Difference between revisions of "Project Overkill"
From Sega Retro
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GamePro US 092.pdf|page=48|''GamePro'' #92 (1996-05) | GamePro US 092.pdf|page=48|''GamePro'' #92 (1996-05) | ||
SSM UK 09.pdf|page=42|Preview in ''[[Sega Saturn Magazine (UK)|Sega Saturn Magazine]]'' #9, June 1996. | SSM UK 09.pdf|page=42|Preview in ''[[Sega Saturn Magazine (UK)|Sega Saturn Magazine]]'' #9, June 1996. | ||
+ | GamePro US 094.pdf|page=44|''GamePro'' #94 (1996-07) | ||
CVG UK 177.pdf|page=46|Preview in ''C&VG'' #177, August 1996. | CVG UK 177.pdf|page=46|Preview in ''C&VG'' #177, August 1996. | ||
MeanMachinesSega46UK.pdf|page=30|Preview in ''[[Mean Machines Sega]]'' #46 (1996-08) | MeanMachinesSega46UK.pdf|page=30|Preview in ''[[Mean Machines Sega]]'' #46 (1996-08) |
Revision as of 07:58, 24 January 2016
Project Overkill |
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System(s): Sega Saturn |
Publisher: Konami |
Developer: Konami |
Planned release date(s): 1995-12, 1996-05, 1996-09[1], 1997-03 [2] |
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Project Overkill is an isometric shoot-'em-up developed and published by Konami for the PlayStation in August 1996. A version for the Sega Saturn was also in development, but never released.
Magazine articles
Preview in Mega Console #17, July/August 1995.
Preview in Mean Machines Sega #42, April 1996.
Preview in Sega Saturn Magazine #6, April 1996.
Preview in Sega Saturn Magazine #9, June 1996.
Preview in Mean Machines Sega #46 (1996-08)
Preview in Mean Machines Sega #52 (1997-02)