
|
Mega Drive (3 buttons)
|
- Low Green Flame:
![Left](/images/thumb/0/0e/LeftArrow.svg/16px-LeftArrow.svg.png) ![Down](/images/thumb/f/fa/DownArrow.svg/16px-DownArrow.svg.png) ![Right](/images/thumb/a/a1/RightArrow.svg/16px-RightArrow.svg.png) ![A](/images/thumb/d/db/AButton.svg/16px-AButton.svg.png)
- High Green Flame:
![Right](/images/thumb/a/a1/RightArrow.svg/16px-RightArrow.svg.png) ![Down](/images/thumb/f/fa/DownArrow.svg/16px-DownArrow.svg.png) ![Left](/images/thumb/0/0e/LeftArrow.svg/16px-LeftArrow.svg.png) ![X](/images/thumb/0/0b/XButton.svg/16px-XButton.svg.png)
- Rising Punch:
![Left](/images/thumb/0/0e/LeftArrow.svg/16px-LeftArrow.svg.png) ![Down](/images/thumb/f/fa/DownArrow.svg/16px-DownArrow.svg.png) ![Left](/images/thumb/0/0e/LeftArrow.svg/16px-LeftArrow.svg.png) ![X](/images/thumb/0/0b/XButton.svg/16px-XButton.svg.png)
- Groin Punch:
+![B](/images/thumb/3/39/BButton.svg/16px-BButton.svg.png)
- Shadow Kick:
![Left](/images/thumb/0/0e/LeftArrow.svg/16px-LeftArrow.svg.png) ![Right](/images/thumb/a/a1/RightArrow.svg/16px-RightArrow.svg.png) ![C](/images/thumb/8/88/CButton.svg/16px-CButton.svg.png)
|
- Low Green Flame:
![Left](/images/thumb/0/0e/LeftArrow.svg/16px-LeftArrow.svg.png) ![Down](/images/thumb/f/fa/DownArrow.svg/16px-DownArrow.svg.png) ![Right](/images/thumb/a/a1/RightArrow.svg/16px-RightArrow.svg.png) ![A](/images/thumb/d/db/AButton.svg/16px-AButton.svg.png)
- High Green Flame:
![Right](/images/thumb/a/a1/RightArrow.svg/16px-RightArrow.svg.png) ![Down](/images/thumb/f/fa/DownArrow.svg/16px-DownArrow.svg.png) ![Left](/images/thumb/0/0e/LeftArrow.svg/16px-LeftArrow.svg.png) ![A](/images/thumb/d/db/AButton.svg/16px-AButton.svg.png)
- Rising Punch:
![Left](/images/thumb/0/0e/LeftArrow.svg/16px-LeftArrow.svg.png) ![Down](/images/thumb/f/fa/DownArrow.svg/16px-DownArrow.svg.png) ![Left](/images/thumb/0/0e/LeftArrow.svg/16px-LeftArrow.svg.png) ![A](/images/thumb/d/db/AButton.svg/16px-AButton.svg.png)
- Groin Punch:
+![C](/images/thumb/8/88/CButton.svg/16px-CButton.svg.png)
- Shadow Kick:
![Left](/images/thumb/0/0e/LeftArrow.svg/16px-LeftArrow.svg.png) ![Right](/images/thumb/a/a1/RightArrow.svg/16px-RightArrow.svg.png) ![B](/images/thumb/3/39/BButton.svg/16px-BButton.svg.png)
|
Kung Lao
|
Mega Drive (6 buttons)
|
Mega Drive (3 buttons)
|
- Spin Shield: hold
, ![Up](/images/thumb/e/e2/UpArrow.svg/16px-UpArrow.svg.png) , release, repeatedly
- Teleport:
![Down](/images/thumb/f/fa/DownArrow.svg/16px-DownArrow.svg.png) ![Up](/images/thumb/e/e2/UpArrow.svg/16px-UpArrow.svg.png)
- Flying Kick:
![Up](/images/thumb/e/e2/UpArrow.svg/16px-UpArrow.svg.png) ![Up](/images/thumb/e/e2/UpArrow.svg/16px-UpArrow.svg.png) ![Down](/images/thumb/f/fa/DownArrow.svg/16px-DownArrow.svg.png) ![Z](/images/thumb/3/39/ZButton.svg/16px-ZButton.svg.png)
- Hat Toss:
![Left](/images/thumb/0/0e/LeftArrow.svg/16px-LeftArrow.svg.png) ![Right](/images/thumb/a/a1/RightArrow.svg/16px-RightArrow.svg.png) , optionally /![Down](/images/thumb/f/fa/DownArrow.svg/16px-DownArrow.svg.png)
|
- Spin Shield: hold START ,
![Up](/images/thumb/e/e2/UpArrow.svg/16px-UpArrow.svg.png) , release, repeatedly
- Teleport:
![Down](/images/thumb/f/fa/DownArrow.svg/16px-DownArrow.svg.png) ![Up](/images/thumb/e/e2/UpArrow.svg/16px-UpArrow.svg.png)
- Flying Kick:
![Up](/images/thumb/e/e2/UpArrow.svg/16px-UpArrow.svg.png) ![Up](/images/thumb/e/e2/UpArrow.svg/16px-UpArrow.svg.png) ![Down](/images/thumb/f/fa/DownArrow.svg/16px-DownArrow.svg.png) ![C](/images/thumb/8/88/CButton.svg/16px-CButton.svg.png)
- Hat Toss:
![Left](/images/thumb/0/0e/LeftArrow.svg/16px-LeftArrow.svg.png) ![Right](/images/thumb/a/a1/RightArrow.svg/16px-RightArrow.svg.png) , optionally /![Down](/images/thumb/f/fa/DownArrow.svg/16px-DownArrow.svg.png)
|
Raiden
|
Mega Drive (6 buttons)
|
Mega Drive (3 buttons)
|
- Lightning:
![Down](/images/thumb/f/fa/DownArrow.svg/16px-DownArrow.svg.png) ![Right](/images/thumb/a/a1/RightArrow.svg/16px-RightArrow.svg.png) ![A](/images/thumb/d/db/AButton.svg/16px-AButton.svg.png)
- Teleport:
![Down](/images/thumb/f/fa/DownArrow.svg/16px-DownArrow.svg.png) ![Up](/images/thumb/e/e2/UpArrow.svg/16px-UpArrow.svg.png)
- Shock Therapy: hold
for 3s, release(1)(3)
- Torpedo:
![Left](/images/thumb/0/0e/LeftArrow.svg/16px-LeftArrow.svg.png) ![Left](/images/thumb/0/0e/LeftArrow.svg/16px-LeftArrow.svg.png) (2)
|
- Lightning:
![Down](/images/thumb/f/fa/DownArrow.svg/16px-DownArrow.svg.png) ![Right](/images/thumb/a/a1/RightArrow.svg/16px-RightArrow.svg.png) ![A](/images/thumb/d/db/AButton.svg/16px-AButton.svg.png)
- Teleport:
![Down](/images/thumb/f/fa/DownArrow.svg/16px-DownArrow.svg.png) ![Up](/images/thumb/e/e2/UpArrow.svg/16px-UpArrow.svg.png)
- Shock Therapy: hold
for 3s, release(1)(3)
- Torpedo:
![Left](/images/thumb/0/0e/LeftArrow.svg/16px-LeftArrow.svg.png) ![Left](/images/thumb/0/0e/LeftArrow.svg/16px-LeftArrow.svg.png) (2)
|
(1) It must be done close to the enemy.
(2) It can be done in the air.
(3) It can only be done in "Versus. Mode".
(4) Both characters must be in the air.
Finishing Moves
Commands listed below consider the perspective of the Player 1, if you are the Player 2
and
buttons must be switched. It's also important to mention that Babality and Friendship only work if you do not use punches in the final round of a fight. Stage Fatality can be performed at the stages named Kombat Tomb and The Pit 2.
Kitana
|
Scorpion
|
Sub-Zero
|
- Head Chop:
![B](/images/thumb/3/39/BButton.svg/16px-BButton.svg.png) ![B](/images/thumb/3/39/BButton.svg/16px-BButton.svg.png) ![B](/images/thumb/3/39/BButton.svg/16px-BButton.svg.png) [C]
- Kiss of Death: hold
, ![Right](/images/thumb/a/a1/RightArrow.svg/16px-RightArrow.svg.png) ![Right](/images/thumb/a/a1/RightArrow.svg/16px-RightArrow.svg.png) ![Down](/images/thumb/f/fa/DownArrow.svg/16px-DownArrow.svg.png) , release [C]
- Babality:
![Down](/images/thumb/f/fa/DownArrow.svg/16px-DownArrow.svg.png) ![Down](/images/thumb/f/fa/DownArrow.svg/16px-DownArrow.svg.png) ![Down](/images/thumb/f/fa/DownArrow.svg/16px-DownArrow.svg.png) [C]
- Friendship: hold
, ![Down](/images/thumb/f/fa/DownArrow.svg/16px-DownArrow.svg.png) ![Down](/images/thumb/f/fa/DownArrow.svg/16px-DownArrow.svg.png) ![Down](/images/thumb/f/fa/DownArrow.svg/16px-DownArrow.svg.png) ![Up](/images/thumb/e/e2/UpArrow.svg/16px-UpArrow.svg.png) [C]
- Stage Fatality:
![Right](/images/thumb/a/a1/RightArrow.svg/16px-RightArrow.svg.png) ![Down](/images/thumb/f/fa/DownArrow.svg/16px-DownArrow.svg.png) ![Right](/images/thumb/a/a1/RightArrow.svg/16px-RightArrow.svg.png) [C]
|
- Fire: hold
, ![Up](/images/thumb/e/e2/UpArrow.svg/16px-UpArrow.svg.png) ![Up](/images/thumb/e/e2/UpArrow.svg/16px-UpArrow.svg.png) , release [C]
- Slice: hold
, ![Down](/images/thumb/f/fa/DownArrow.svg/16px-DownArrow.svg.png) ![Right](/images/thumb/a/a1/RightArrow.svg/16px-RightArrow.svg.png) ![Right](/images/thumb/a/a1/RightArrow.svg/16px-RightArrow.svg.png) , release [C]
- "Toasty": hold
, ![Down](/images/thumb/f/fa/DownArrow.svg/16px-DownArrow.svg.png) ![Down](/images/thumb/f/fa/DownArrow.svg/16px-DownArrow.svg.png) ![Up](/images/thumb/e/e2/UpArrow.svg/16px-UpArrow.svg.png) , release [C]
- Babality:
![Down](/images/thumb/f/fa/DownArrow.svg/16px-DownArrow.svg.png) ![Left](/images/thumb/0/0e/LeftArrow.svg/16px-LeftArrow.svg.png) ![Left](/images/thumb/0/0e/LeftArrow.svg/16px-LeftArrow.svg.png) [C]
- Friendship:
![Left](/images/thumb/0/0e/LeftArrow.svg/16px-LeftArrow.svg.png) ![Left](/images/thumb/0/0e/LeftArrow.svg/16px-LeftArrow.svg.png) ![Down](/images/thumb/f/fa/DownArrow.svg/16px-DownArrow.svg.png) [C]
- Stage Fatality:
![Down](/images/thumb/f/fa/DownArrow.svg/16px-DownArrow.svg.png) ![Right](/images/thumb/a/a1/RightArrow.svg/16px-RightArrow.svg.png) ![Right](/images/thumb/a/a1/RightArrow.svg/16px-RightArrow.svg.png) [C]
|
- Deep Freeze:
![Right](/images/thumb/a/a1/RightArrow.svg/16px-RightArrow.svg.png) ![Right](/images/thumb/a/a1/RightArrow.svg/16px-RightArrow.svg.png) ![Down](/images/thumb/f/fa/DownArrow.svg/16px-DownArrow.svg.png) (2), ![Right](/images/thumb/a/a1/RightArrow.svg/16px-RightArrow.svg.png) ![Down](/images/thumb/f/fa/DownArrow.svg/16px-DownArrow.svg.png) ![Right](/images/thumb/a/a1/RightArrow.svg/16px-RightArrow.svg.png) ![Right](/images/thumb/a/a1/RightArrow.svg/16px-RightArrow.svg.png) (1) [C]
- Iceball: hold
, ![Left](/images/thumb/0/0e/LeftArrow.svg/16px-LeftArrow.svg.png) ![Left](/images/thumb/0/0e/LeftArrow.svg/16px-LeftArrow.svg.png) ![Down](/images/thumb/f/fa/DownArrow.svg/16px-DownArrow.svg.png) , release (3) [C]
- Babality:
![Down](/images/thumb/f/fa/DownArrow.svg/16px-DownArrow.svg.png) ![Left](/images/thumb/0/0e/LeftArrow.svg/16px-LeftArrow.svg.png) ![Left](/images/thumb/0/0e/LeftArrow.svg/16px-LeftArrow.svg.png) [C]
- Friendship:
![Left](/images/thumb/0/0e/LeftArrow.svg/16px-LeftArrow.svg.png) ![Left](/images/thumb/0/0e/LeftArrow.svg/16px-LeftArrow.svg.png) ![Down](/images/thumb/f/fa/DownArrow.svg/16px-DownArrow.svg.png) [C]
- Stage Fatality:
![Down](/images/thumb/f/fa/DownArrow.svg/16px-DownArrow.svg.png) ![Down](/images/thumb/f/fa/DownArrow.svg/16px-DownArrow.svg.png) ![Right](/images/thumb/a/a1/RightArrow.svg/16px-RightArrow.svg.png) ![Right](/images/thumb/a/a1/RightArrow.svg/16px-RightArrow.svg.png) [C]
|
Raiden
|
Mileena
|
Liu Kang
|
- Shock: hold
for 3s, release (1), during the shocking and , alternately and rapidly [C]
- Death Pentalty: hold
for 10s, release (1) [C]
- Babality: hold
, ![Down](/images/thumb/f/fa/DownArrow.svg/16px-DownArrow.svg.png) ![Down](/images/thumb/f/fa/DownArrow.svg/16px-DownArrow.svg.png) ![Up](/images/thumb/e/e2/UpArrow.svg/16px-UpArrow.svg.png) [C]
- Friendship:
![Down](/images/thumb/f/fa/DownArrow.svg/16px-DownArrow.svg.png) ![Left](/images/thumb/0/0e/LeftArrow.svg/16px-LeftArrow.svg.png) ![Right](/images/thumb/a/a1/RightArrow.svg/16px-RightArrow.svg.png) [C]
- Stage Fatality: hold
, ![Up](/images/thumb/e/e2/UpArrow.svg/16px-UpArrow.svg.png) ![Up](/images/thumb/e/e2/UpArrow.svg/16px-UpArrow.svg.png) ![Up](/images/thumb/e/e2/UpArrow.svg/16px-UpArrow.svg.png) [C]
|
- Slice'n'Dice:
![Right](/images/thumb/a/a1/RightArrow.svg/16px-RightArrow.svg.png) ![Left](/images/thumb/0/0e/LeftArrow.svg/16px-LeftArrow.svg.png) ![Right](/images/thumb/a/a1/RightArrow.svg/16px-RightArrow.svg.png) (1) [C]
- Man Eater: hold
for 2s, release (1) [C]
- Babality:
![Down](/images/thumb/f/fa/DownArrow.svg/16px-DownArrow.svg.png) ![Down](/images/thumb/f/fa/DownArrow.svg/16px-DownArrow.svg.png) ![Down](/images/thumb/f/fa/DownArrow.svg/16px-DownArrow.svg.png) [C]
- Friendship:
![Down](/images/thumb/f/fa/DownArrow.svg/16px-DownArrow.svg.png) ![Down](/images/thumb/f/fa/DownArrow.svg/16px-DownArrow.svg.png) ![Down](/images/thumb/f/fa/DownArrow.svg/16px-DownArrow.svg.png) ![Up](/images/thumb/e/e2/UpArrow.svg/16px-UpArrow.svg.png) (2) [C]
- Stage Fatality:
![Right](/images/thumb/a/a1/RightArrow.svg/16px-RightArrow.svg.png) ![Down](/images/thumb/f/fa/DownArrow.svg/16px-DownArrow.svg.png) ![Right](/images/thumb/a/a1/RightArrow.svg/16px-RightArrow.svg.png) (1) [C]
|
- Dragon Snack:
![Down](/images/thumb/f/fa/DownArrow.svg/16px-DownArrow.svg.png) ![Right](/images/thumb/a/a1/RightArrow.svg/16px-RightArrow.svg.png) ![Left](/images/thumb/0/0e/LeftArrow.svg/16px-LeftArrow.svg.png) ![Left](/images/thumb/0/0e/LeftArrow.svg/16px-LeftArrow.svg.png) [C]
- Uppercut: hold
, ![Left](/images/thumb/0/0e/LeftArrow.svg/16px-LeftArrow.svg.png) ![Down-left](/images/thumb/8/88/DownLeftArrow.svg/16px-DownLeftArrow.svg.png) ![Down](/images/thumb/f/fa/DownArrow.svg/16px-DownArrow.svg.png) ![Down-right](/images/thumb/7/78/DownRightArrow.svg/16px-DownRightArrow.svg.png) ![Right](/images/thumb/a/a1/RightArrow.svg/16px-RightArrow.svg.png) ![Up-right](/images/thumb/5/57/UpRightArrow.svg/16px-UpRightArrow.svg.png) ![Up](/images/thumb/e/e2/UpArrow.svg/16px-UpArrow.svg.png) ![Up-left](/images/thumb/2/2c/UpLeftArrow.svg/16px-UpLeftArrow.svg.png) [C]
- Babality:
![Down](/images/thumb/f/fa/DownArrow.svg/16px-DownArrow.svg.png) ![Down](/images/thumb/f/fa/DownArrow.svg/16px-DownArrow.svg.png) ![Right](/images/thumb/a/a1/RightArrow.svg/16px-RightArrow.svg.png) ![Left](/images/thumb/0/0e/LeftArrow.svg/16px-LeftArrow.svg.png) [C]
- Friendship:
![Right](/images/thumb/a/a1/RightArrow.svg/16px-RightArrow.svg.png) ![Left](/images/thumb/0/0e/LeftArrow.svg/16px-LeftArrow.svg.png) ![Left](/images/thumb/0/0e/LeftArrow.svg/16px-LeftArrow.svg.png) ![Left](/images/thumb/0/0e/LeftArrow.svg/16px-LeftArrow.svg.png) [C]
- Stage Fatality:
![Left](/images/thumb/0/0e/LeftArrow.svg/16px-LeftArrow.svg.png) ![Left](/images/thumb/0/0e/LeftArrow.svg/16px-LeftArrow.svg.png) ![Right](/images/thumb/a/a1/RightArrow.svg/16px-RightArrow.svg.png) ![Right](/images/thumb/a/a1/RightArrow.svg/16px-RightArrow.svg.png) [C]
|
Kung Lao
|
Johnny Cage
|
Jax
|
- Split'em in Half:
![B](/images/thumb/3/39/BButton.svg/16px-BButton.svg.png) ![Right](/images/thumb/a/a1/RightArrow.svg/16px-RightArrow.svg.png) ![Right](/images/thumb/a/a1/RightArrow.svg/16px-RightArrow.svg.png) ![Right](/images/thumb/a/a1/RightArrow.svg/16px-RightArrow.svg.png) (2) [C]
- Hat Throw: hold
, ![Left](/images/thumb/0/0e/LeftArrow.svg/16px-LeftArrow.svg.png) ![Left](/images/thumb/0/0e/LeftArrow.svg/16px-LeftArrow.svg.png) , release (3) [C]
- Babality:
![Left](/images/thumb/0/0e/LeftArrow.svg/16px-LeftArrow.svg.png) ![Left](/images/thumb/0/0e/LeftArrow.svg/16px-LeftArrow.svg.png) ![Right](/images/thumb/a/a1/RightArrow.svg/16px-RightArrow.svg.png) ![Right](/images/thumb/a/a1/RightArrow.svg/16px-RightArrow.svg.png) [C]
- Friendship:
![Left](/images/thumb/0/0e/LeftArrow.svg/16px-LeftArrow.svg.png) ![Left](/images/thumb/0/0e/LeftArrow.svg/16px-LeftArrow.svg.png) ![Left](/images/thumb/0/0e/LeftArrow.svg/16px-LeftArrow.svg.png) ![Down](/images/thumb/f/fa/DownArrow.svg/16px-DownArrow.svg.png) [C]
- Stage Fatality:
![Right](/images/thumb/a/a1/RightArrow.svg/16px-RightArrow.svg.png) ![Right](/images/thumb/a/a1/RightArrow.svg/16px-RightArrow.svg.png) ![Right](/images/thumb/a/a1/RightArrow.svg/16px-RightArrow.svg.png) [C]
|
- Head Punch:
![Right](/images/thumb/a/a1/RightArrow.svg/16px-RightArrow.svg.png) ![Right](/images/thumb/a/a1/RightArrow.svg/16px-RightArrow.svg.png) ![Down](/images/thumb/f/fa/DownArrow.svg/16px-DownArrow.svg.png) (1) [C]
- Triple Head Punch:
![Right](/images/thumb/a/a1/RightArrow.svg/16px-RightArrow.svg.png) ![Right](/images/thumb/a/a1/RightArrow.svg/16px-RightArrow.svg.png) ![Down](/images/thumb/f/fa/DownArrow.svg/16px-DownArrow.svg.png) , when the screen goes dark hold ![Down](/images/thumb/f/fa/DownArrow.svg/16px-DownArrow.svg.png) ![A](/images/thumb/d/db/AButton.svg/16px-AButton.svg.png) ![B](/images/thumb/3/39/BButton.svg/16px-BButton.svg.png) [C]
- Torso Rip-off:
![Down](/images/thumb/f/fa/DownArrow.svg/16px-DownArrow.svg.png) ![Down](/images/thumb/f/fa/DownArrow.svg/16px-DownArrow.svg.png) ![Right](/images/thumb/a/a1/RightArrow.svg/16px-RightArrow.svg.png) ![Right](/images/thumb/a/a1/RightArrow.svg/16px-RightArrow.svg.png) (1) [C]
- Babality:
![Left](/images/thumb/0/0e/LeftArrow.svg/16px-LeftArrow.svg.png) ![Left](/images/thumb/0/0e/LeftArrow.svg/16px-LeftArrow.svg.png) ![Left](/images/thumb/0/0e/LeftArrow.svg/16px-LeftArrow.svg.png) [C]
- Friendship:
![Down](/images/thumb/f/fa/DownArrow.svg/16px-DownArrow.svg.png) ![Down](/images/thumb/f/fa/DownArrow.svg/16px-DownArrow.svg.png) ![Down](/images/thumb/f/fa/DownArrow.svg/16px-DownArrow.svg.png) ![Down](/images/thumb/f/fa/DownArrow.svg/16px-DownArrow.svg.png) [C]
- Stage Fatality:
![Down](/images/thumb/f/fa/DownArrow.svg/16px-DownArrow.svg.png) ![Down](/images/thumb/f/fa/DownArrow.svg/16px-DownArrow.svg.png) ![Down](/images/thumb/f/fa/DownArrow.svg/16px-DownArrow.svg.png) [C]
|
- The Clapper: hold
, ![Right](/images/thumb/a/a1/RightArrow.svg/16px-RightArrow.svg.png) ![Right](/images/thumb/a/a1/RightArrow.svg/16px-RightArrow.svg.png) , release (1) [C]
- Arm R.I.P:
![B](/images/thumb/3/39/BButton.svg/16px-BButton.svg.png) ![B](/images/thumb/3/39/BButton.svg/16px-BButton.svg.png) ![B](/images/thumb/3/39/BButton.svg/16px-BButton.svg.png) ![B](/images/thumb/3/39/BButton.svg/16px-BButton.svg.png) (2) [C]
- Babality: hold
, ![Down](/images/thumb/f/fa/DownArrow.svg/16px-DownArrow.svg.png) ![Up](/images/thumb/e/e2/UpArrow.svg/16px-UpArrow.svg.png) ![Down](/images/thumb/f/fa/DownArrow.svg/16px-DownArrow.svg.png) ![Up](/images/thumb/e/e2/UpArrow.svg/16px-UpArrow.svg.png) [C]
- Friendship: hold
, ![Down](/images/thumb/f/fa/DownArrow.svg/16px-DownArrow.svg.png) ![Down](/images/thumb/f/fa/DownArrow.svg/16px-DownArrow.svg.png) ![Up](/images/thumb/e/e2/UpArrow.svg/16px-UpArrow.svg.png) ![Up](/images/thumb/e/e2/UpArrow.svg/16px-UpArrow.svg.png) [C]
- Stage Fatality: hold
, ![Up](/images/thumb/e/e2/UpArrow.svg/16px-UpArrow.svg.png) ![Up](/images/thumb/e/e2/UpArrow.svg/16px-UpArrow.svg.png) ![Down](/images/thumb/f/fa/DownArrow.svg/16px-DownArrow.svg.png) (1) [C]
|
Reptile
|
Shang Tsung
|
Baraka
|
- Head Snack:
![Left](/images/thumb/0/0e/LeftArrow.svg/16px-LeftArrow.svg.png) ![Left](/images/thumb/0/0e/LeftArrow.svg/16px-LeftArrow.svg.png) ![Down](/images/thumb/f/fa/DownArrow.svg/16px-DownArrow.svg.png) (2) [C]
- Invisible Slice: hold
, ![Up](/images/thumb/e/e2/UpArrow.svg/16px-UpArrow.svg.png) ![Up](/images/thumb/e/e2/UpArrow.svg/16px-UpArrow.svg.png) ![Down](/images/thumb/f/fa/DownArrow.svg/16px-DownArrow.svg.png) ![X](/images/thumb/0/0b/XButton.svg/16px-XButton.svg.png) ![Right](/images/thumb/a/a1/RightArrow.svg/16px-RightArrow.svg.png) ![Right](/images/thumb/a/a1/RightArrow.svg/16px-RightArrow.svg.png) ![Down](/images/thumb/f/fa/DownArrow.svg/16px-DownArrow.svg.png) [C]
- Babality:
![Down](/images/thumb/f/fa/DownArrow.svg/16px-DownArrow.svg.png) ![Left](/images/thumb/0/0e/LeftArrow.svg/16px-LeftArrow.svg.png) ![Left](/images/thumb/0/0e/LeftArrow.svg/16px-LeftArrow.svg.png) [C]
- Friendship:
![Left](/images/thumb/0/0e/LeftArrow.svg/16px-LeftArrow.svg.png) ![Left](/images/thumb/0/0e/LeftArrow.svg/16px-LeftArrow.svg.png) ![Down](/images/thumb/f/fa/DownArrow.svg/16px-DownArrow.svg.png) [C]
- Stage Fatality:
![Down](/images/thumb/f/fa/DownArrow.svg/16px-DownArrow.svg.png) ![Down](/images/thumb/f/fa/DownArrow.svg/16px-DownArrow.svg.png) ![Right](/images/thumb/a/a1/RightArrow.svg/16px-RightArrow.svg.png) ![Right](/images/thumb/a/a1/RightArrow.svg/16px-RightArrow.svg.png) [C]
|
- Inner Ear: hold
+ for 2s, release + (2) [C]
- Soul Suck: hold
, ![Up](/images/thumb/e/e2/UpArrow.svg/16px-UpArrow.svg.png) ![Down](/images/thumb/f/fa/DownArrow.svg/16px-DownArrow.svg.png) ![Up](/images/thumb/e/e2/UpArrow.svg/16px-UpArrow.svg.png) (1) [C]
- Kintaro: hold
for at least 30s during the fight, finish the enemy and release when "FINISH HIM/HER" appear(1) [C]
- Babality:
![Left](/images/thumb/0/0e/LeftArrow.svg/16px-LeftArrow.svg.png) ![Right](/images/thumb/a/a1/RightArrow.svg/16px-RightArrow.svg.png) ![Down](/images/thumb/f/fa/DownArrow.svg/16px-DownArrow.svg.png) [C]
- Friendship:
![Left](/images/thumb/0/0e/LeftArrow.svg/16px-LeftArrow.svg.png) ![Left](/images/thumb/0/0e/LeftArrow.svg/16px-LeftArrow.svg.png) ![Down](/images/thumb/f/fa/DownArrow.svg/16px-DownArrow.svg.png) ![Right](/images/thumb/a/a1/RightArrow.svg/16px-RightArrow.svg.png) [C]
- Stage Fatality: hold
, ![Down](/images/thumb/f/fa/DownArrow.svg/16px-DownArrow.svg.png) ![Down](/images/thumb/f/fa/DownArrow.svg/16px-DownArrow.svg.png) , release , ![Down](/images/thumb/f/fa/DownArrow.svg/16px-DownArrow.svg.png)
|
- Lift'em: hold
, ![Left](/images/thumb/0/0e/LeftArrow.svg/16px-LeftArrow.svg.png) ![Right](/images/thumb/a/a1/RightArrow.svg/16px-RightArrow.svg.png) ![Down](/images/thumb/f/fa/DownArrow.svg/16px-DownArrow.svg.png) ![Right](/images/thumb/a/a1/RightArrow.svg/16px-RightArrow.svg.png) [C]
- Head Chop: hold
, ![Left](/images/thumb/0/0e/LeftArrow.svg/16px-LeftArrow.svg.png) ![Left](/images/thumb/0/0e/LeftArrow.svg/16px-LeftArrow.svg.png) ![Left](/images/thumb/0/0e/LeftArrow.svg/16px-LeftArrow.svg.png) , release , [C]
- Babality:
![Right](/images/thumb/a/a1/RightArrow.svg/16px-RightArrow.svg.png) ![Right](/images/thumb/a/a1/RightArrow.svg/16px-RightArrow.svg.png) ![Right](/images/thumb/a/a1/RightArrow.svg/16px-RightArrow.svg.png) [C]
- Friendship: hold
, ![Up](/images/thumb/e/e2/UpArrow.svg/16px-UpArrow.svg.png) ![Up](/images/thumb/e/e2/UpArrow.svg/16px-UpArrow.svg.png) ![Right](/images/thumb/a/a1/RightArrow.svg/16px-RightArrow.svg.png) ![Right](/images/thumb/a/a1/RightArrow.svg/16px-RightArrow.svg.png) [C]
- Stage Fatality:
![Right](/images/thumb/a/a1/RightArrow.svg/16px-RightArrow.svg.png) ![Right](/images/thumb/a/a1/RightArrow.svg/16px-RightArrow.svg.png) ![Down](/images/thumb/f/fa/DownArrow.svg/16px-DownArrow.svg.png) [C]
|
(1) It must be done close to the enemy.
(2) It must be done at medium distance.
(3) It must be done far from the enemy.
Shang Tsung Morphs
Mega Drive (6 buttons)
|
Mega Drive (3 buttons)
|
Master System
|
Game Gear
|
- Liu Kang:
![Left](/images/thumb/0/0e/LeftArrow.svg/16px-LeftArrow.svg.png) ![Right](/images/thumb/a/a1/RightArrow.svg/16px-RightArrow.svg.png) ![Right](/images/thumb/a/a1/RightArrow.svg/16px-RightArrow.svg.png) ![B](/images/thumb/3/39/BButton.svg/16px-BButton.svg.png)
- Kung Lao:
![Left](/images/thumb/0/0e/LeftArrow.svg/16px-LeftArrow.svg.png) ![Down](/images/thumb/f/fa/DownArrow.svg/16px-DownArrow.svg.png) ![Left](/images/thumb/0/0e/LeftArrow.svg/16px-LeftArrow.svg.png) ![Z](/images/thumb/3/39/ZButton.svg/16px-ZButton.svg.png)
- Johnny Cage:
![Left](/images/thumb/0/0e/LeftArrow.svg/16px-LeftArrow.svg.png) ![Left](/images/thumb/0/0e/LeftArrow.svg/16px-LeftArrow.svg.png) ![Down](/images/thumb/f/fa/DownArrow.svg/16px-DownArrow.svg.png) ![A](/images/thumb/d/db/AButton.svg/16px-AButton.svg.png)
- Reptile: hold
, ![Up](/images/thumb/e/e2/UpArrow.svg/16px-UpArrow.svg.png) ![Down](/images/thumb/f/fa/DownArrow.svg/16px-DownArrow.svg.png) ![X](/images/thumb/0/0b/XButton.svg/16px-XButton.svg.png)
- Sub Zero:
![Right](/images/thumb/a/a1/RightArrow.svg/16px-RightArrow.svg.png) ![Down](/images/thumb/f/fa/DownArrow.svg/16px-DownArrow.svg.png) ![Right](/images/thumb/a/a1/RightArrow.svg/16px-RightArrow.svg.png) ![X](/images/thumb/0/0b/XButton.svg/16px-XButton.svg.png)
- Kitana:
![B](/images/thumb/3/39/BButton.svg/16px-BButton.svg.png) ![B](/images/thumb/3/39/BButton.svg/16px-BButton.svg.png) ![B](/images/thumb/3/39/BButton.svg/16px-BButton.svg.png)
- Jax:
![Down](/images/thumb/f/fa/DownArrow.svg/16px-DownArrow.svg.png) ![Right](/images/thumb/a/a1/RightArrow.svg/16px-RightArrow.svg.png) ![Left](/images/thumb/0/0e/LeftArrow.svg/16px-LeftArrow.svg.png) ![Z](/images/thumb/3/39/ZButton.svg/16px-ZButton.svg.png)
- Mileena: hold
2s, release
- Baraka:
![Down](/images/thumb/f/fa/DownArrow.svg/16px-DownArrow.svg.png) ![Down](/images/thumb/f/fa/DownArrow.svg/16px-DownArrow.svg.png) ![C](/images/thumb/8/88/CButton.svg/16px-CButton.svg.png)
- Scorpion: hold
, ![Up](/images/thumb/e/e2/UpArrow.svg/16px-UpArrow.svg.png) ![Up](/images/thumb/e/e2/UpArrow.svg/16px-UpArrow.svg.png)
- Rayden:
![Down](/images/thumb/f/fa/DownArrow.svg/16px-DownArrow.svg.png) ![Left](/images/thumb/0/0e/LeftArrow.svg/16px-LeftArrow.svg.png) ![Right](/images/thumb/a/a1/RightArrow.svg/16px-RightArrow.svg.png) ![C](/images/thumb/8/88/CButton.svg/16px-CButton.svg.png)
|
- Liu Kang:
- Kung Lao:
- Johnny Cage:
- Reptile:
- Sub Zero:
- Kitana:
- Jax:
- Mileena:
- Baraka:
- Scorpion:
- Rayden:
|
- Liu Kang:
- Reptile:
- Sub Zero:
- Kitana:
- Jax:
- Mileena:
- Scorpion:
|
- Liu Kang:
- Reptile:
- Sub Zero:
- Kitana:
- Jax:
- Mileena:
- Scorpion:
|