Difference between revisions of "Blockade hardware"

From Sega Retro

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* [[wikipedia:Central processing unit|CPU]]: [[wikipedia:Intel 8080|Intel 8080A]] @ 2 [[Clock rate|MHz]] ([[wikipedia:8-bit|8-bit]] [[wikipedia:Instruction set|instructions]] @ 0.29 [[wikipedia:Instructions per second|MIPS]])
 
* [[wikipedia:Central processing unit|CPU]]: [[wikipedia:Intel 8080|Intel 8080A]] @ 2 [[Clock rate|MHz]] ([[wikipedia:8-bit|8-bit]] [[wikipedia:Instruction set|instructions]] @ 0.29 [[wikipedia:Instructions per second|MIPS]])
 
* [[wikipedia:Sound chip|Sound chip]]: Custom ([[wikipedia:Monaural|mono]])
 
* [[wikipedia:Sound chip|Sound chip]]: Custom ([[wikipedia:Monaural|mono]])
* [[RAM]]: 1.25 [[wikipedia:Kibibyte|KB]] (256 [[byte]]s main, 1 KB [[VRAM|video]]){{ref|https://github.com/mamedev/mame/blob/master/src/mame/drivers/blockade.c}}
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* [[RAM]]: 1.25 [[wikipedia:Kibibyte|KB]] (256 [[byte]]s main, 1 KB [[VRAM|video]]){{ref|https://github.com/mamedev/mame/blob/master/src/mame/drivers/blockade.cpp}}
 
* [[Palette|Colors]]: 2 ([[wikipedia:Monochrome|monochrome]])
 
* [[Palette|Colors]]: 2 ([[wikipedia:Monochrome|monochrome]])
 
* Display resolution: 256×224 [[wikipedia:Pixel|pixels]]
 
* Display resolution: 256×224 [[wikipedia:Pixel|pixels]]

Revision as of 08:22, 8 November 2015


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Sega Blockade hardware was created in 1976 by Sega-Gremlin for the arcade game Blockade. It uses an Intel 8080 CPU and custom graphics and sound circuitry.

Technical Specifications

List of Games


Sega arcade boards
Originating in arcades









Console-based hardware








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PC-based hardware








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